Dekkun will usually move at 30-35km/h or so walking at a steady pace (with maximum running speed of about 55km/h, though they will only rarely maintain it for any longer than they see necessary, as much as it puts almost as much strain on their joints as leaping, which they also tend to avoid outside of combat/ambush and otherwise noncircumnavigable obstacles, and does so [i]consistently[/i]; they do endurance tracking and ambush alike, but not much fast chasing), so even with Etakar slightly limping, the highest feasible estimate would be around four or five hours or so since the "end" of the collab (which we just about might be about four or five paragraphs short of). Enough to cover an extra 120-175km, which is more than the highest possible estimate of distance left regardless of at which point Sloth's River was exactly crossed. It could be as little as an hour and a half. I'm not entirely certain what time of the day it was that the fight against Fixer took place (other than that it was during high daytime, possibly noon). Aemoten I had waking at about five in the morning. Three hours for the bloody mess (a lot happened, but most of it progressed quickly and often concurrently), maybe three hours of traveling, two-three (let's say two and a half) hours of the Iridiel/Domhnall/Claw/Angora encounter before first Thaler and then Aemoten upped and left the others to their own devices, let's say half an hour for meeting Thaler again, then the final end to Zerul City... Between two and five in the afternoon seems reasonable. ...I might have overestimated the time-shear a few posts ago, it feels like. If you think it's anywhere past 2PM for your characters, Aemoten/Thaler/Etakar/Beatrice are probably [i]already[/i] in the city (where they were supposed to meet I'on - he was supposed to be caught before he goes to sleep, and Aemoten/Thaler/Etakar/Beatrice were to stay with him rather than the rest of the group). It's a mess to keep track of that many branches if they run out of sync.