[u][b]Godfleet of Taranis[/b][/u] [b]Nation Name:[/b] Godfleet of Taranis / Ne'Dregaani Remnants. [b]Species's Appearance:[/b] There are three distinct types of beings that compose the forces of Taranis. - First, there is Taranis himself. His species styles itself Star Gods. They are ancient and come from the early days of the universe but gained a measure of sentience only as the eons passed. They were born as clusters of energy inside the heart of very dense stars and only took notice of physical beings when those beings had already advanced to a fairly high degree of technology. To interact with these beings, the Star Gods took on physical form, first through machines that contained their consciousness but soon, by taking over the bodies of those they encountered. This allowed them to quickly understand and master the people and technologies they encountered. Unfortunately, it also had the side effect of stocking their ego and arrogance to unimaginable heights. That is when they first adopted the idea that they were in fact gods born of the stars themselves. Taranis styles himself as the Thundered, the Heavenborn, and the Lord of Battles. He generally appears in the body of a young, effeminate boy clad in baroque armor with an all-encompassing face mask that translates his "godly" features. His host upon entering the new galaxy is now dead however, and he has retreated inside a device within the bowels of his ship known as the Iron Sarcophagus. Having spent millennia in physical guise, he cannot easily return to a non-corporeal state. In fact, should he be forced to do so, it would probably kill him. - Secondly, the servants of Taranis are known as Dregaani. Dregaani used to be the dominant species of the Dregaan galaxy until the awakening of the Star Gods. They are bipedal, hairless, mammals with albino skin, eyes of red, blue, violet or any mixture of these shades, about 5 to 6 feet tall. They have elongated ears that end in points, sharp teeth from a predatory past, and prehensile upper limbs (ie hands). In the thousands of years since the Star Gods first appeared, they have technologically regressed and now serve mostly as menial slaves mostly bred for brawn and not brains. A few, however, are allowed to be educated to serve their master in more complex roles. - Finally, the warrior caste of the Star Gods' servants are the Kotra. Kotra warriors are Dregaan slaves that are possessed by the dormant infants of the Star Gods. While the infant matures, a process that can take hundreds of years, the Kotra does not age, gains superior strength, resistance to common ailments, and the ability to heal wounds at a rapid pace. This is seen as a blessing from the gods and makes them a fiercely loyal force. The Star Gods care little for their young though and therefore do not blink at sending tens of thousands of Kotra to die in their name. [b]General Description and history:[/b] Taranis used to rule a large empire comprised of hundreds of inhabited planets in another galaxy. A trap sprung by his rival Star Gods created an unstable hyperspace window that propelled him and a large fleet of his ships into the current galaxy. Though he rages at his defeat and vows revenge, Taranis also sees this as an opportunity to create a new domain for himself and gather more slaves. [b]Government type and societal organization:[/b] Taranis is a god, at least in his mind and that of his servants. The technologies he possesses and his ability to take over the mind and body of a host prove his godhood, but above all, it is his supposed immortality that grant him the divine right to rule. [b]Population:[/b] The bulk of Taranis' servants are soldiers of some sort. Being drawn from what remains of his fleet, it is a highly militarized society where everyone is expected to fight and die in the name of their god. Over 1.5 million Kotra warriors have survived the uncontrolled hyperspace journey and three times that number of Dregaan slaves are also present in Taranis' fleet. Each Kotra warrior contains a sliver of Taranis' essence that, if left to mature, could result in another Star God arising, but, for the moment, Taranis is the only one of his kind in this galaxy. [b]Number of Planets and Systems:[/b] Taranis will seek to establish a power base for himself, but he presently rules from his flagship, the Hand of Taranis. It is an immense craft nearly a thousand miles in diameter that serves as a roving space station for the Star God's fleet. Along with it, Taranis has access to over three dozen Dregaan Motherships, large vessels that contain housing for several thousand soldiers and their attendants as well as drones, bombers, fighters, atmospheric warheads, and all the necessary tools for space battles or planetary invasions. These vessels can notable land on planets where they form veritable city-fortresses. It is a small force compared to what Taranis used to possess, but he intends on growing it by any means necessary. [b]Number of ships:[/b] 1 flagship, 38 motherships, roughly 400,000 manned attack crafts with various configurations. [b]Alignment:[/b] Evil. Though Taranis is capable of reason, he has been a despotic ruler for thousands of years and never truly faced defeat. He is shrewd enough to recognize his own failings, but rarely admits to them. He can be dealt with on diplomatic terms, but it would be hard to force him to deal with anyone as an equal. [b]Technology level:[/b] Between tier 3 and tier 1. Taranis himself comes from a species that could conceivably be of tier 1 status and his eons of existence leave him in quite a unique position in terms of knowledge and technologies. But the arrogant desire to rule that results from the physical form he and his fellow Star Gods have employed for millennia have left him much diminished and reliant on several technologies and artifices. In fact, an obsession of his is in researching a way to return to his incorporeal state while maintaining the power he has accrued on physical beings. At the present, the death of his host and destruction of his flagship would probably end him, a fate he wishes to avoid Also, as a singular individual attempting to lord over masses, he is often not in a position to employ all of his arcane technological knowledge on a mass scale. Therefore, the Godfleet itself has a technological level closer to tier 2. Multiple singularity drives power their ships, they possess quantum energy shields, warp-based cloaking technologies and nanobots to repair bulkheads. The fleet moves around by mapping hyperspace lanes. This leaves its long range movement crippled in its new environment until it can acquire more information or explore this new galaxy. It's low numbers and severe state of disrepair also severely reduce its ability to project force, therefore, unless it meets a foe en masse, it is closer to tier 3. It is also noteworthy that many of their technologies are meant to counter their usual foes which employ similar devices. Their defenses against energy weapons are great, but much less effective against conventional arms. And adapting to new circumstances is not their forte. [hider=Additional Info] I'll try to tidy this thing up at some later time if it gets some tracking. I'm open to suggestions on how to change or improve things to fit better with other people's stories or to explain/expand any detail :) I'm writing them big and mean, but arrogant and foolish is their downfall. I'm going for such a thing that a direct confrontation with the Godfleet would probably be suicidal for an unprepared foe, but at the same time, the ability of Taranis to expand or replenish his forces is extremely limited. [/hider]