[hider=Tendun, dead hard] [b]Name:[/b] Tendun, dead hard. [b]Age:[/b] 22. [b]Sex:[/b] Male [b]Breed:[/b] full-blooded orc. [b]Appearance:[/b] Tendun possesses long, black hair, woven in dreadlocks. Combined with a small goatee. His red eyes are smaller than most. He has no visible nose as he lost that during an ugly fight. The holes are still there. He has an underbite that accentuates his face and drives attention away from the rest of his scarred face. He’s rather large by Tusker standards and possesses next to no bodyfat. The left side of his armor plate is painted red. A fur pelt covers his right arm. It is attached to his back by bunny skulls on spikes. The spikes, in turn, are adorned by the neckbones of the bunnies. The tip of his spikes is still showing. Indicating room for more. [b]Skills/Abilities:[/b][indent] - Battle hardened – the body of this tusker has received so many beatings, it doesn’t respond too severely when something tries to wound it. Skin that’s thick enough to grab hold of a flailing sword. Only the most severe wounds put him down(for a nap). - Battle dancer – After his years of being shot at, Tendun has learned of the value of dodging piercing weapons, like arrows, by jumping and ducking. - 3 out of 4 senses is good enough – having lost his nose, this orc has an absolute 20/20 vision. - Tasty tongue – having lost the ability to smell, this orc relies on his tongue to test if something is edible. Putting various things in his mouth has led him to better identify and harvest natural resources. - Axe flinging – seeing a big orc can be intimidating. Seeing that big orc hurl a heavy axe at you can be just as intimidating. - Bleeding merchants coin – Looting is important. One of the riches Tendun and his tuskers have acquired was a coin that bled. Though he keeps it on his person, Tendun is not one to let his loot slide. After spilling blood on the object it reveals the location of the treasure of the (often)killed person. It helped him find many secrets. [b]Equipment:[/b][indent] - The falchion. Tenduns favorite curve. The blade he uses most frequently to chop his way through enemy armors. Being bigger than most really gave his blade the advantage of elevating a lot of heads from their bodies. That, in turn, caused plenty of his weapons to last longer. When he holds 2 skulls and the blade in his hand, cutting off bunny arms and heads are made to become a game. A game in where he’s the rule-maker and the winning player. (Standard issue.) - a Macuahuitl. Even though the strange teeth on the blade are not custom among tuskers. This sword has some interesting additions to it that make it bloodier than most other orcish weapons. Like the thicker blade. The heavier tip and the curve on both ends. It was one of the more ancient and heretical relics from the church of Issad. But he mostly wears it for aesthetics and the executions of “prisoners” as it has very little impact against heavy armor. - Full plate body armor(heavy). Tendun might be tough, but he’s most certainly not invincible. The spikes on his armor make his hugs, punches and headbutts deadly to most. As he doesn’t care much for long ranged battles, his armor allows him to move forward easily, but making turns takes longer. Thick plates and the occasional plates sliding past one another make him a great shield for any orc standing behind him. - 8 axes. The axes are versatile. Though they are mainly used for combat, they could serve as tools for climbing. Only smaller orcs could hope to use them for this purpose. Tendun uses them for cutting through bushes and food, to disinfect wounds and ultimately to throw at something he can’t reach. He might use them as a last resort to save an orc in danger, but more often than not to try and break ranks and enemy morale. They are often in need of replacement. - Drums. As a master of discipline, Tendun carries a specific set of drums that vibrantly bring battles to life. They contain of leather, wood and a few animal tendons. Tendun doesn’t start to play these until most of the armies have commenced in battle. It serves as a reminder of the sound of the drummers. He also serves as back-up in case any drummers fall in battle. - Back-pouch. Tendun is well aware that taking down strongholds can be too great a task for one orc. When the time comes, either explosives, a smaller orc or an extra battering head will make their way to the frontlines with him. [/indent] [b]History:[/b][indent] The tribe of the ungracefull were often praised for their hardened upbringings and large posture. Tendun fit in just fine. Though he was born son of the chief, he had a hard time understanding what that meant. He received no extra privileges. In fact, it caused him more harm than good. His tribe was overthrown for control of the Angara desert. Even as a young grunt he received plenty of beatings and was sent to do various dangerous tasks. Often it resulted in blood loss and beatings. And when the tribe waged wars, he was often sent in first. First to take the arrows, first to reach the walls, first to fall, but always last to stand. When he was old enough to make his own earnings, he was became a sell sword for various armies. Many of his earnings went to the employers for whom he worked. But blood and blade were not enough for him. He craved more. He craved a corpus greed. He wanted honor for himself. Loot he could keep. However, after word came out that he was as cunning an orc leader as he was a businessman, many people wanted him dead. 42 assassins in a year worth of time. Seeing how he was in danger by his 1 drop of blood business policy, he’d need to seek out help and could no longer solely rely on himself. To seek out proper training and someone to temporarily replace him. He stopped meddling with human affairs and he joined Nar Mat Kordh-Ishi. All of his small business funded part of Rudash riches. Though it’s share could barely be noticed. His time among the Pikes was harsh. As expected, Tendun received various beatings. Not only because he failed to meet expectations, but also because he’d been so used to being in command. His will was strong and took quite some time to break. When finally he accepted discipline, he would tolerate nothing less. Often speaking up against higher ranks, specifically to get beaten again. After many beatings, he lost feeling, sense, awareness and ultimately attachment to his nose. This is ultimately how he ended up as a low rank grunt between the blades for a few years. But it is how the chosen got to hear of him and gave him a few useful instructions the next time he’d charge into battle head-first. [/indent] [b]Personality and Psychological profile:[/b][indent] He doesn’t put his nose into other people’s business and doesn’t normally challenge his commanders. No matter how ridiculous their request might sound. He keeps his head down and follows orders as best he can. When in control, he is brutal and harsh. Countless beatings have brought about an absolute zero-tolerance mentality. Failure is not an option, the command is law and order. Eye-drinker is highest priority. No matter how you were born, you’ve got to fight your way into earning it. Once you’re certain you can overthrow someone, get just 3 extra securities to ensure your victory over them. Tendun does not care about betrayal. After all, the loot is but one blood drop away. These sum up his creed, mentality and battle-prowess. [/indent] [b]Relationships and Acquaintances:[/b][indent] He knows orcs that know him. He knows command when spoken to. [/indent][/indent] [/hider]