[quote=@dragonmancer] [@Thecrash20] I know the sheet isn't finished yet, but I'm really intrigued by the current state its in and I have a few questions and ideas I'd like to share. First off I think you perfected the Sci-Fi element perfectly for a fantasy setting; this gives me endless legion vibes so far which is what I'd like to see in a collaboration of Sci-Fi in a fantasy setting. Which brings the question; Do you consider his force power/psychic power to be magic-esq or separate from magic entirely? As an alien it would make sense that their otherwordly powers are foreign to magic, at least on an earthly level. This could determine whether or not anti-magic shit would affect his abilities, how his abilities react to other players, and so fourth. His overall power is interesting, and considering he is by himself and can make his own army I think his backround would fit best as some outcast of his race (For whatever reason) and ended up upon earth, where he sought the chance to appease his war god by making a new start for himself here and whatnot; joining lancelot's conquest in exchange that Lancelot will aid him in returning to the stars. I [i]Really[/i] love the concept of him making armies by infecting people. However my gripe with its current build as that they seem to be assimulated completely to fit their standard soldier bill you described. I think it would be more interesting if the mutations weren't as uniform (especially since all of his units aren't human) and maybe something a bit more like Zergs. This is up to you of course, however since we already have two war lords and he does presently have some decent psychic prowess I'd like for him to have a limit on his army. Namely, he cannot possess nor control more then X soldiers at a time. With typical population logic stronger units take up additional space so you'll have a bit more micro managing with your units. I'd also prefer if you didn't start with an army, rather slowly built up one overtime. This can be done by 'recruiting' former enemies as a part of his army; overtime giving him a sizable mass that he can replace with each battle. These suggestions aren't manditory, and I'll wait for you to finish the sheet before reviewing it and giving any other suggestions if needed. [/quote] I thank you for you interest in him, but here is some [b]rough[/b] idea on how I am making his history which should explain some things. A sorcerer is going to find a fossil of a creature he has never seen or heard before. He is an alien, but his fossil is brought to life by magic. Some stuff happen and he turns on his former master. Since he was brought to life by magic he has a magic affinity. His magic is earthly even though his physical self and abilities are alien. Technically it is a mix of both, the magic he does have is due to his alien being (All mental ones and nothing like shooting fire balls) although naturally he wouldn't be using magic as he is not from this world. He is very curious of some sort of origin for himself, like his only purpose of his life is to find it out since he can tell he is quite alien (or maybe he isn't since monsters are so vast. He is, but IC he doesn't truly know). So Lancelot could promise a bit more insight to his origin or even promise him that he can send him to the stars when he conquerors the world. Regardless if he can. Honestly since we have characters who do have armies Ill toss it out initially and in the IC build to him starting to raise one, although Id like it to keep more uniform not all random and evolving due to the situations. Although when he does figure out how to do it, he probably wont be too good at it so they will look a little more monstrous. Ill figure it out when I get there.