I am still waiting for [@Tala Avana] to drop me a CS, and then I'll begin making the intro. Seeing how we have 5 characters already (which is what I was aiming at), I don't want to prolong the start anymore. I think everyone is just as excited about getting things rolling as I am. I will be pulling an all nighters to begin rearranging my sleep schedule and also work on some 3D shit I've been working on, but I will drop you some extra info every few hours so you can get a feel for the universe. We begin with the enemies in the first issue of these extras [hider=Extra Info #1] As for the creature legend. Here is a sum of all the most common enemies that you will be encountering during the RP. These are all non-boss enemies that will usualyl appear in hordes. But don't be fooled, they are all thought combatants to take down. [hider=Contaminated Rats] [img]http://i.imgur.com/19Ww7xZ.jpg[/img] As the name suggests these are simple rats that evolved into ferocious killing machines. There are many types of them, depending on where they originate from, but they are generally very agile, and are very hard to kill, as they won't stop attacking as long as they can move. What's worse is that they are occasionally found in groups of 6-8. Their teeth can pierce metal, so if you don't have to do otherwise, avoid their head. Just like any other creature it is best if you keep your distance from them or else you can find yourself quickly swarmed. Characteristics: -Very agile -Sharp teeth -Terrible odor -Pack creatures [/hider] [hider=Ghouls] These abominations are what became of those that didn't die from the radiation. They are exactly like the famous pop cultural "zombies", and they will attack any living thing. They often get into battles with rats and other wasteland creatures, and thanks to their strength, they usually win. They are incredibly hard to kill, and they posess superhuman strenght. They can bend metal with their bare fists. And what makes them even more fearful is the fact that they constantly radiate 10 times stronger than an avergage fuel cell in a nuclear power plant. If you do have to go up against them, be preapred, and pack tons of lead armor on yourself. Characteristics: -Very strong -Tenacious -Radioactive ( [url=https://www.youtube.com/watch?v=ktvTqknDobU]Get teh joke[/url] ) [img]http://i.imgur.com/LrtwiAu.jpg[/img] [/hider] [hider=Spine Wolves] This is what happens to a puppy thrown on the road, when it gets hit by gamma rays 1000x of a lethal dose. You don't want to meet these baddies, ever. They are agile, strong, and have razor sharp claws and fangs. They always hunt in pairs of two, and have good smelling, thought their hearing and vision is kind of bad. They are very strong and can regenerate even in combat. Characteristics: -Vicious AF -Regeneration -Also radiates -Good at tracking down it's prey [img]http://i.imgur.com/UT5ivll.jpg[/img] [/hider] [hider=Psychos/Bandits] Not technically mutants, these psychonauts that roam the wastes do have genetical disorder in their brain caused by the radiation. They are in for the kill, and usually wön't stop until they are dead. They are a very commoin plague for the settlers, and they are also in war with the maffia. Their social behavious reflects a potato's and they are not really talkative. That doesn't mean they are stupid. They are usually kept in line by some thug, that isn't contaminated, and has the balls to keep them controlloed. The same description can go to the usual bandits too. They posess firearms and basic vehicles. Ouch. Characteristics: -Armed -Fanatics -Sadists -Very brave [/hider] [hider= Stalkers] Spiderlings are giant mutated spiders, that hide in the dark, and dank dephts of the planet. Thus their vision is excellent, and they can sense motion from very far away. Take a wrong step, and their web will be your final resting place. They can puncture your body with a single punch, and their chitin plates can protect them from most froms of kinetic damage. However they are very vulnerbale to falling, and blunt objects hitting them. They are loners, but taking one down is a hard task even for the experienced scavengers. Characteristics: -Very quick strikes -Extremely sharp chitin blades -Good armor [img]http://i.imgur.com/wzXk4se.jpg[/img] [/hider] Those are only the most common of mutants that roam the lands, so rest asured I still have some ideas up my sleeve ;D [/hider]