[hider=Eira Whitehawk] [CENTER] [img]https://safebooru.org//images/725/3daa25f66263e7a13bb6d18169948d3bfe858da9.jpg?730880[/img] [i][h3][color=7ea7d8]"Hmm...fetch me some tea, would you? Don't give me that look...you weren't doing anything better with your time. Nothing is more important than my desires, after all."[/color][/h3][/i] Standing at five foot seven, Eira has a dainty and somewhat princess like build. She has long snow-white hair that hangs just to her neck. She has a pale complexion, with bright amber eyes and can typically be seen wearing a rather expensive looking long sleeve dress most of the time. The dress is white and blue and falls to just above her knees. The back of the dress is open, revealing most of her backside. On her feet she wears comfortable looking shoes that signify some luxury, and black stockings on her legs. Her guild mark, is on her back, on her left shoulder - visible for all to see. It's snow white in color. [h2]Basic Info[/h2] [b]Name::[/b] Eira Whitehawk [b]Nickname/Alias::[/b] N/A [b]Gender::[/b] Female [b]Age and date of birth::[/b] 17 [b]Guild::[/b] Harpy's wing. [b]Rank::[/b] B [h2]Personal Information[/h2] [b]Personality::[/b] Eira is a rather...sheltered, and somewhat entitled person if one would take her at face value. Lets face it, she is definitely not the most friendliest sort in existence. She has spent most of her life being waited on hand and foot, after all and still has trouble coping with the fact that not everyone will bend to her every whim or acquiesce to her demands. Her scheming parents didn't entirely help, either. That said, she's not completely irredeemable. She tries to be friendly, and she actively knows she's not entirely the nicest person out there. She's been told as much many times by multiple people, and she's far from stupid or so self-absorbed she doesn't realize when she's wrong. She might whine and have trouble admitting it, but she does know. She tends to be incredibly passionate about her interests, and actively seeks new enjoyment in life and new experiences. Those that can put up with her for awhile, will find her to both be incredibly protective of her likely few friends as well as probably surprised at just how curious and willing to learn she can possibly be. She is hardly ever upset or down, and can be rather calm in most situations, even in more strenuous circumstances she finds herself in. Confidence in herself and those she deems her friends is something she has in droves, and can always be counted on to help cheer up a friend when needed. Failure tends to eat away at her rather hard, however...and one should note any glowering or other sulking she does because she might not get her way, is by no means her being angry. Her anger, if someone as successfully done that, is akin to a cold fury. Merciless and relentless. She can and will hold grudges for anyone who has greatly slighted her or those she considers friends. [b]History::[/b] Eir, is a third generation dragon slayer. That is, a dragon slayer that has had a dragon slayer Lacrima implanted into her body [i]and[/i] was taught traditionally by dragons. She wasn't raised by one though, no, but her family was wealthy after all, and wanted to make sure their daughter had the best education and the best possible chances in a world filled with magic after all...and they had methods of doing that. So they had agents track down a peaceful seeming dragon, and put their plan into motion. They abandoned Eira near the dragon. For the first few years of her life, the dragon took mercy on the human and raised it as its own, not only teaching it dragon slayer magic but raising it as its own. At least, for a few years of her life at any rate until the dragon seemingly vanished. Her family had been keeping tabs on both her and the dragon, and once they discovered the dragon had vanished they had come back for their daughter, and the first thing they did? Implanted a Slayer Lacrima inside of her, ensuring she'd become the best Slayer money could possibly buy, sparing no expense on having her train with her abilities as well as understand magic in general. The best tutors, the best food, the best...everything. If she wanted it, she got it. This, was her life for many years of her life. Cooped up in a massive estate, with nothing to do but read, practice...and pretend to be a perfect little angel. Well, it was utterly boring and the fact she wasn't able to experience the world beyond the estates walls annoyed her to no end. After spending so much time outdoors in the snowy mountains, this was utterly boring. Besides, her parents raised her to be able to get whatever she wanted, so why couldn't she go outside? So she decided to do something about it. In a rather impressive display of her education and abilities, it is said she froze the entire entrance hall of the manor after finally throwing a proper rage-filled tantrum and telling her parents she was done with it. So she left, taking quite a bit of money with her in the process. Hearing tales of Luna Crescente and its guilds, she decided to join. [h2]Magic[/h2] [b]Magic Name::[/b] [b]Description::[/b] As a dragon slayer, Eira has access to rather large repertoire of abilities as well as fairly powerful magical abilities. Like most dragon slayers, any ice-based magic will find themselves falling short against her, since she can just eat the element and regain magic. Of course, some could argue any water could be used for this but she has tried and water must be in it's frozen state. Ice she makes, is also not something she is able to consume. By far her most frightening ability is to flash-freeze foes in an instant with her most powerful spell. However, fire magic tends to be rather detrimental to her... Known Spells:: [hider=Spells] [b]Frost Dragons Roar:[/b] Standard Slayer magic. Spews a stream of extremely cold ice at a target. It explodes upon impact, threatening to freeze anything it hits. [b]Frost Dragon's Claws:[/b] Another basic slayer spell. Punches or kicks the foe with ice-imbued attacks that threaten to freeze the impacted area. [b]Frost Dragon's Earth Piercing Javelin:[/b] A somewhat more advanced spell, that takes the form of a large spear of ice-shaped magic. Gathering magic into either of the slayers hands, they are able to create a javelin made of ice. If tossed at a foe and hits, it will explode into various icy shards upon impact. The spell freeze the entire area around where it hits, coating it in a thin layer of ice. [b]Frost Dragon's Earth Shattering Hail:[/b] A more advanced spell, that launches several spheres of magic into the air. At first, it seems like it doesn't do much. However, after roughly five seconds pass a number of large chunks of ice fall from the sky and impact the ground around Eira, shattering the earth and freezing it upon impact. [b]Frost Dragons Domain: Absolute Zero[/b] The most powerful spell currently in her Arsenal. Expending all magic power she has left, Eir focuses all of the magic in an attack designed to finish off most opponents - or at least take them down with her. That's the idea, anyways. Gathering what remains of her magic into both hands Eira causes a freezing explosion centered on her. The explosion has a radius of at least fifty yards - twenty five in every direction using her as the center. The spell freezes anything unprotected within its radius. At the moment, the attack will consume all of her magic, and is best used sparingly or when no other option is left. [b]Dragon Force: Ice Dragon[/b] As all third gen slayers, she has free access to Dragon Force. Unfortunately, her skills with it is rather lacking, unfortunately. At the moment while she can enter it, the most she can do with it is a very temporary boost to skills. It's currently fairly taxing to use in any effective capacity for long, though, likely not enough to win a battle, but it could give her a momentary edge. [b][i]more to be added later, as the RP progresses[/i][/b] [/hider] [h2]Other[/h2] [b]Extra Information:[/b] - Fairly skilled at Ice Skating. Often in the course of fighting, the area becomes quite...frozen. While not an exactly very effective method at fighting, it can make movement difficult if one isn't careful. Difficult enough that it could give Eira an opening. -Is unaffected by cold. [b]Relatives::[/b] Parents, but she doesn't socialize with them. [b]Possessions::[/b] [b]Theme Song::[/b] [/CENTER] [/hider] [hider=Elizabeth Kuznetsov] [CENTER] [center][img]https://safebooru.org//samples/2194/sample_444e1c019d27e4014c096ef32bdbce88fac8d37b.jpg?2286225[/img][/center] [h3][color=82ca9d][i]"Don't get uppity mage. Just because you have magic doesn't mean I can't wipe the floor with you."[/i][/color][/h3] Standing at five foot seven with a somewhat large build, Liza has a somewhat intimidating appearance. She has obvious muscles that could put even most men to shame, spent from a childhood honing both her body and mind to compensate for her lack of innate magic thanks to her originally being from Edolas. She takes a bit of pride in it, and doesn't make an effort to hide her slight exhibitionist tendencies. She has long silvery hair, typically done up in a ponytail with pale skin. Typically she wears a fairly loose fitting armor in her resting state that leaves very little to the imagination, Her guild mark is located on her left breast, visible through the armor. Around her neck she wears a crystallized Lacrima in the shape of a necklace - the last thing she has of her parents. [h2]Basic Info[/h2] [b]Name::[/b] Elizabeth Kuznetsov [b]Nickname/Alias::[/b] 'Mage Slayer' 'Liza' [b]Gender::[/b] Female [b]Age and date of birth::[/b] 21, February 13th. [b]Guild::[/b] Golems Hand [b]Rank::[/b] A [h2]Personal Information[/h2] [b]Personality::[/b] Rough, crude, and tends to shoot first and ask questions later. She is highly intelligent, especially when it comes to stuff regarding Lacrima, Magic items, engineering, and a plethora of other similar subjects. She drinks like no tomorrow, likes rough housing and generally just having a good time. She adores learning academics and can often either be found in a library, exercising, and drawing up plans for new magic items. She absolutely loves the things - magic items, that is. Originally being from Edolas she has a fair affinity for them, even if she doesn't even remember she's not from Earthland. She absolutely loves working with them, tinkering with them, and making them better and she prides herself on being the [i]best[/i] creator and user of magic items in existence. While some may argue magic items will never match a mage completely...well, she intends to change that perception completely. After spending some time with her, under that rough exterior one would notice a very 'older sister' type of person under all that snark and sarcasm. She takes care of her friends and her guild mates and those she cares about, especially the newbies and even if sh likes putting them through their paces she'll always have their back. [b]History::[/b] Liza's history is fuzzy, even to her. She remembers at one time she lived in a large lab of some sort, along with her parents. They lived there simply because their parents had to be close to their work. She had no idea what they were working on, but it was important. At least, to them at any rate. Some sort of large magical structure or something. She hadn't a clue - she was too young to understand at the time. What she does remember, though... was that it went horribly, horribly, wrong. Explosions. Screams. Blaring warning sirens. A shard of Lacrima nearly costing her an eye, the feeling of weightlessness, her reaching out to her parents as she was launched into the sky. Then tumbling down the side of a mountain somewhere. The young Liza of course, was absolutely terrified. A young child hardly had any ability to cope with something like this, but she did her best. Her parents taught her well and what to do in this situation. Told her to stay put, and that someone would eventually come and find her. A day or so passed, but no one came. Disheartened, she started walking. As luck would have it, she eventually wondered into a fairly well-traveled road, and as she collapsed from exhaustion it just so happened a family returning from vacation passed through the area at the same time. Seeing the battered, half-starved child on the road...well, they couldn't just leave her there. They immediately brought her to the nearest city, which thankfully was their home. After nursing her back to health and while she was initially suspicious of them, they eventually took her in as their own after no leads could be found to her actual parents, and she had no memories regarding how she even got there. Most people didn't take her seriously when she told them, after all. Passed it off as a child creating a fanciful notion of terrible events. Even now, she struggles to believe herself at times, but she tries not to think about it. As she grew older it became increasingly clear that Liza was just incapable of casting magic through any means normally through her body. The doctors passed it off as a rare medical condition, a false diagnosis of sorts but even so the 'condition' colored the entire rest of her life. She loved magic. Every bit of it, but she couldn't use it. So what'd she do? She devoted her entire life to studying the under-appreciated field of magic items. Something that most found, she quite excelled at. Magic items hadn't been fairly developed due to most people being able to channel magic through their bodies, so most found it inconvenient to use such things save for perhaps, a few other skilled individuals or other such people. So for years she worked to improve her magic-item crafting and ultimately complete her goal of bringing Magic Items up to par with actual magic. She still has a long way to go, however. It takes more than one visionary working to change the views of an entire world. To help further her own goals and spread the word of her inventions, she has taken to join a guild. Golems hand, in order to fund her projects as well as have a base to work from. Her entire home is basically one giant magic engineering lab. Without a way to naturally use magic at all...well, seemed like Golem's hand was just the place for her. [h2]Magic[/h2] [b]Magic Name::[/b] Magecrafing [b]Description::[/b] Liza doesn't actually use magic. In fact, she uses a plethora of magical items at her disposal. She knows how to make magic items, and is constantly working on making more and improving existing ones. Most of hers are one of a kind items, crafted solely by - and used solely by her. Most of her creations seem to work similarly to requip magic in some manner, at least her battle gear does and most are designed to offer ways and defense against magic either by nullifying it or rendering it useless through strong defensive means. [b]Known Spells::[/b] N/A [b]Possessions::[/b] [hider=Possessions] [b]Three Stance Sword:[/b] The sword, is her pride and joy and the weapon she is most often seen using. The sword can change between three different 'forms' if you will, and she is still trying to shove more into the design of it. Or failing that...design another sword altogether. It has three forms. Retaliation, designed for an even mix of Offense and Defense. Buttress for Defense. Onslaught for pure attack power. It can switch between the forms with barely a second of time needed. [hider=Forms] 'Retaliation' In its resting state - the one she makes use of most often the blade takes the form of a shimmering, blue, ethereal blade. It is the sword designed with equal use of power and defensive ability, the ethereal magic formed blade able to cut through most forms of non-magic armor and items. By far its most impressive ability though, is to absorb magic form it...and launch it back at the attacker in various forms of pure magical energy with varying strength, depending on the amount and type absorbed. Works best with Elemental attacks. [url=https://i.pinimg.com/736x/7a/bd/55/7abd552d67805001c22d33a8737e5d1a--concept-weapons-swords.jpg]'Buttress'[/url] The third form, made for defense. After activation the sword's blade shimmers slightly before taking the form of an exceedingly large blade. Its as large and tall as a person and extremely heavy and indeed, one might mistake it for a metal wall of sorts. The blade has a handle on the flat side, and is effectively able to be used as a fairly effective shield and swing it fairly easily thanks to the grip. It can shrug off most magic and non-magic attacks and halt them in their tracks. Its unique ability however, is its power to be able to nullify weaker forms of magic. This nullification field can be overpowered with a little creativity, since it doesn't extinguish existing magic - only prevents it's activation within a small radius around it. [Url=https://i.pinimg.com/236x/2e/f2/73/2ef27399a30524a3bd5b90301f557cbf.jpg]'Onslaught'[/url] The third, final form of the sword meant solely for attack, and arguably the swords most powerful form offensively speaking. Once activated, the blade takes the form of a one handed sword that is incredibly light. The weapon increases the wielders natural speed, dexterity, and agility, allowing them to be able to perform feats of impressive acrobatics, and likewise utilize the element of wind for offensive attacks. It's able to create powerful, razor sharp slices of wind that can even cut metal. It's most powerful attack is its ability to focus the attack into a penetrating wind able to puncture most forms of defense - and most forms of magic - and deal some fairly massive damage to any target. [/hider] [b]Knights Two-fold Magic Guard:[/b] Her armor, which she always wears no matter what since it is both fairly comfortable and well, she likes the way it looks. Like the sword, thanks to its properties it is able to change into different forms on a dime, barely even a second. Combine this with the properties of her blades and you could get some very nifty and dangerous combos. Its her third item she's created, and out of all is still a work in progress. [hider=Forms] 'Velocity Aegis' The armor she can most often be seen wearing. The armor itself naturally increases the wearers speed, dexterity, agility and other related areas and even allows for limited flight capabilities. One way to defeat magic is to simply be faster than it, no? Other than this it has no special properties, for now, but she is always keen on improving the design, and has some ideas as to how she could improve it. She just needs to get the output and power consumption right... Combined with 'Onslaught' and she almost becomes as the wind herself. [url=https://s-media-cache-ak0.pinimg.com/564x/bb/fc/26/bbfc260c1d6fba7e8abc1ed970466c13.jpg]'Knights Bastille'[/url] The defensive armor. As it is her most recent creation, its the one lacking the most...finesse. It is made of a magic resistant material, and naturally increases the wearers physical strength but for the most part has no other fancy attributes for now. [/hider] [b]Magic-Bane Gauntlet:[/b] Her first creation. A gauntlet to be worn on ones hand. It's her most refined design as well as one of her most versatile tools yet, able to do a number of different things to aid in combat, as well as a number of different utility functions. All of her different armors integrate this gauntlet in some way. Combat wise, it acts as a powerful weapon able to blast concentrated waves of condensed mana at targets ranging from 'tickling' to 'leveling a whole building' though the latter would probably break the gauntlet. Additionally, it is capable of forming a shield of the same condensed mana that can block most forms of damage well enough, though it wouldn't stop anything greatly damaging or powerful. Its most devastating feature by far though, is its ability to drain a living target of mana and fuel its own batter with it. Of course, one has to touch the actual target and stay connected. It's a bit difficult to use fully since the foe is also not restrained and if had any degree of skill could easily break free from it. Utility wise, it carries several compact long-distance communication lacrima, surveillance Lacrima, and other miscellaneous items in it. She is still trying to modify and upgrade it, but its getting difficult to stuff so many features into a single small item such as this. [b]Unnamed magic armor suit:[/b] A large, bulky, suit of armor that she has recently started working on. Currently it can't really do anything, but she has big plans for this hunk of junk, but she needs more money, skill, and perhaps a larger work space to bring her vision to life. [/hider] [h2]Other[/h2] -Is left handed -Skilled in a number of sword fighting styles, as well as hand-to-to hand combat styles. Often blends the two fairly effectively in combat if using 'Retaliator' or 'Onslaught' [b]Relatives::[/b] - Foster mother, father, and brother. She keeps in contact with them and writes constantly. [b]Theme Song::[/b] [/CENTER] [/hider]