[right][h3]Wisp/Creep[/h3]Sheila Hopkins [i]Timeskipping[/i][/right][hr] Viola could under the following days confirm that the Minutemen had apparently failed to do something about Sheila at the Rockers. Possibly worried about what Sheila might have done, she kept her distance from her sister, but let her keep them alive. Meanwhile, Sheila was a lot less worried about if they’d survive to the next day. Having money was a blessing. Now, it had been time for her to build up Creep’s existence. Where Wisp had been white… Creep would be black. The laser-pointers had to be left behind, while she did what she could to change who she was, just in case she was ever intercepted. Even if Creep was ever discovered, she wanted Wisp to be free to live with her sister should she escape. Creep used black gloves, of course. No way she could leave fingerprints anywhere. She also tightly bound a hood over her hair, to limit white hair falling down onto the floor during missions. In case she was seen, she had a black blindfold bound around her eyes, and she had a cloth-mask over her mouth, leaving only her nose uncovered. In the mask, she had a voice-changer that she had stolen, just in case she had to talk, because Wisp was the one who made letters in the air. Her light-powers meant she could see just fine even with the blindfold, she just guided the light through the small holes and saw everything. The rest of the clothing was black, too, wearing socks because they were silent. It was with some hesitation that she stole for the Rockers. Stealing had been something she did even before she had been doing it on behalf of the Rockers, and it was possible a line was drawn between her own personal thefts and the Rockers. … But it wasn’t as if she could stop stealing. Then she’d be confirming that they were the same individual. Sheila continued stealing as she had, but she acted a bit differently when she stole as Creep. Left the calling card, perhaps broke something, left damage or stole some snacks as a “brute” perhaps would. Wisp would never leave any signs of her theft behind. When looking for weapons… At least once, Creep should have found a gun. The blinked at it in realization, before coming to a conclusion. Creep could have use of a gun. She figured that since with her power she had a laser-sight basically built into her, she should have an easier time aiming than most people. It didn’t mean she would automatically become good at aiming, but even if her hand was shaking she’d at the very least know exactly where the bullet was going when she messed up her shot. She would have heard with Shatterpoint if he could get her non-lethal rounds for it. The rest of the weapons were handed over as instructed, and she gave her reports on the areas. Now, in present day… [hr][right][h3]Creep[/h3]Sheila Hopkins [i]Rocker Town[/i][/right][hr] Wherever Shatterpoint wanted her now, Creep was on the way, cloaking herself. As usual, she kept her wits about and scouted for potential danger first, before she entered the area. She looked around for Shatterpoint, and if she saw him she’d approach him and show a speck of light in his vision that meant she had arrived. If he wasn’t there… then she’d wait. Walk around so that she was a mobile target if someone was aiming for her (Sheila is very paranoid and distrustful), looking in various directions he might come from, but otherwise just hanging around. [@Eklispe]