[@Turboshitter] Military tactics was actually the one I had before BowNArrow, but since she wasn't an Archer class I felt the need for some arrow limitations. But if you say magically spawned arrows is more or less canon, I'll just put back MT then. And fair enough, I'll fix that too. I mean, that NP is basically only useful against Archers and Casters considering a stronger duelist is basically able to win that battle. I kinda liked it the most of my ideas of NPs though, as all my rough drafts had it. I dunno, the concept of mano-a-mano has always fascinated me. In fact, when we discussed the mount NP I felt more appealed to ditch the bow instead as I had no real creative ideas for it. As for the statline change, that's all fine with me. Anyways, here's a list of potential ideas I had for NPs that may work better for you? [hider=Genghis' NP ideas] -Yavakh Mangudai (Ride Forth Mangudai): An NP that calls forth her sworn guard (10 horsearchers) to join the fight as a pseudo-anti-unit/army NP. Think Iskander's NP in a smaller but more mighty scale? -Munkh Khukh Tengri (Eternal Blue Sky): An NP that calls down a rain of arrows from the skies, where all arrows are the souls of dead Mongols, Huns, Türks, Hungarians and Xiongnu throughout time. In other words, an actual rain of arrows. It'd most definitely be an Anti-Army type of NP, though both costly and incredibly powerful. -Tsaagan Mori (White Horse): An NP that summons all horses that Genghis owned in her life that rides forth in a mighty stampede, led by Genghis' own mount. It'd be more Anti-Army than anything else. -Dynasty's End: Genghis' blade that finally broke down the walls of China, letting the mongol hordes in. Powerful enough while enhancing Genghis' close quarter combat strength greatly. [/hider] [@Grey] I'm fine with it.