So, here's the clan I wanted to make, let me know if it's okay or not ^_^ [@Mae] [@Melo] [hider=Vorgulmanter Clan] [center][h1][b][u][color=gold]Vorgulmanter Clan[/color][/u][/b][/h1][/center] [center]Leader: Urgorill Vorst[/center] [center]Second in Command: Alexandre Vorst[/center] [center] The Vorgulmanter clan is not an old or prestigious one, its conception in one of the most northern basins of the land was one of accident, almost. A band of mercenaries and swords for hire decided to use this area as a suitable hunting ground for meats, as game, albeit very violent and hard to get game, was abundant here. It meant that they could rest far from any possible threats that roamed the land as well as any bandits and marauders and feed themselves whilst stocking up on expensive furs and pelts from some the hardiest creatures the world had to offer. Over time, mercenary work seemed to pale in comparison to actually hunting the beasts here as they had become rather skilled in hunting them so the comparative risk and reward had increasingly grown over time. So, when the sword arms of this band were dropped the clan was created, that moment was 20 years ago, and since then it has grown significantly in size, attracting all sorts of vagabonds and drifters whom have been expelled from their previous homes, or those simply after a new start. The clan is known primarily for two things, its prosperity, and its danger. To become a member of this clan requires you to do one of two things, sell yourself into voluntary serfdom for a period of time, or to join the Clan's mercenary "town watch", for those who know how to fight the latter is best, although it has a very high mortality rate. It quickly became apparent that the clan had the motto of "Risk for the reward" for a very good reason, for those willing to risk everything, their fortunes could be massive in this clan, but equally the risk climbs with the reward, as your prosperity grows, so does the danger to your life. Murders, muggings, thieves all of these are rampant throughout the clan and the main doctrine of "keep what you kill" that stemmed from the hunting has wormed and infected the society here. As a result this clan produces some of the hardest and toughest men/women but equally some of the worst as well, to survive your trials in this clan is a significant achievement, and the higher in the clans society you are, typically means that you have a great deal of human bones carrying your weight. The Vorst's currently are the "heads" of the clan, and are known for their ruthlessness and equally their unparalleled manipulative capabilities, the Vorst brothers have long established that being their enemy lowers your life expectancy massively as their thrones float upon a river of blood, in a raft made of human remains.[/center] [/hider]