[@Pyromaniacwolf] *snicker* Alright. One adventure at a time, very well. I'm gonna have one more little thing for you. But otherwise, you're free to move on and out on the other side. Nicely posted. [@Rune_Alchemist] I will say that, regarding Teleport, it takes a little while to do. You need to determine a destination, focus power to actually get going, and then release it to actually move over there. That is, unless you're an Abra escaping a threat, then you get a freebie. But in your turn... I'll still allow you to make a teleport a turn if you feel it's helping you, somehow. Buuuuuuuuuuut, it's going to take a bit to charge, and then it's going to take a moment to recover to make another move upon arrival. It takes a turn, so to say. So if you use Teleport each turn, you're not doing anything else. I'll emphasize what I mean a little in my next post. That aside, nicely posted. And that's a clever tactic. I praise it. Haha. [@Pikmin Eye] Alright, nicely posted. ... Hm. Flabébé's, like, constantly floating through the air. That would make scratching it hard. But perhaps I should enable scratching it anyways, because otherwise floating Pokémon will be more or less extremely overpowered early game. I'm not exactly under the impression Nincada can jump up there. Those tiny wings don't exactly look fully developed. Logically, it'd be hard to scratch it. But... ... ... Hah. Hm. I'll consider it. [@Eklispe] Tah-hah, not actually that far along, it's just Cathia who's... heh, a fan of such Pokémon. But, yeah, result is the same. A tactic has been made. Nicely posted. Now I should probably start typing my response.