I was thinking of gunning for a pilot role, and I think [@Plank Sinatra] was too. By my count six people have expressed interest so far, with at least four specifically aiming to pilot, and one aiming to do something else (potentially). So I'd say that five components would be a good plan, assuming we actually keep everyone. If not we can adjust, it's not hard to work with anything between three and five. As for the actual robot... I've been watching Dancouga Nova lately, so I kinda see components with some individual capacity. Forming the big guy obviously being the primary purpose, but not totally reliant on it to be effective. Maybe not full on smaller mecha, but at least things like fighters, tanks, etc for individual capability. I refer to vehicles mostly because the general feel seems to be tech v organic, so it seems to make sense for me for the mecha to be [i]very[/i] mechanical. A sword is a must, as is some kind of punch and a ranged attack. But I figure we can nail down attacks a little easier once we figure out a general design scheme.