[quote=@Thecrash20] Ill just put this here since I'm not sure if im 100% going to join or not. The answer will determine if I will. [/quote] So the way I'm handling the mechs is this: The Predator is a standard issue chassis (those two images in the previous thread I pulled off of google and are not necessarily representative, you can imagine it however you want). Some of this has already been defined to give a baseline. They then come in a couple of different loadouts, or 'kits'. I have some general ideas here but I do not intend to define the kits in a vacuum. THat's something I intend to pose as a discussion amongst players. I primarily intend for the kits to affect firepower but they're not limited to just weapons. Since these aren't yet defined, there is definitely some room for customization if that's what you're looking for. There's also room for tinkering with the mechs if your character knows what he/she is doing. I trust them not to break it. Note that this is only going to be available to my initial players. It will get edited into the first-post when we've come to agreements on what they're going to be. I expect there to be 3-5 general ones and I may include some more exotic/niche options (TBD here).