[quote=@dragonmancer] I like the cultist prophet theme, my biggest issue with it however it is an it too direct. It shouldn't be said that the obscure one should be, well, obscure. I think I'd like to see some emphasis that the voice rarely speaks to her, the most he should have ever spoken to her was prior to her rise to power and the formation of the cult. [/quote] His plans are unknown to Evelyn as he doesn't give her anything like a step by step run down of his plan. As far as she knows he wants to get her the throne but his long terms plans are a mystery to all but him. I pictured him as being an enigmatic partner for her that converses and gives advice. The closest comparison I can make is Dexter's dad who gives guidance throughout the show but at the end of the day its up to Dexter to make the decisions. [quote=@dragonmancer] With that in mind, that brings me to her powers. I like her theme of espionage but I have issues here. To start with the emergency dragon is a bit too much and doesn't have sufficient limitations. Danger can be very loosely interpreted and regardless, having a titanic dragon form protect her at all is a bit too overpowered. I offer too alternatives, either limit the summon to a brief 5 second lasting manifestation that can deliver a powerful blow based on its size (which is shrink to fifty foot at most.) or if you'd like to specify any other powers with t. He can summon himself to her aid 3 times a day but his body will be semi translucent and she has no control over him. The other alternative is perhaps replacing the obscure one with being able to summon[@Zelosse]'s character at any time, allowing her to bring muscle when she needs it. [/quote] I think I'll just do away with the dragon entirely. It was originally intended to evac her from situations where she was about to die but with the ring the possibility of death is less threatening. [quote=dragonmancer] Her ability to summon a matter erasing hate, I'm removing completely. Her ability to implant thoughts will be needed as well. She can still communicate telepathically, but in order to use that spell for implanting thoughts the target must be at near death, as well as being both mortal and having a soul. The spell will temporarily 'restore' them. They will lose all recent memories and are given a specific task of her choosing. The spell ends once the task is completely or after 24 hours, in which case the victim immediately dies. The spell is removed at any time if he is the target of a revive spell or a healing spell that can cure fatal injuries or whatever else was the cause of death. This saves the victim from extermination and will regain all memories. She can only use this spell on up to two people at a time. If these nerfs are too harsh, you are free to give her more abilities as well, preferably related to stealth or shadows as that seems to be her motif. Even though you have one minor weakness I won't impose anymore with the current nerfs since she's human, but if you give her more abilities I may suggest that she is cursed by the dark one, and may assign more weaknesses with that curse to help balance it. [/quote] I have no problem with these, my original understanding was that the characters were meant to be OP but if its not the case that's fine.