Today I hammered out the catalog that mining outfits will purchase supplies from. This is far from complete, and I am always open to new items to be listed in the catalog and will consider any suggestion to the catalog within reason. This is very much a work in progress and is subject to change. Each player will submit a "shopping list" to me once every turn, which will be the amount of IRL time it takes for the freighter starship to leave Ember and return from Earth. Goods ordered from the catalog will be delivered to your base of operations on Ember via dropship operated by the freighter company at the start of the turn. The freighter company dropship will then pick up your mined baltuskite ore and I or a co-GM will calculate how much that ore will fetch at market and how many credits you will be paid. With these new credits, you will be able to buy new equipment, gear, and hire new crew members if you so choose. Bear in mind, 1 Federation Credit ~ $25 USD in the current year. Many of these prices will end up being tweaked, so don't get too alarmed if some prices seem way off. [center][h3][u]Catalog[/u][/h3][/center] [hr] [h3]Survey Equipment[/h3] [list] [*][b]Magnetic sensor - handheld: 100[/b] [i][/i] [*][b]Magnetic resonator - low sensitivity: 450[/b] [i][/i] [*][b]Magnetic resonator - high sensitivity: 8,000[/b] [i][/i] [*][b]Magnetic trommel separator - small: 800[/b] [i][/i] [*][b]Magnetic trommel separator - large: 3,500[/b] [i][/i] [/list] [h3]Base camp[/h3] [list] [*][b]Field tent: 10[/b] [i]A large tent of tough construction. Suitable for living quarters or the headquarters of a mining operation on a shoestring budget. More than suitable for weather on Earth, but this tent may not provide adequate protection against the erratic, often-violent weather that prevails on Ember.[/i] [*][b]Inflatable structure: 100[/b] [i]An inflatable dome structure that uses ammonium azide to self-inflate with the push of a button. A climate controlled interior and rigidly-inflated walls provide more substantial protection against the elements. Can be deployed on any flat surface for near-instant shelter.[/i] [*][b]Steel building kit - barn: 1,000[/b] [i]Once - or rather, [/i]if[i] - the mining operation on Ember takes off, field bivoaucs will not be sufficient for many mine activities. Ore processing and vehicle and gear storage will need to moved to more permanent structures before long. The cheap corrugated steel buildings that comprise warehouses, garages, and light industrial buildings on Earth, Mars, and Luna are a good short-term solution for putting a roof on many mine operations. Some assembly required. [/i] [*][b]Steel building kit - hangar: 2,500[/b] [i]A kit for constructing a larger building of corrugated steel. Large mine equipment and vehicles will need more space than a simple pole barn. Has taller ceilings and more floor space than the cheaper kit, and features tall retractable hangar doors to accommodate large vehicles. [/i] [*][b]Solar recharge station: 250[/b] [i]Utilizes an array of photovoltaic solar panels to transform the warmth of Ember's sun into useful energy to power vehicles and equipment. Does not produce enough energy to power energy-intensive machinery.[/i] [*][b]Field reactor: 5,200[/b] [i][/i] [/list] [h3]Tools + power equipment[/h3] [list] [*][b]Pneumatic jackhammer: 50[/b] [i][/i] [*][b]Excavator - small: 2,500[/b] [i][/i] [*][b]Excavator - large: 12,000[/b] [i][/i] [*][b]Hauler truck - small: 1,600[/b] [i][/i] [*][b]Hauler truck - medium: 7,600[/b] [i][/i] [/list] [h3]Vehicles[/h3] [list] [*][b]ATV: 40[/b] [i]An all terrain vehicle similar to those of 2017, save for the fact that it is powered by an electric battery rather than fossil fuels. Can carry a driver and one passenger or a load of field equipment on a small rack mounted on the rear. Top speed of 40 mph/64 kmh. [/i] [*][b]UTV: 100[/b] [i]A small ground vehicle designed to transport small crews and field equipment over rough terrain. Can carry four passengers and one ton of field equipment in a small bed in the rear. Top speed of 40 mph/64 kmh unladen.[/i] [*][b]Hovercraft: 1,200[/b] [i]A floating platform kept aloft by four small, high-powered repulsorjets. Gimbal thrust-vectoring nozzles on these repulsorjets make the hovercraft fast and ultra-maneuverable. With a maximum altitude of 20 feet/6 meters off the ground and a top speed of 100 mph/160 kph, the hovercraft is perfect for cruising above rough terrain and dense brush that would bog down ATVs and UTVs. Carries six passengers or two tons of field equipment.[/i] [*][b]Bicopter - ultralight: 1,000[/b] [i]A very small aircraft with two propellers affixed on winglike booms. Pilot is seated in an enclosed plexiglass bubble at the front of the aircraft. Can carry two passengers in open-air seats or 500 lbs/250 kg of cargo over a distance of 300 miles/480 kilometers. Due to its light construction, the vendor cautions buyers not to fly this aircraft in adverse weather or in proximity of large flying wildlife. Unfortunately, both are common in Ember's skies. [/i] [*][b]Bicopter - military surplus: 15,000[/b] [i]A military reconnaissance aircraft sold off by the despot of some failed state on Earth or Mars. Can carry 10 passengers or 5 tons of equipment over a range of 1,000 miles/1,600 kilometers. Delivered with all armaments removed by the vendor, although some weaponry could be MacGuyver-rigged on by a skilled tinkerer.[/i] [*][b]VTOL - training: 10,000[/b] [i]A lightweight VTOL (vertical take-off and landing) jet aircraft built to train commercial pilots. As a training aircraft, it was only designed to accommodate a pilot and instructor and as such can only carry a pilot and one passenger. Because it was designed for beginner pilots, it is extremely tolerant of adverse flight conditions and is remarkably maneuverable. Its pressurized cabin and flight range of 1,700 miles/2,720 kilometers allow this aircraft to reach locations that are simply inaccessible to bicopters. This aircraft is ideal for scouting out far-flung locales.[/i] [*][b]VTOL - cargo: 30,000[/b] [i][/i] [*][b]Dropship - small civilian: 85,000[/b] [i]A small spacecraft designed to ferry passengers and equipment to and from the surface of a planet. Flies under jet power through the atmosphere and then transitions to liquid-fuel thrusters in the upper atmosphere to achieve orbital velocity. Once in low orbit, the dropship maneuvers into the docking hangar of an orbiting starship. The dropship is capable of transporting 20 passengers or 4 tons of equipment anywhere on the planet in under an hour. While the dropship is not capable of interstellar travel, it has enough fuel to reach either of Ember's moons.[/i] [/list] [h3]Defense + weaponry[/h3] [list] [*][b]Semi-automatic rifle: 30[/b] [i]A very old firearm that fires 7.62x39mm rounds. Who knows where this thing's been in the time between its make nearly a century ago and its purchase by the vendor. These weapons are known for being cheap and reliable. Good enough for stopping native vermin or a lone intruder to the mine, but it will not be sufficient to bring down the larger wildlife roaming Ember's wildernesses.[/i] [*][b]Flamethrower: 240[/b] [i][/i] [*][b]Assault rifle: 120[/b] [i]A more modern assault weapon. This weapon can lay down a withering 1,200 rounds per minute. Fires standard kinetic rounds, which are suitable for taking down most hostile life forms on Ember. However, the initial survey team sent to Ember discovered several species of large predators that might only be enraged by small arms fire.[/i] [*][b]Grenade launcher: 700[/b] [i]A large shoulder-fired weapon which lobs a fist-sized explosive projectile 1200 feet/465 meters. There are multiple grenade varieties available, including concussive and fragmentation. While the grenade launcher is overkill for most wildlife on Ember, it is an effective anti-vehicle weapon - not that the vendor would ever suggest it be used against rival mining outfits.[/i] [*][b]Razorwire spool - 1 acre/.4 hectare: 30[/b] [i]A spool of razor-sharp fencing that can quickly be deployed to provide some measure of protection against intrusion by humans or alien life. Lacerations against the two lines of razorwire will deter curious wildlife, but determined attackers will get through.[/i] [*]Electrified perimeter fencing - 1 acre/.4 hectare: 300 [i]A perimeter fence coursing with enough power to fry smaller wildlife and cause serious pain to predators. The fencing draws a lot of power, and if the fence shorts out it's no more effective than a sign that reads "no trespassing".[/i] [*][b]Sentry turret: 600[/b] [i]Twin machine guns mounted on a pivoting arm. A motion sensor keeps constant vigil over a designated area, and can be programmed to differentiate between human and wildlife, or armed to shoot [/i]anything[i] that moves until it stops moving. An effective means of defending a mine or expedition camp, but only as long it has bullets to shoot.[/i] [*][b]Railgun - tripod mounted: 1,200[/b] [i]A railgun uses magnetic force to propel a projectile at incredible speed. Railguns have long been the primary weapon of combat starships, but only relatively recently has the technology been miniaturized to the point that hand-fired railguns are available. This railgun is too heavy and cumbersome to be carried into combat, but it can be mounted on a tripod or a pintle mount in a vehicle. A railgun should have no problem taking down even the largest and most formidable monsters on Ember.[/i] [*][b]Railgun - manportable: 2,400[/b] [i]This railgun has been miniaturized to the point that it can be carried by hand into combat. The ability to easily aim this weapon into the sky, along with the stunning velocity of its projectiles, allows its use as an effective anti-aircraft weapon. If the operator has true aim, this weapon poses a real threat to all but the heaviest aircraft.[/i] [*][b]Radar: 2,000[/b] [i]A miniaturized radar scanner capable of detecting any threat approaching from the sky, whether that threat be an airborne predator, an unauthorized aircraft, or one of Ember's unpredictable storm systems.[/i] [/list] [h3]Miscellaneous[/h3]