[hr][hr] [img]http://txt-dynamic.static.1001fonts.net/txt/dHRmLjMyLjAwMDAwMC5TR2x6ZEc5eWVUbywuMAAAAAAA/moria-citadel.regular.png[/img] [hr][hr] [hider=History] [img]https://cdnb.artstation.com/p/assets/images/images/000/282/681/large/Mystic_river.jpg?1443929382[/img] In Ages long past, the land of Erith was home only to the long lived Elves and the stout dwarves, a peaceful coexistence between beings more so in tune with nature than those who campe later to Erith. For centuries the two races existed in peace, disputes being settled without any bloodshed or harm between the two. Yet, that all changed when the humans came from across the sea. They were not invaders, nay they were refugees from a land of war, a land so clouded by the fires of burning villages that the lines between combatants and innocents were blurred. It was said that land of Hael sunk beneath the sea, its people and remnants of war lost forever. The Humans brought with them a life neither Dwarf nor Elf has ever known before, a life far too short but capable of reaching greater heights by building upon the deeds of others. It wasn’t long before the Humans claimed much of the land of Erith as their own, being allowed as such by the Elves who saw the fledgling race as needing someone to protect them in this new land. But the Elves had underestimated the true desires that lay in the hearts of man, the desire of greed and lust. There were those who sought to take from the Elves and Dwarves what they believed should be rightfully theirs. One such man was a human known as King Haedron, a fledgling Lord who had obtained power in the young years of their arrival in Erith. In his old age, he began to believe that there could be no coexistence between the three of them, that they must war for the right to rule over Erith. So it was on the dawn of the Second Era that King Haedron started a war to exterminate the Elves and enslave the dwarves within his land. Many were slaughtered and those who fought back were often tortured or subjected to far worse. Those who did not fight were placed in shackles, chained together to be led into the cities for sale. During the Chaos, a divide formed between the King and his subjects, between those who saw the Elves as lesser than those who understood the Elves and Dwarves to be equals. Haedron was stricken with betrayal when his own son, Prince Gael, struck out with those who had sided against his Father to the Lands north of the Haedrion Kingdom, settling in a land more hostile and wild than they ever knew which is now known as Gaelia. From there, Gael and his followers built a Kingdom, one with the base idea that humans and Elves may exist peacefully without fear of murder or slavery. Come the dawn of the Third Era and the Kingdoms of Haedrion and Gaelia have never once entered a full war to this day, only small skirmishes between each other and their many vassals. Some say it is because neither can risk losing the war, others say it is the binding of blood that keeps the Kings from ripping out the heart of the other. Whatever it may be, the unsteady peace between the two has given rise to many bandits and deserters from the armies, none full wishing to support these worthless battles nor die for a worthless King.[/hider] [hr][hr] [img]http://txt-dynamic.static.1001fonts.net/txt/dHRmLjMyLjAwMDAwMC5WR2hsSUU5eVpHVnlJRzltSUhSb1pTQlVjbUYyWld4bGNpQmhibVFnU205MWNtNWxlVzFsYmcsLC4wAAAAAAAAAA,,/moria-citadel.regular.png[/img] [hr][hr] [hider=The Order] [center][img]http://awoiaf.westeros.org/images/3/32/Evenfall_Hall.jpg[/img][/center] In Ages past, the Order of the Traveler was a beacon to all who were in need of help, no matter their race nor allegiance on Erith. All who were in need simply put up a contract on their town’s board and wait for a Journeyman to find it and answer. But those times have passed and the Order has fallen into distrust and is no longe hailed as a haven full of heroes. No, now it is full of those who seek to steal from others without completing a contract, giving them false hope in form of snake oil and false charms. Even those who uphold the beliefs of the founder, Marcus Fullbright, are seen as liars and deceitful, another rat looking to prey on the weak. But how did the Order get to this point, well that is a story told to many children when they are young. It is a story of a war that almost was, a story of a man and his seven followers. This story begins with a man, Marcus Fullbright, who hailed from the Gaelia and had been orphaned from a young age, taken in by a small group of Elves on the fringes of the still young nation. The Everwood was a massive forest, home to thousands of Elves even to this day, but the story tells of a specific people inside who worshipped a God long forgotten by the others, the Traveler. The Traveler was a simple God, one who took the form of a man wearing naught but rags and wandering across the trails of the Elvish forests. He would ask only for a single coin or even some food, those who offered would have their kindness repaid in the form of an issue in their life being mysteriously solved. One’s crops aren’t growing too well this season? Offer a coin to the Traveler and they would mystically grow overnight to fruition. Soon many people would worship him, leaving offerings with notes attached to them outside their doors. Young Marcus was enthralled by the tale of the Traveler and grew up to idolize the God who, to most people, was long dead and gone from this world. As he grew up, tensions along the borders of Haedrion and Gaelia grew worse and worse, reaching a culmination when the then King of Haedrion, Michalus, blamed his brother Gael’s son- and then King of Gaelia- of kidnapping the princess of Haedrion. Despite all of King Neraus’ pleas, Michalus was adamant that it was Neraus that had stolen his daughter from him. As with all stories, this would later prove untrue but it mattered not as Marcus watched from afar as the peasants on both side were trampled over and attacked by overzealous troops from both sides. Marcus saw the despair in his fellow Gaelian’s eyes and hearts and sought a way to help them, to give them hope when their lives were falling apart. And so, he decided to become the Traveler, to fix people’s problems for whatever they could spare. Though he went hungry some nights or slept on the cold, hard ground, Marcus stuck true to his beliefs. He soon met those he wanted to do the same as him and thus the Journeymen had formed along side him, performing duties which he could not. Some of them fought for the villagers, some built housing, but all of them did what they could for the people. That is, until a mysterious woman approached Marcus with a contract, one with a payment far greater than he could ever have obtained otherwise. The woman who needed his help? Princess Allia of Haedrion who, during the middle of the night many months ago, had fled from her home in the capital of Haedrion to live with a man she had fallen in love with in Gaelia. The man happened to be a noble of the country and could not get audience with King Neraus to explain the situation. But the Traveler surely could for he was a legend, a God, asking to see the King of Gaelia. So, in the guise of the Traveler, Marcus set out to prevent the brewing war and set right what was wrong. His audience with the King was granted and he explained the situation, though it led to many tense months as Neraus and Michalus spoke of a truce between their nations. Marcus was granted land and a title, should he accept it. Marcus turned down his title and established the Order so that his name may be carried on and the beliefs he held may continue. One could say that, even to this day, Marcus looks down with pride on what he has created. [/hider] [hr][hr] [img]http://txt-dynamic.static.1001fonts.net/txt/dHRmLjMyLjAwMDAwMC5WR2hsSUVoaFpXUnlhVzl1SUVWdGNHbHlaUSwsLjAAAAAAAAAAAAA,/moria-citadel.regular.png[/img] [hr][hr] [hider=Haedrion] [center][img]https://cdnb.artstation.com/p/assets/images/images/003/196/753/large/wadim-kashin-grand-square-1-complete.jpg?1470917192[/img][/center] Long ago the Haedrion Empire looked over the land of Erith with what one could only describe as happiness, the glee at being in a land where they were free from the wars which had destroyed their homes. That look slowly turned into contempt towards the Elves and Dwarves, those other races which dare say they have claim to portions of the land which they should have willingly given to King Haedrion when he first took power. They claimed to be peaceful yet all they possessed was greed, greed and hatred for the Humans who had come to establish a home. Ages since have passed and now it is the Empire which looks down upon them, which sneers at them and laughs as they struggle to carve out their own place on Erith once more. Haedrion is a beautiful land, one with vistas unlike any other and towns whose design are wondrous in of their own right. Much of the Empire is temperate, rarely ever reaching the freezing cold temperatures which are more common in Gaelia, but also possess lands to the far South along the Broken Sea where one might find warm weather and winter rain. Its furthest East border reaches to the Everwood, barely touching upon the territory of the Elves of Gaelia while the north western border hits the Ferandal Mountains, home to many Dwarven Undercities which, though their own city states, almost unanimously support Gaelia as well. While Gaelia has the support of many vassal nations and city states formed by the Dwarves and Elves, Haedrion has the support of vassal kingdoms formed by humans as the land in their territory freed up. There are almost ten vassal kingdoms which recognize Haedrion as their master and four more which are unwilling to struggle against them when they call for soldiers. Fear keeps them in line, as it does many people in Haedrion, and it is fear that drives many to become bandits and plague the lands of the Empire. Though seen as pests, the King’s Army does nothing about the bandits which roam freely, instead relying on the Order to take care of them as they perform skirmishes against Gaelia. What was once a beautiful kingdom has long fallen into darkness, obsessed with the superiority of Humans over the other races by their King. One could say that the mighty Haedrion Empire has fallen from glory but that’d be a lie. There is still beauty and hope in their lands, somewhere. All it requires is a spark. A single Spark to light the fire. [/hider] [hr][hr] [img]http://txt-dynamic.static.1001fonts.net/txt/dHRmLjMyLjAwMDAwMC5WR2hsSUVWdGNHbHlaU0J2WmlCSFlXVnNhV0UsLjAAAAAAAAAAAAAAAAA,/moria-citadel.regular.png[/img] [hr][hr] [hider=Gaelia] [center][img]https://cdna.artstation.com/p/assets/images/images/003/454/886/large/sylvain-sarrailh-waldburgartstation.jpg?1473858222[/img][/center] Long ago Gaelia was formed as a home to those King Haedrion wished to enslave or slaughter, a land to oppose a tyrant and protect the Elves and Dwarves who had been so kind as to offer them a home on Erith. The Gaelians were not blinded by the King’s madness, his obsession against the Elves, and wouldn’t submit to him no matter the cause. Now Gaelia has grown strong under the guide of its Kings. None could say that it was just the Kings who made Gaelia strong either for the land is full of danger, from the cold winters to the creatures which roam the lands at night. Gaelia spans many miles and many terrains, from flat plains to tall mountains and rolling hills, though much of Gaelia is valleys seemingly formed by the massive glaciers now floating in the Northern Sea. Eastern Gaelia is occupied by the Everwood, home to much of the Elvish population and a forest so large that no human has ever been able to map its end without getting lost along the way. Western Gaelia is bordered by the Ferandal Mountains where many Dwarves still live to this day, though quite a few of them have started to integrate into surface life and share their advanced knowledge in smithing with the Humans of Gaelia. The land is beautiful, though prone to being cold many parts of the year with only a few months in Summer being truly, blissfully warm. Much of Gaelia’s military might is supported by the Elves of Everwood and Dwarves of the Undercities with a few small kingdoms that formed along the border between Gaelia and Haedrion supporting them covertly. Gaelia is a land of hope, to some, though reality is something quite different in the end. Many still hold some racist beliefs towards the Elves and Dwarves, though they do the same, and the creatures which plague the Kingdom have grown ever more active as the years have gone by. Many seem to ignore the pain of others now solely to get a better place in life, something that only Gaelia seems to offer and welcome freely as many who are members of the Court are known for playing the Game. [/hider] [hr][hr] [img]http://txt-dynamic.static.1001fonts.net/txt/dHRmLjMyLjAwMDAwMC5RM1Z5Y21WdVkzaywuMAAAAAAAAAAAAAAAAAAAAAAA/moria-citadel.regular.png[/img] [hr][hr] [hider=Currency] [center][img]http://orig04.deviantart.net/d424/f/2017/197/1/0/forest_dragon_coin___bone_variant_by_sandara-dbgls6k.jpg[/img][/center] The one thing the Kingdoms on Erith have in common is a singular form of currency, the Dahl. It is a simple coin, one made of either silver, copper, or gold, which bears the imprint of a mystical dragon on one side of it. The dragon is said to represent the crest of King Haedrion back in the day and the unity he and his family possessed before the creation of Gaelia. Nowadays, the dragon simply represents greed, the coins often having the nickname of Dragos by merchants. Most foods, drinks, and rooms can be purchased with copper dahls, though some may cost silver this is uncommon. Places that cost are gold are considered to be only for royalty or nobility. Most armors and weapons, on the other hand, will cost at least a single silver to get a decent piece of gear. Conversion Rate: 1000 Bronze -> 1 Silver 100 Silver -> 1 Gold Example Price: Human made Steel Chest Plate- 10 Silver [/hider] [hr][hr] [img]http://txt-dynamic.static.1001fonts.net/txt/dHRmLjMyLjAwMDAwMC5UV0ZuYVdNLC4wAAAAAAAAAAAAAAAAAAAAAAA,/moria-citadel.regular.png[/img] [hr][hr] [hider=Magic] [center][img]http://staticdelivery.nexusmods.com/mods/110/images/41052-1-1377694869.jpg[/img][/center] On Erith, there are two kinds of magic, the Magic which functions through the use of Runes reliant on one’s physical and mental strength and Arcane which relies on its power being drawn from another ‘plane’. Though, where exactly Arcane magic truly comes from is hard to determine as no researcher has ever yet found any truth to support the idea that magic comes from somewhere beyond Erith. What they do know is that Arcane magic is incredibly rare with only one in a thousand developing the ability to use it, thus many of them being heralded as blessings by those who are religious. Where Arcane Magic is an art that only a select few can use, Rune Magic is an art that almost everyone can use so long as they are prepared to take the cost of using a Rune. Most Runic spells only last about five seconds and most and possess an element to them, though some go beyond this and can be long lasting so long as the runes used in the creation of the spell do not take a heavy toll on the caster. There is a subsection of Runic magic which focuses on long lines of Runes to form their spells and focuses on protection, both physical and mental, in the form of wards. Few learn wards as they require the utmost attention to detail in practice lest one creates the wrong line in a rune. But unlike many Arcane casters, Rune casters are free to do whatever they wish. In Haedrion, many Arcane casters discovered by the King’s forces are forced into the military to learn how to control their magic and serve their King in the process. Few are free from the forced service aside from those with physical disabilities or those who run away. In Gaelia, they are free to choose their path but, in order to learn how to control their powers, will either have to pay the heavy toll of having an apprenticeship or enlist with the Order to learn from a mentor. [/hider] [hr][hr] [img]http://txt-dynamic.static.1001fonts.net/txt/dHRmLjMyLjAwMDAwMC5VblZzWlhNLC4wAAAAAAAAAAAAAAAAAAAAAAAA/moria-citadel.regular.png[/img] [hr][hr] [hider=Rules] [b]1.[/b] The GM and Co-GM’s words are law, if I say something is to be such a way then so shall it be. [b]2.[/b] One Character limit unless I request the creation of a secondary character. A character may be created if your main dies. [b]3.[/b] To expand upon Rule 3, it is most certainly possible for you character to die. I do not have anything against your characters and won’t force death. [b]4.[/b] You must be able to at least write 2 paragraphs and respond within 4 days. Leniency will be provided in certain cases but I will be adamant on these staying true. [b]5.[/b] Deaths will happen in the RP and there will be some gruesome scenes. If you cannot handle this then do no apply or cause a fuss, it just means the RP isn’t for you. [b]6.[/b] This RP is intended to run a long time and cover a lot of ground in the world of Erith. I expect dedication to maintaining this and to be alerted when something happens which will prevent from posting for a period of time. [/hider] [hr][hr] [img]http://txt-dynamic.static.1001fonts.net/txt/dHRmLjMyLjAwMDAwMC5RMmhoY21GamRHVnlJRk5vWldWMC4wAAAAAAAAAAAAAAAAAAAAAAAA/moria-citadel.regular.png[/img] [hr][hr] [hider=Character Sheet] [noparse][center][img][/img] [color=][h2][u]Character Name[/u][/h2][/color][/center] [.hr][.hr] [color=][b]Age:[/b][/color] [color=][b]Alias(es):[/b][/color] [color=][b]Gender:[/b][/color] [color=][b]Race:[/b][/color] (Elf, Dwarf, Human) [.hr][.hr] [color=][b]Appearance:[/b][/color] (Not needed if appearance is included in image) [color=][b]Personality:[/b][/color] (At least two paragraphs) [color=][b]Biography:[/b][/color] (At least two paragraphs) [.hr][.hr] [color=][b]Equipment:[/b][/color] (Armor, Weapons, Etc.) [color=][b]Skills:[/b][/color] (Brief descriptions of things your character are trained in or inherited from their race.) [color=][b]Magic:[/b][/color] (Leave blank if not applicable) [color=][b]Misc:[/b][/color] [/noparse] Simply fill in the color which your set hexedecimal code and remove the period from the hr tags. [/hider] [h1]Discord[/h1] I made a personal Discord for this RP. If you wish to talk to me, this is the easiest place to reach me. It is also the easiest way to keep you all updated on the work I am doing https://discord.gg/ZsCQbRt