Name: Maxwell Kilimal Age: 28 Gender: Male Race: Half-Elf Appearance: At a head shorter than the average man, Max is a little on the short side. His long, brown hair hangs loose, hiding his slightly-pointed ears. He's a thin man, better as a scout than a warrior, and has very long arms and legs for his height, making it easier to sneak and escape. He wears soft, cotton clothes under thick, rough leather armor. Over everything, he wears a thin, brown and dark green cloak, which allows him to blend in easier with the forest. Personality: Max, being young for a Half-Elf, is rather fun-loving and gentle, making him loved by most, especially kids. He is loyal to a fault after said loyalty is earned. He is very honorable and dependable, both attributes making him great for any army. Overall, he's an easy guy to get along with, as long as you don't make him mad. Once angered, it's hard to calm Max down, unless you have someone he's mad at to apologize. He's a great ally and a terrifying enemy in battle. It mostly just depends on how people treat him. Brief Backstory: Born as the illegitimate son of a baron, Max began his journey with a handsome amount of gold. When he received the rather large sum of money, the letter with it explained that, while he could take the Baron's title upon his death, the money was a bribe to let one of his older siblings have it. However, being bad with money, he spent most of it on supplies before beginning his travels, many of which he thought he needed, including new weapons of great craftsmanship. Having trained with his family for 15 years with swordplay of various forms (including dual wield) as well as archery, and stealth, more on his own than with any of the rangers, he believed he was ready for the world. During his travels, he collected more gold, a few new weapons, and new armor, as well as a horse, which died while Max was exploring some ruins 3 years into his travels. He never did find out who killed his horse. It only took 5 years before he met a knight. He traveled with the knight for 3 days before they were attacked. Bandits. The pair held off their attackers for as long as they needed before the bandits fled. That night, the knight commended the half-elf's skill in combat and offered him a place in his ranks. He would have to work his way up. Max accepted and, come the next morning, the pair traveled towards the castle, reaching it the next night. Equipment: Enchanted Shortsword (never dull, left hip), Eastern Longsword (katana, right hip), 5 steel daggers (bandoleer across chest), Silver Dagger (left wrist sheath), Composite Longbow, Arrows (Sheaf and Flight). (Other assorted necessities.) Skills: Swordplay (Adept at single sword style), Dual Swordplay (Adept and two sword style), Archery (Adept, hits his target more than half of the time), Bowyer/Fletcher (Can craft his own bows and arrows), Hunter/Tracker (Adept at finding small game for food), Stealth (Can hide in the shadows and move silently without being caught most of the time), Natural Ambidexterity (Able to use both hands equally as good at everything).