[img] https://tse2.mm.bing.net/th?id=OIP.GhNxC0LmMBWLEDrZJXUvWAEsCo&w=299&h=168&c=7&qlt=90&o=4&dpr=1.05&pid=1.7 [/img] Welcome to Heartshine High! Here, we train the next generation of magical girls to fight evil. Located in rural Japan, Heartshine takes girls from all over the world. The dorms are top-notch, the classrooms are cutting-edge, and the faculty are the most respected among retired magical girls. So come, join us, and become a the best heroine you can be! So, obviously, we will be playing as magical girls-in-training. All the usual tropes will be involved: making friends, beating villains, yada yada yada. There's a few things you need to know before we get started, though, so check the spoilers for a whole lot of info. [hider=The School] https://tse3.mm.bing.net/th?id=OIP.x7Vlx3zIwrC7YSge5I86JQEsDU&w=251&h=176&c=7&qlt=90&o=4&dpr=1.05&pid=1.7 The classrooms are updated with the latest and greatest technology. Voice activated smartboards, high-quality laptops for every student, the works. In fact, many of the students who go on to universities complain that the university's equipment can't hold a candle to HeartShine. That said, the classes are also very rigorous, and designed to push the students to their limits. The school includes a full scale gym with a pool, cafeteria, and courtyard/park as well as a museum devoted to the history and contributions of magical girls. Dorms are in groups of five, with a common room and individual beds. School schedule is very simple. Mundane subjects in the morning, power practice and teamwork in the afternoon. Friday afternoons are monster hunts and patrols. The school uniform is either a sailor fuku or Western-style top and skirt, student's choice. The tops are pink, and the bottoms light blue. [/hider] [hider=The Town of Asako] [img] https://tse3.mm.bing.net/th?id=OIP.1zvIxmva6qBL9v7NxHiSOgEsCV&w=258&h=149&c=7&qlt=90&o=4&dpr=1.05&pid=1.7 [/img] Asako is a small, nearby town of about 5,000 people. Perfect for those who enjoy a slower-paced life, there's nonetheless plenty of good shopping and eating in town, as well as a movie theater. [/hider] [hider=Spiritstones] [img] https://tse2.mm.bing.net/th?id=OIP.uACJK-qcrBg1gyl_r3esIAEsDh&w=251&h=188&c=7&qlt=90&o=4&dpr=1.05&pid=1.7 [/img] Upon acceptance to the school, every student gets a Spiritstone. These items look like colored pearls in their undifferentiated state, but transform into a gemstone when worn by a magical girl, often a shape appropriate to the girl's powers- i.e. a girl with fire powers might have a Spiritstone that looks like a red flame. A magical girl's powers are boosted when wearing her Spiritstone, but be careful- if magical girl dies when wearing her Spiritstone, it must be purified quickly, lest it turn into an extra-powerful Demon (see below). Purified Spiritstones of fallen magical girls are on permanent display in the museum, in the Hall of Heroes. [/hider] [hider=Demons and Demon Shards] Demons are the personification of negative emotions: terror, rage, hatred, jealousy, etc. They are stronger physically than ordinary humans, and have dangerous powers. When defeated, a Demon leaves behind a Demon Shard, a black crystal of varying size. Demon Shards can be purified to give a magical girl a permanent power boost, or with luck, an entirely new attack. Note that magical girls are often called in to deal with mundane criminals as well. [/hider] [hider=Combat- VERY IMPORTANT!] As of right now, I will be controlling all enemies. My rule is to be tough but fair- you take a high-risk move against an enemy, you better be prepared to face the consequences. I will not kill off a PC without their player's approval, unless said player has been absent without warning for a week. I will also work with you to determine fallout from a fight gone bad, such as injuries. I am open to doing a dice system if people want it, but be warned, I have never created a dice system from scratch. [/hider] [hider=School Rules] 1. Uniforms are to be worn at all times during classes and patrols, unless the girl is actively transformed. 2. All visitors must be cleared beforehand, no exceptions. 3. Lights out is at 10 p.m. [/hider] [hider=RP Rules] 1. This is not a democracy, it's a dictatorship. That said, I'm more than willing to work with you. 2. No godmodding, autohitting, etc. 3. Keep IC fights from spilling into the OOC 4. If you're going to be absent, tell me. 5. I've got no issues with yuri, but take it to PMs after a certain point 6. Last and most important: HAVE FUN! [/hider] [hider=Character Sheet] Civilian Name: Magical Girl Name: Age (13-18): Years at HeartShine (1-4): Sexuality: Civilian Appearance: Magical Girl Appearance: Spiritstone Appearance: Personality: Bio: Power Theme: Utility Abilities: (Passive and active abilities with a mainly non-combat application. Limit 5 to start.) Minor Attacks: (Low damage attacks that don't cost a lot of power. Limit 5 to start.) Moderate Attacks: (Hard-hitting moves capable of getting the attention of even the strongest foes, but cost more energy. Limit 3 to start.) Major Attacks: (Finishers that can put down just about any weakened foe, but cost a ton of energy. Limit one to start.) [/hider]