[center][h1]The Tribes of Artius[/h1][/center] [img]https://vignette1.wikia.nocookie.net/endless-legend/images/5/57/Concept-Allayi-battle.jpg/revision/latest/scale-to-width-down/1024?cb=20160406121641[/img] [center][i]A tribe in battle.[/i][/center] [hider=NATIONAL INFORMATION] -[b]Population[/b]: 50,000 -[b]Faction[/b]: Yuwan -[b]Capital[/b]: N/A; no true capital city. -[b]Government Type[/b]: Nomadic Tribal Confederation -[b]Government Description[/b]: There is no true central government for the Tribes of Artius, as they have never settled down long enough for a government to form. Further, due to their low numbers, their tribes remain in the hands of a few tribal elders. No tribe leaves what is described as the monkeysphere, the point where they stop considering individuals as more than an abstract concept of the group. For this reason, tribes are tight-knit and have never had a need for advanced governance. Any tribes that did require advanced governance were struck down by Justinians in the early days of the War of Sacrilege. They have, however, managed to create a loose confederation of the various tribes, ending the warring between themselves for sacrifices and slaves to instead focus on pushing out Justinians from their lands. -[b]Head of State[/b]: N/A, various councils of elders handle day-to-day statesmanship in the tribes. -[b]Currency[/b]: N/A, all resources are distributed by the council elders. -[b]Language(s)[/b]: Lingea Aurere is the unofficial language of the tribes, an old language which translates roughly to ‘Tongue of the Material Realm’. It is highly local, with heavy variations from tribe to tribe. Elders of the tribes are usually proficient in the elvish languages, however. The Tribes of Artius have historically been nomadic, spending their summers in the plains surrounding the central mountains, and hibernating deep within caves in the mountains during the winter. They have always been deeply connected to the dirt below them, following the various gods and goddesses of nature. Said to have been there at the beginning of the material realm, as one of the first mortal inhabitants, they nevertheless have lost such historical records to the sands of times, due to their largely oral histories. They have always been largely peaceful, preferring to remain the austere seers of the steppes and mountains. However, this all changed when the last cycle ended and the god of nature was slain. They pledged themselves to Yuwan, the sole survivor of the old pantheon, in the hopes it would return the world to a full pantheon, where they could once again worship nature. Their tribes were then, due to their position in the far west, harried by Justinians. Their massive armies slaughtered the tribes who were too large or unwilling to run and hide. Nowadays, the remaining few tribes are strictly nomadic, under constant fear for their life. They strike out at any Justinians who enter their territory, never sticking around long enough for a counter attack to be delivered. [/hider] [hider=UNIQUE ATTRIBUTE INFORMATION] [i]Nomadic Lifestyle[/i] - The tribes are strictly nomadic, and are incapable of higher levels of society due to the constant threat of Justinian attacks upon any discovered tribes. [i]Natural Flight[/i] - The Artiuns are capable of natural flight, getting from point A to point B incredibly quickly from the lack of obstacles in their path. [i]Seers of Nature[/i] - The tribes are finely attuned with the material world, capable of great magics under Yuwan making use of natural elements. [i]Extreme Speed[/i] - The tribes are quick, and seem to almost be capable of being in two places at once. [i]Frailty[/i] - Their body’s attunement to nature, speed, and flight has resulted in weak, light bones and easily pierced skin. [/hider] [hider=GEOGRAPHIC INFORMATION] [img]http://i.cubeupload.com/WWXf4T.png[/img] -[b]Major Locations of Interest[/b] Mountains are in the north, with steppes in the south. Due to the nomadic lifestyle of the Artiuns, they do not particularly hold any one place in high value, but they do have connections to the mountains and steppes of their homeland. [/hider] [hider=RACIAL INFORMATION] -[b]Majority race[/b]: The entirety of the tribes are made up of Artiuns, with other species simply incapable of matching their speed, power of flight, or nomadic lifestyle. They are magically attuned to the winglike structures that follow them about, and can use them to fly. They are generally white furred, with orange trimmings, though blue trim isn’t unheard of. They stand relatively tall, at 7 to 8 feet. [img]http://i.imgur.com/UlzkcEU.jpg[/img] [/hider] [hider=RELIGIOUS INFORMATION] -[b]State Religion[/b]: Yuwanism -[b]Patron Deity[/b]: Adalgar, the angel of natural magicks. -[b]Religion Demographics[/b]: 100% Yuwan, 96% sub-worship of Adalgar. Any other religious worship is shunned in the tribes, and due to constant Justinian incursions, they are heavily united in their hatred for Justinian. -[b]Major Holy Relics/Artefacts in Possession[/b]: [i]The Spear of Adalgar[/i] - this spear is said to have belonged to Adalgar, and is inherently strengthened by the presence of material things. Due to existing in the material realm, this spear is capable of immense acts, such as cutting through the heaviest armor like a hot knife through butter. In fact, it cuts through armor even easier than expected due to armor’s inherent materialism. [i]The Urn of Nature[/i] - this urn is the source of the magic for their wings, and it is kept extremely hidden deep within the cave networks of the mountains, for if they were to lose this, there would be no magical force to keep their magical wings attuned to their body. It is unbounded, having been created by the old god of nature for the Artiuns. -[b]Holy Site under Control[/b]: The tribes hold no holy site, their holy sites all having been long since desecrated by Justinian raids due to their inability to be moved. -[b]Notable Magical Institutions[/b]: The seers and elders of the tribes are inherently a magical institution, albeit unorganized and varying from tribe to tribe. They are masters of manipulating the world around them. -[b]Religious Interpretations/Culture[/b]: these vary from tribe to tribe, with some only grudgingly accepting Yuwan and Adalgar, while others revere them as the new goddess and angel of nature. This is a source of conflict within the confederation of tribes. [/hider] [hider=MILITARY INFORMATION] Total Military Size: 30,000 men. Due to the overlap of hunters and warriors, this is an unusually martial society. Warriors are also hunters, and provide for their tribes. [b]Listed Heroes[/b]: Abelard, the Wielder of the Spear of Adalgar, Eldest of the Macnamiar Tribe Jealon, the Protector of the Urn of Nature, Eldest of the Kielan Tribe Oielan, the Unifier of the Confederation, Eldest of the Uiot Tribe Ulysei, the Great Death, Slayer of Justinians, Eldest of the Loer Tribe Iuoes, the Cursed Wanderer, He Who is Doomed to Search, Eldest of the Iuii Tribe Zealon, the Seer of Seers, the Wisest Among the Tribes, Eldest of the Peor Tribe [b]Military Doctrine[/b]: The tribes rely mainly on hit and run tactics, attacking most often from the air and disappearing before they can be counterattacked. They value speed and decisive action above all else. The best outcome to them is breaking the morale of an army in a few, swift, decisive ambushes. [b]Military Units[/b]: 25,000 Hunters - these units are responsible for the bulk of the warrior lodge, and for providing for their tribes. 2,500 Adalgar’s Lodge Hunters - These are the elite hunters, and few hunters are honored with the ability to join their ranks. 2,500 Seers and Elders - These are the magical warriors of the tribes, and are responsible for defending their tribe and leading it as well. [/hider] [hider=DRAMATIS PERSONAE] To come [/hider] [hider=EXTRA INFORMATION] Full History: To come when I understand the history better. List of Historical Grievances: Any Justinians, who are responsible for desecrating their holy sites, genociding their populace, and forcing them into hiding. Relations: Hates Justinians, neutral to other Yuwanic nations due to having never met them, and are relatively cold towards the Red Gods, considering them to be false gods compared to the old pantheons. [/hider]