[center][h1][color=ed1c24]Devil's Runners[/color][/h1][/center] [center][h2]"So you came here for another story, eh? Well let me tell you one that you have never heard of before."[/h2][/center] [img]http://i.imgur.com/zmIb0tq.jpg[/img] [hr] [hider=Exposition] So, have you heard of the planet Enoh? I wouldn't be surprised if you haven't. People more often use the term "Abandoned Hell". But it is not as abandoned as people think. Now let me tell you the full story behind the name. Once upon a time, several centuries ago, Enoh was a gigantic world that was covered with cities to the last inch. Multiple industrial levels spanned through the planet's crust, turning it into a world made by man, ruled by machines. It had a population of several billion people, and so it relied on importing food, and other organic supplies. However it's heavy industry and shipyards of it's 3 moons made trade flourish in the sector. The skyscrapers that made wounds in the giant clouds of the planet, housed the rich merchants, whilst the slums were the place where industrial workers went to spend their night, and lighten their purse in bars. The local maffia was well know in the galaxy for having military equipment, and commiting notorious crimes against the commonfolk. However, it all changed on a fateful day. At the time, Interplanetary travel was made possible by the usage of wormholes that spanned across the universe, leading to other systems. Jump gates were established for better stability and faster jump times, and those that had wormholes connected to them allowed for insant travel. But all hell break loose when the wormhole leading to Enoh turned unstable. It was that day fate decided not to favor the system anymore, and bring a solar catastrophe to the planet. In the very first seconds of the wormhole's long suffering, that ultimately led to it's death, it let out a burst of gamma rays so strong that it melted the jump gate around it. It only lasted for a brief moment, but it was enough to kill 3/4 of all people on the planet and fry most of the electrical equipment. The catastrophe came as a surprise and left havok in it's wake. The wormhole layed dormant for another day, when it started to emit radio frequencies that disabled all communications on the planet, and made it impossible to target the sector's co-ordinates in order to send help. The governement of the planet died on that day and Enoh fell into chaos. The third day was the most devastating of all. In a brilliant flash, the wormhole exploded, and the intensive waves from it swept away most of the planet's atmopshere. The electromagnetic particles fried all electronics that weren't already destroyed on the first day, and the side of the planet facing the wormhole at the time of explosion was hit by gamma waves so powerful in annihilated all lifeforms it hit directly. The rest was mutated, turning them into mindless monsters, mutated beyond recognition. Some on the lower level were fortunate enough to survive the first wave, but the radiation melted their brain into mindless psychpaths, barely able to communicate whith each other. Even the lowest levels suffered contamination 10 times stroner than the background radiation. On that day the population dropped to a mere 1.5 million, most of them on the other side of the planet. Weeks passed, and settlements started popping up one after another, along with raiders that were trying to control the lands. There were vast no man's lands between suitable territories on the surface, and underground. The lowermost levels locked themselves up, waiting for help that never came. They say that their children still wait for rescure down, far below the surface of the planet, in areas long forgotten and blockaded. However this is not the story of these secluded few. Soon, the maffia came back to life, and re-organized itself on the remnants of the ruined civilization. They became the most powerful force, and the only ones with ships avaible for use. They protected the settlements in exchange for money, however the protecting part often failed to realize. Raiders and mutants became a constant struggle for the survivors, even though life was harsh as it is. Growing food and expanding their settlements was all they had time for. To go out and get supplies was considered to be the most dangerous job on the planet. Everyone knew that mutants weren't the most devastating of the things that lurked in the constant twilight of the planet and roamed the radiated zones. And in this time of turmoil emerged a small group known as the Devil's Runners. They were masters of martial arts, shooting, parkour and scavenging. They soon became the most well known mercenary group on the planet, and even with limited communications, there was no survivor who never heard of them at least once. They were the ones that went out day to day in the wastes of civilization and fought with their life for the daily. The settlers looked upon them as saviors, even if their fees were high. In these dark times, they were the bright beacons of hope in this desloate enviroment. And this my friends, is their story. [/hider] [b]The RP [/b] So what is this and what are we doing? Well you should know if you have read the story, but if ya haven't ye lazy bastard then I will tell you right now. We will be playing as mercenaries that go out in a post-apocalyptic world of suffering and doom, solve people's issues (for a good price that is) and get supplies for settlements that need it. Our team would choose from a range of quests offered by various settlements and individuals, and the carry out said quest. After that, we will be bale to spend some sweet time developing characters and listening my more exposition from yours sincerely. If you like what you hear, and you want to have this awesome experience with a devoted GM then you should apply! [b]Rulez[/b] This is how the cookie crumbles: -Site rules apply, duh. -I am a nice and friendly GM that sometimes goes into full retard, but my words are still the most powerful, and right after them are the words of my Co-GMs. -I expect at least 2 paragraphs per post with a mid/high casual quality. My primary language isn't english, but I expect proper sentences in an RP. Just make sure posts advance the plot. -For the love of god, make up your mind once you join. I don't want anyone leaving after a week or two, holding up the rest of the RP until they decide to announce that they are quitting. -Please no OP characters that are the "chosen ones". Your skills should reflect your background and be within reasonable boundaries. Remember that everyone has some quirks, so make sure you make a character with exploitable weaknesses for RP reasons. [img]http://i.imgur.com/Ek4So95.jpg[/img] [hider=Character Sheet] Name: Nickname (not necessary, but make sure to relate to your background if do have one): Age: Appearance (I would love a picture more than anything, but if you can detail to us what your character looks like to the point where we can imagine in it you are good in my book): Personality (only keywods that you can use as a cheathseet during the RP, no need for detailing what "charismatic" or "caring" means): Background: Pros (What is your character good at? This should include the things that make you a good candidate for a Runner. By default everyone is agile and fit enough for the job, but if you are partically good in one of these areas then you should mention it): Quirks (Unlike in Boku no Hero, quirks are a bad thing here. What are the thiungs that your character cannot handle, or are weak to?: Habits (To add more features to your character, these should include hobbies or obsessions. Is your character a drunkard and cannot stop drinking? Were you an artist before the apocalypse and now you like painting on your armor or graffitiing on walls?): Equipment (Please include a gas mask by default, and be fair with weapons and armor. The era of tech is mainly electromagnetic kinetic weapons, with some traces of other energy weapons like laser and plasma. Snipers are ok as long as they have a solid quirk(s) to compensate for the burden they put on runners and their unsuitable use for urban warfare): Motto (Not necessary, but if you have one, make it represent your character in a snappy one liner) : [/hider]