I'd like to run a light infantry mage platoon. How many mages per platoon and how many men per section do we have here? I want to play a mage that is not blowing things up or healing people. I feel like minor manipulations of things is more the order of the day for what I want to do, which is create a mage that buffs his men and perhaps can throw up some visual distraction or make ground more soggy, etc. I'd love guidance, but I'll start lashing together a character for approval.