[quote=@Kazemitsu] Shooters feel like they're just reskinning themselves to make it all shinier and prettier. "Go hear and kill anything moving between you and it." Gets dull after a bit.... [/quote]Not just shooters. The only difference between NFS: Most Wanted and NFS: Carbon was it was night instead of midday. That is why mod support can only help a game. Take the ArmA series for example. With built-in mission editor and a larger-than-pronounceable number of add-ons and mods, there's always something new. That, or characters, as Burning Kitty said. About the reskinning part, here's a thing: Since Call of Duty 4 (Modern Warfare, and I'm being generous here), they were basically just a reskin, and were getting their fair share of flak for it. Then Infinite Warfare came along and did something new for that series (setting, fighter sequences, specialist difficulty, even a form of 'galaxy map') and all I heard was "I don't like it, it's not Call of Duty anymore." Sometimes It feels like people WANT the same stuff all over again, for reasons beyond my comprehension. Not saying figuring out how to make a game different, yet similiar is easy, but usually it looks like the developers aren't even trying. Or the developers want to change something, but publishers won't let them (see Armored Warfare). [quote=@Burning Kitty] There was also all the asari look exactly alike except Peebee. [/quote]Wait, people complained about that? Fortunately, I didn't notice that particular type of whining.