[quote=@Sketcher] I'm a bit wary about the one-eyed ghouls unless they're crucial to the plot, so I don't think there should be more than one or two PC. Also, the Quinx idea is good, but I don't want to allow non-CCG at first so as to keep the group in the same place to get things started. Otherwise, everything becomes all over the place and difficult to manage. [/quote] Right, but you could still regulate the applications. :P If you feel something doesn't fit, is questionable, or otherwise potentially bad for the roleplay, you can could just deny it, right? Like, I totally agree, I don't think there should be a bazillion of One-Eyes and stuff, but by going with Quinx, you just have more potential creative freedom. If I'm not mistaken, Quinx does work with non-modified humans. I dunno, I just feel that it'd give less restrictions, creatively, while you as a GM could obviously still moderate everything. Especially since the half-humans die so early, it'd mean everyone would have to play a young character, or else they'd have to be killed of early. Not to mention it sets a definite age limit, which is always unfortunate. Heck, you could even change/create a new version of Quinx. Oh, and Quinx is part of CCG. :P