[hider=My Hider] [b]Full Name[/b]: Luthon Farhill Aressa [b]Nicknames/Aliases[/b]: “Of the Path” [b]Age[/b]: Early Thirties [b]Gender[/b]: Male [b]Occupation/Class[/b]: Wolf Knight, Wanderer, Rebel. [b]Kingdom of Origin[/b]: Aressa [b]Description[/b]: Infront of you stands a man at 6’1 height, with an average build of a man who desires to be both agile and strong. His mane hosts a chestnut brown colour, all across his body. A slowly, but steady growth of hair are starting to surrounds his mouth and cheeks, no sign of grooming. To be a fine looking man hasn’t been in his mind for sometime now. [img]https://s-media-cache-ak0.pinimg.com/564x/1d/df/02/1ddf022e9d0f58e7244545ed7f9c34bd.jpg[/img] picture: https://no.pinterest.com/pin/343469909071420714/ [b]Equipment[/b]: As armour, Luthon wields a combination of leather, with chainmail covering his upper body between the leather and plate. The plate covers vital parts (Chest, elbows/hands, shoulders, feet/legs), allowing him to be agile yet able to protect the areas of the body that are required to continue the fight. His weaponry consists mainly of a single longsword, a relic that has been in his mother’s side of the family for generations. It is said that foul play would deflect from the sword once contact had been made, but alas, this is only rumors. It hasn’t been used for a long time, longer than the lifetime of many mortals upon the walking earth. [b]Personality[/b]: Many considers Luthon to be a cold man at first sight, which is correct. He trusts little of those outside his circle of knowns, for good reason. But to those he trusts and knows, Luthon is a man folk can trust to aid them in great need, should it be reasonable, of course. He holds little grudges to those that insult him, belittle him, or even betrays him. But if there is something that the man can’t stand, then it is when someone tries to mock the nation of Aressa, especially it’s monarchs, seeing how they are loved kin of his. ESPECIALLY, should someone conquer his beloved land with foul play, with the heathenous ace of a card called “magic”. [b]Skills[/b]: Luthon excels in one to one combat, trained from youth to face fellow knights in honourable duels, or for when someone decides to ambush him in a gloomy and dark alleyway. As a knight, it is expected to know the arts of riding a horse, seeing how mounted combat is one of the stereotypes of a knight. He isn’t known for his charisma in battle within foreign lands, but if it is something that gives him another layer of motivation in battle it is seeing the proud banners of the Aressa nation. He riles up fellow warriors of the Aressan nation, and gladly leads them into death, long as it is for Aressa. [b]Weaknesses[/b]: Luthon absolutely despises ranged combat, he never had the eye or patience of it. With his usual lack of a shield, he is a grand target for those that sees him in a battle. Politics, he lacks the silver tongue for that art, another reason for him almost never to attend court when visiting the Capitol. The man also suffers from short temper, should he overhear someone de-patronizing the proud Kingdom of Aressa, should it be in a bar or even in court. He has received many a bruises from brawls of it. He also suffers from being an alcoholic-addict. [b]Fatal Flaw[/b]: During the early years of his knighthood, he attended a tournament, where he received a proper blow to his left shoulder from a lance. The shoulder has since been a thorn in Luthon’s side, constantly agonizing him when applied pressure on it. The prime reason for him not carrying a shield, it would only slow him down and cause pain that could go on for days. If applied the proper amount of force onto the shoulder, Luthon could be incapitated for a battle or two’s worth. The only thing that conjures the pain away for a while is the sweet taste of wine from some distant land in the south. [Brief History:] Luthon hails from the proud monarch family of Aressa, being the oldest son of the youngest brother of the King. Much wasn’t expected from his father and himself, besides to serve the Nation in their own way. The father became a famed scholar of the Wolf’s Knight order. He recorded and archived the achievements of those within the order, he even served as one of the King’s closest advisors. A disease few know of took his life when Luthon had just begun his squirehood within the Order. Many would think the grief of the loss of Luthon’s father would hinder the boy from finishing the era of being a squire. On the opposite happened actually, Luthon used the death of his father as motivation to work even harder to achieve his goals. It worked. At the age of twenty-two, the boy-turned-man swore his oath to live by the Order’s code and protect Aressa to his dying day. For three years, Luthon was fully dedicated to his duty. Til the day that one of his superiors mocked Luthon’s father, calling him a coward and a bookworm. In the drunken state Luthon was at the time, he beat the man to a bloody pulp. Could hardly recognize the superior. Being such a close relative and friend of the King, they couldn’t simply hang him or ban him from the order, instead; They sent him to foreign lands to aid the Aressa nation interests. Protecting nobles abroad, delivering messages and the like. During the time abroad, he collected and formed a retinue of sorts. All being Aressan, all being sent abroad for similar reasons as Luthon had for being there. The day finally arrived when received word of what was happening in his homeland, being already down in his third bottle of SommerSweet wine, he gathered his retinue and informed the noble of whom he was with. Luthon gathered that the noble he was escorting had known of the conflict back home for many-a-months, without telling him. Business was booming here in the foreign lands, couldn’t be bothered to return home to a nation that was but the former image of it’s former self. Let’s say that the noble was found the day after by slavers, bloodied to a pulp. With his retinue, Luthon traveled for weeks, ending up in a coastal town by the southern end of Aressa. He did not like the somewhat similar colours that hand by it’s port. Yulia colours. After ambushing some Yulia patrols and convoys, visiting many a inns, he finds a rumour that brings hope to his hearth once more. His beloved cousin, the heiress of Aressa, are being kept prisoner in a town by the name of Midgate. A hideous town that was, if he remembered correctly. Luthon now sharpens his sword and knows what to do. Pay the town of Midgate a visit, a bloody one. [/hider]