I may be pushing it with this, but I hope it's okay. [hider=Orlanth][center][img]http://i.imgur.com/N3ZyZO9.jpg[/img] [h3]Orlanth, King of the Gods[/h3] [hr] [h3][i]Basic Information[/i][/h3] [hr] [b][i]Age:[/i][/b] [i]Biological:[/i] 40 [i]Chronological:[/i] Immeasurably high. [i][b]Race:[/b][/i] Orlanthi God [i][b]Gender:[/b][/i] Male [i][b]Origin:[/b][/i] Glorantha (RuneQuest) [h3][i]Character Information[/i][/h3] [hr] [i][b]Objectives:[/b][/i] Re-enact the Lightbringers Quest to recreate the world in Glorantha's image. [b][i]Temperament:[/i][/b] Possessing of a hair-trigger temper and a love of combat, Orlanth is none-the-less committed to the laws of the Orlanthi, no matter how strange and alien. Their two sacred laws are "No-one can make you do anything", and "There is always another way". He places high emphasis on the tenants of vengeance, bravery, generosity, and honor. [i][b]Affiliation:[/b][/i] The Storm Tribe [i][b]Alignment:[/b][/i] Lawful Neutral [i][b]Background:[/b][/i] Orlanth is known as the son of Umath and Kero Fin, the God of the sky, and Goddess of childbirth and mountains respectively. Orlanth already showed great wisdom as a youth, challenging the rule of the Emperor who ruled over them and defeating him in a series of challenges. It was through these challenges that he won the love of his wife Ernalda. As an adult, he founded the Storm Tribe, and was one of the Lightbringers who brought back the Sun to the world and saved it from death. Suddenly transported to the Array, Orlanth has spent as long as he has been on the new plain attempting to gather the similarly displaced Storm People, succeeding in assembling a tribal moot. [h3][i]Talents and Other[/i][/h3] [b][i]Skills:[/i][/b] [list]Ω Expert swordsman Ω Legendary leader Ω Excellent strategist.[/list] [i][b]Abilities:[/b][/i] [list]Ω Superhuman strength Ω Control over rain and lightning. Ω Biological immortality, meaning he cannot die of illness or natural causes.[/list] [i][b]Equipment and Clan Ring:[/b][/i] [list]Ω The Bag of Winds, holding each of the four directional winds and able to blind a dragon through their power. Ω The Klanth of Orlanth, a wooden baton with pieces of flint embedded in the edge, meant for slaying dragons. Ω The Darkwind, a bag once wielded by trolls, allows Orlanth immense bursts of speed Ω Humakt, God of Death and wielder of the sword called Death, able to kill even immortal beings. (Lawful Good) Ω Ernalda, Goddess of Earth and wife to Orlanth, able to sow fields with nothing but her presence. (Neutral Good) Ω Eurmal, God of Tricksters and forger of the sword called Death. (Chaotic Neutral) Ω Elmal, Loyal Guardian, God of Horses and defenders, able to survive being ripped to pieces so long as he is defending something. (Lawful Neutral) Ω Issaries and Lhankor Mhy, Gods of Trade and Knowledge. (Both Lawful Neutral) Ω Chalana Arroy, Goddess of Magic and Healing.(Neutral Good)[/list] Protagonist Points: 0 Threat Rating: 2[/center][/hider] [hider=The Storm Tribe] [img]http://4.bp.blogspot.com/-xygyEm7ytHo/TzR3SdpjZQI/AAAAAAAAAHQ/DDYJLHKc4Mk/s1600/Ehwaz+Rune.jpg[/img] Leader: Orlanth Faction Name: The Storm Tribe Alignment: Lawful Neutral Universe of Origin: Glorantha[/hider]