Oh my god, Freelancer used to be my top video game of all the time ( honestly I never finished it, but played it like dozens of times from the beginning since I never wanted it to end!) Remember how amazing and real it looked like, especially space panoramas with colorful nebulas! Naturally, this has left me pretty excited, but frankly, I´m little bit afraid about a form you want to lead this adventure. I have a feeling that you want it to be practical, based on Freelancer actual game mechanics with focus on the space combat and actual story will be on the background, right?