I'll list these out in posts per header instead of per hider. Note: This includes fanmade interpretations of some canonical characters or mythology - this is only unique to the story they're in and does not represent the canon in any way shape or form. Care is made to embody the character to the fullest canonical detail/stories they were from. They'll have a respective tag to them but will not be under a specific "Canon" headline. The history from my wiki is dominantly copy pasted alongside abilities. [b]Do note that some character concepts or abilities may be disturbing. Not every image for a reference may cater to anyone's personal tastes, and I only recommend that people 18+ would read the character pages - so reading at your own discretion is advised.[/b] [h1] [color=630460]Flareborne Family (Knowledge Line)[/color] [/h1] The Flareborne-Knowledge line consists of five siblings, perhaps the most notorious being Solar, the Black Dragon of Orihara. As of this edit, Solar and Alice are the only two to have had procreated. The part of the family, imbued with the blood of not only the witch of legend Eclipse Sireane - is also imbued with the blood of her pupil and grandmistress of magic, Patchouli Knowledge. The father was Sogeki "Snipes" Furea. Since Patchouli had dominantly risen the kids whilst Sogeki had left elsewhere, they had took under the family name of "Flareborne". Patchouli has kept her original last name after their father's departure. All siblings have been born out of wedlock. [hider=CANON: Matriarch - Patchouli] [img]http://i.imgur.com/xMTjgsx.jpg[/img] "The power of magic also counts as a science! As such, it's at the forefront upon all time!" [b]Portrayer:[/b] Black Dragon Sol, formerly MysticAlice and Voile Witch (Both not on Guild) [h2][color=92278f] Patchouli Knowledge (No-ledge)[/color] [/h2] Philosopher's Polar North (Nhato Remix) | https://www.youtube.com/watch?v=2Bbyysokz2s [hider=General Info] [b]Race:[/b] Witch [b]Physical Age:[/b] Appears to be mid-twenties. [b]Chronological Age:[/b] Roughly a century and more. [b]Build:[/b] Slender, yet developed. [b]Hair:[/b] Dark purple. [b]Eyes:[/b] Violet [b]Complexion:[/b] Pale [b]Height:[/b] Five feet, eight inches. [b]Weight:[/b] Unspecified [b]Birthdate:[/b] Speculated to be in December, she's lost her memory on her true birthday. [/hider] [hider=History] There are tales of a young girl, the young girl had herself locked inside of her room, whatever books she had read had substituted for school and saved her parents money due to the case of an eidetic memory. Patchouli was born before the time of the first World War on Earth, specifically in London. Compared to her family, she was often captivated by books she'd read in her room compared to playing outside. Ultimately, she had self-educated as she furthered her reading, becoming college level before being a young adult. Later on, this led to an obsession of gathering books to amass a library, something she always wanted to start locally in London. Because of the lack of a substantial outcome, however, Patchouli had quickly given up on the dream, as spending her time inside has made her out of shape and thus, unable to perform physical tasks. The means for income would come to light, however - decades after: as she had a chance encounter with Snipes, a master thief and amateur alchemist at the time. They had later on formed a partnership, however, Snipes in turn, had done most of the work, while Patchouli read up on less-favorable devices. Ultimately, she had been in control of the money, although figured that she couldn't start the idea of a library because it's stolen money. Instead, she let him lead the money decisions after, which he chose to help the impoverished people, but never during the events of a recession, as that would make him not only a target, but people ultimately suspicious of him. Legends of a golden comedy mask wearing man had became synonymous with a phantom thief with his eerie grin. In turn, to help cover up her partner's actions of playing Robin Hood half the time, Patchouli had used her mass of deductive logic to work as a detective for hire, and eventually the constable force, only to have to exercise to improve her physical being and health (she described it as something akin to being put through Hell). Patchouli had turned up with "Blank" searches, her often stoic face being difficult for telling if she had truly lied or even told the truth. Although with many successful cases ramping up, people merely bought it that even the thief could stump their top detective. Aside to reading into the occult books, one of which was stolen by Snipes, Patchouli had taken an interest into looking towards macabre horrors which were homicide cases, eventually, handling the case for Jack the Ripper. During this time, she still forwent any sort of firearms, in use for combat. Instead, she had turned to the use of occult magic. She's already bound a (lesser?) demon to her will, at the guidance of a teacher that had taught her the wealth of magic. After her teachings, she (Patchouli) had accidentally in turn, summoned two more supernatural beings. This time being a pair of sisters from Romania. Patchouli's stoic behavior prevented any sort of claim the older had given her. Despite the older claiming to manipulate fate, Patchouli wasn't so much as intimidated by the case, and had rebutted it with strong cases of wit. Patchouli had then amassed a team of four, ultimately with their help, she got to the bottom of the case of Jack the Ripper, although not without the older sister's help. Jack the Ripper wasn't a woman, nor a man, but a small child with the ability to wield knives with definite precision. The fight was near it's end, where Patchouli could've had the situation costing her life, only to've been saved by the older of the two Romanian sisters. During this intermission, Patchouli and Snipes had went dark after the case, having disappeared off the face of the earth, thought to've retired. The two had actually decided to go into dimensional travel with a third associate. The three had through their connections, eventually formed the Trinity Organization, a group where demons, youkai, and humans (represented by Kass, Patchouli, and Snipes in respective) all alike can work towards common goals, in hopes of furthering the diplomacy between all groups. While the event was widely unaccepted and unsuccessful, Trinity was joined by many sympathizers to the case, and eventually grew in what most would've considered a large cult following. In the result, of course, it had grown much bigger than anyone had thought. In actuality, where she could stay during this dimensional travel? Patchouli had attended to a Romanian estate from the two sisters, and ultimately made it a place to settle down. She had finally used her funds to buy books from all over the world, having made a library out of what was the finished basement. It's said that Voile was massive enough that one could compare it to the size of a cathedral. When she had ultimately scratched her dream, she wondered. What if such a case came to where she couldn't be the one to take care of the library? She couldn't just leave it to Koakuma, her first servant. And leaving it in the hands of the Romanian sisters, otherwise more or less known as the Scarlet sisters now, would just lead it to disrepair due to the various maids doing everything for them. This meant that she ultimately had to raise a family. The thought didn't appeal to her that much then, she was a little young, but for now? It seemed like yet another goal. Snipes was the only man she considered a "partner", and so due to the fact that going out in the open would shock the region, she conceived five children in all, and kept it a secret, even from the Scarlet sisters. It was a well-kept secret for the most part, until after eleven years of raising them all, Snipes had eventually tired out of not only being cooped up in an estate, but now how uneventful and not exciting his current life was. He had eventually resulted to leaving the family that he had known for so long, going off on a grand part of an adventure in a quest to search for immortality. Patchouli was devastated. The first friend she had ever made, the man that she had chosen to love and raise a family with, had left on a selfish desire to prolong his own life and enjoy himself. How could someone she knew turn out to be so hedonistic? The thoughts had tore at her mind, and eventually, she turned to the only true thing she found that was there for her all her life. Books. She continued to read, and read, neglecting her children to the point where Koakuma couldn't even continue to watch anymore. Unsatisfied with the end result, Koakuma had taken the children and had abandoned them (the younger two) or gave them to family friends (the middle offspring and the only son) to raise as part of the family, left with clues to their actual being. Patchouli had resigned to this choice and had never really put anything onwards the idea, instead, she had continued to read her books. Her health had ultimately deteriorated, catching the full brunt of unattended to asthma, which affected her more because her lungs declined in health, as well as contracting anemia. To this date, she stays in her library, reading a book to mask the pain, and eventually forget. Eventually, however, her son had turned up at the estate to find her. The only proof he had was a copy of the grimoire that she had made during her stay in Trinity, having initially hoped to teach her children to leave, so they could learn to love books as she had. She felt something break, let alone heard it. It was like glass, but she looked around to find that nothing had broke. What had truly broke was the mirrors inside her mind going on about the broken dream. Her son, through deductive logic and information given, like a detective at that, had ultimately followed in her footsteps, (figuratively and literally) to find her. While not the most ideal successor, as she saw her ex-partner's face in her son's own, (sans eyes), that aside to her son's wanton violent behavior. Despite this, he's seemingly taken the most to her, aside to the two younger twins, which he had found along the way and saved from poverty. There are tales of a young girl, the young girl had herself locked inside of her room, who could never have imagined herself in this sort of life. And now the girl is a wizened woman, content, and ultimately satisfied with the outcome. She had returned to her rampant pursuit of knowledge and book reading without a somber aftertone, and on occasion, showing glints of emotion to show that she wasn't as lost after all. [/hider] [hider=Personality] She is known to be a very intelligent and clever being, although often stoic. As her last name states she has much more information then most who interrupt her reading. She however is a non-moving fortress of "Knowledge" due to her views on how her vast Library is, and how little interest she finds out in the real world. Yet, she only finds out what is going on outside her Library is if someone brings it to her, or she pummels an intruder out of what she needs to know. It is known that she will do anything to get the information she needs to further her own understanding of something, as such, she is definitely obsessed with the obtainment of knowledge, if it's outside her bounds. She once stated that "I'll simply understand everything there is." if she can't figure out the most important answers. She is also a very dark person. Not as in evil, just rather reserved. Her Library is placed under the Scarlet Devil Mansion. Yet even after making such a trip underground, one has to choose between several fake entrances to get there. She has been noted to have left her Library only twice since her arrival in the Scarlet Manor. Once during a Summer where the well known Reimu Hakurei held an event for all residents, and during a time with an Immaterial Missing Power flowed through her library. She has also been deemed as expressionless. She isn't, yet she doesn't find a great deal of happiness as she reads, nor with intrusions, her past, or those who borrow or steal books not to return them. Her non-plussed face only ever seems to change with her family, and or assistant helping her. Koakuma or "Koa" for short aids her in cleaning, organizing and alerting her "mistress" as she calls her of a situation. Patchouli being the name of a flower, has the mouth of a thorn. She doesn't swear, yet her comments and come backs are highly insulting, and very witty. They usually leave for a long pause after such a well made remark, or the feeling of confusion if the statement wasn't caught the right way or at all. It's said that back then, she showed more emotion than her stoic face, and when met up with her offspring, she sheds the cold exterior, as much as she'd try to keep in. It is only rarely that she maintains the emotionless charade that she puts up, having a bit of acting to her everyday side. Her biggest peeves is not knowing something that was rather easy to have gotten which is a rare occurrence for her and leaves her with more questions as to why she didn't grasp such a topic, and rats. She has been known to call those who snoop or sneak around her such. Another witch known to do so named Marisa Kirisame an inspiring magician willing to learn magic and borrow all the tools needed to do so is no stranger to such a name. Also, none quite know how many books she has, or how long it took her to gather them all, or how such a acre long place can be inside a mansion. [/hider] [hider=Abilities] Patchouli's magical caliber is of living legend, having mastered many fields of magic however - has caused her to sort magic by what day it is. In a fight, however: She's willing to change things up. Patchouli's magic dominantly consists of fire, water, metal, earth, and light magic. She can synthesis the elements as long as they don't cancel each other out (Fire and water for example). Patchouli's greatest card in her arsenal is named "Sun Sign: Royal Flare", which creates an artificial sun that burns everything in it's light and fire - unless Patchouli doesn't will it. Patchouli's magic can be slightly boosted when wielding Philosopher, an Estoc with the eponymous stones inserted inside. Patchouli's mind is also an ample weapon, being a natural with deductive logic, and allowing her to accurately predict when her opponent's up to. She always uses this logic to plan out her next move, only coming to a huge flaw if her asthma attacks straight at that moment. While not being in the best state of health, she is able to dodge back and forth in rapid succession, even to the extent of using magic to afterimage, while holding the resplendent grace in form. This grace also extends to how she casts her spells, even spinning and twirling to pull it off. This shows that she hasn't lost such a big amount of the fitness she had previously held from detective and police PT during the time than what was previously thought. [/hider] [/hider] [hider=Firstborn - Tenshi] [img]https://orig09.deviantart.net/8110/f/2015/192/8/1/yuri_by_lsi8812-d90xra6.jpg[/img] [b]Portrayer:[/b] Lucille (Off Site) [h2] [color=6ecff6]Tenshi, possessor of the Northern Wind[/color][/h2] Stand Unrivaled | https://www.youtube.com/watch?v=HZBw-9VFIjg [hider=General Info] [b]Race:[/b] Youkai (Formerly Auriseld Witch) [b]Physical Age:[/b] Twenty-one. [b]Chronological Age:[/b] Twenty-eight. [b]Build:[/b] Muscular and well-built. Athletic, yet faintly curvaceous. [b]Hair:[/b] Originally violet, although dyed black. [b]Eyes:[/b] Lightning blue. [b]Complexion:[/b] Fair, lightly tanned. [b]Height:[/b] Five feet, ten inches. [b]Weight:[/b] 173 lbs [b]Birthdate:[/b] Undisclosed. [/hider] [hider=History] Tenshi keeps most of her history hidden, although no one disputes the fact that she's the first Flareborne. Following her father's footsteps, Tenshi had left her comfortable at the age of twelve and sought out training about the various regions. Her father had funded her initial training, and eventually demonstration and bets had grown her coffers over the next decade. Tenshi initially offered her services as a mercenary, where her rigorous training had formed her body to that of even past an Auriseld's normal capacity. Tenshi was the only one of two in the set of five that was unable to call upon magic, so such a thing is nonexistant to her manner of fighting. The thought had never bothered her. Within five years of training both her body and wielding her swords, Tenshi became a living terror on the field were she close enough. One sudden movement could end the life of even a confident veteran unprepared for her iaijutsu tactics, which she realized that many were sorely underestimating her. Compared to a present day, back then women were not often seen on the battlefield. Her funds gained had allowed her to travel the lands as a vagrant of sorts, and becoming of age was something she more or less brushed off. Anyone with a sword or any sort of weapon used for close combat had gained her rather wanton requests to duel. It was often the one who moved first in her battles that were the first to lose. Often, she took the swords of the fallen and sometimes even the clothes, selling the latter - and even the former if they had no use to her. Upon her early twenties, Tenshi had encountered her younger brother and chastised him for his choice of weaponry. The duel ended quickly, although with Tenshi opting to break most of her brother's weapons in order to make him lose his duel against her. She had immediately given him a new sword to practice with after, and gave him training that was living Hell for his body. Although it wasn't as long, it was efficient enough to expand his horizons past with what was comfortable. She had also taught him how to treat his weapons with care and to maintain them so his weapons wouldn't be "as easy as to snap a twig with my thumb." The training consisted of stable breathing, but also entering a state of relative soft focus. The training was also done to quicken his hand movements and make them more precise. After finding him to be at least satisfactory, she sent him on his way and returned to her work. To find the undisputed best in other fields to compliment her swordplay and travel with them in the same sense of vagrancy. [/hider] [hider=Personality] Hedonistic to a fault when it comes to drinking and relaxing, Tenshi's mind is usually set to rest mode as she takes the easy course to life. Laziness is a common factor of her, and she is especially crass when she's drunk, aggressively flirting with any girls provided she's still able to make out the statements. Even with a drink in her hand, she can be rather warm and cuddly however. Tenshi's constant laid back behavior makes her not an easy person to get along with. She lacks advanced education as well (having forwent it for perfecting her technique), although she at least has knowledge of more advanced vocabulary. She takes teaching with a grain of salt, and believes that it only does it's job as the effects show. Tenshi is sexist, mainly coming from scores of men she's conquered on the field of battle. She believes men are easy to train because of the fact that they can do the training without any trouble at all. She doesn't apply this same sort of logic when it comes to her younger brother and her father, where she dotes on the former and respects the latter. She dotes the rest of her younger sisters (safe for Leonisse for the most part) and would occasionally spoil them if given the chance. She has a broad taste in women, and as long as they're over eighteen - she wouldn't mind hitting on them as long as they appreciate it and don't voice an opposition to it. Despite her lack of advanced education, however - her wit can be just as sharp as her swords. She can also be as much of a smartass as her younger brother. [/hider] [hider=Abilities] Having intensive melee weapons training, Tenshi is capable of not only using most weapons hands on, but she's also capable of improvising. Her approach to combat is heavily simplistic, usually waiting for her opponent to overextend in order to give them the consequence of making a fatal mistake. Amongst her weapons training, Tenshi's body is trained to the peak of nearing supernatural speeds and strength - and she's able to use her very own life energy to supplement her attacks or even heal herself. She is uncapable of magic or psionicry on the other hand. Tenshi's focus on close combat with a trained eye and a ready hand makes her a dangerous opponent to strike first against. She uses magic swords to compensate for her lack of special-damaging attacks that wouldn't expend her energy. She is also capable of martial arts, and will use disarming techniques to steal enemy swords. Her supernatural being allows her to be resistant to curses placed on items (Albeit not immune). [/hider] [hider=Weapons] [b]Kagutsuchi:[/b] A fire-based nodachi, used as Tenshi's sort of greatsword and main sword. [b]Weapons rack containing a katana and a wakizashi:[/b] Two other similar blades, except with their own elements. Named "Mizuarashi" and "Hyoufubuki", electricity and water based, and ice and wind based. [b]A tanto worn on her sleeve:[/b] An Earth-based dagger named "Ooe" [/hider] [/hider] [hider=Second born - Solar] [img]https://vignette.wikia.nocookie.net/blacknwhite/images/1/1d/SolarChaoticNeko.png/revision/latest?cb=20150417212950[/img] "I'll give you one quick question: are your affairs in order? Because no God shall be seeing the point in saving a scummy [i]Hero[/i] like you now." [b]Portrayer:[/b] Who do you think? [h2] [color=440e62] The Black Dragon of Orihara, Solar.[/color] [/h2] Baccano: Nagai Nagai Yume no Naka no Utage. | https://www.youtube.com/watch?v=BDHXZ4Fjqr8 [hider=General Info] [b]Race:[/b] Witchborne Auriseld [b]Physical Age:[/b] Nineteen [b]Chronological Age:[/b] Claims to be twenty-one, although his true age is ambiguous. [b]Build:[/b] Thin, sleek. All the muscle resides to his lower torso, his upper torso appears faintly emaciated. [b]Hair:[/b] White, with a flame pattern of red dyed. [b]Eyes:[/b] Shadowed Violet [b]Complexion:[/b] Pale [b]Height:[/b] Six feet, one inch [b]Weight:[/b] 159 lbs [b]Birthdate:[/b] Five days from the Summer Solstice. [/hider] [hider=History] The second child of Patchouli and Snipes possesses no proper memory of his childhood within the Scarlet Devil Mansion. Although if sources are to be believed, he had been unpredictable in location. This led to dangerous, life-threatening wandering in which he needed to be tracked down by his older sister. Originally born Elric Flareborne, the being that this individual now goes by the alias "Solar" is purely focused onto being abandoned by his father's own wanderlust and sake of adventure (something which to this date, Solar holds a death grudge against). At the age of five, Solar was taken from Patchouli by Koakuma to a close friend's family under Kassendra Valentine (née Captiveri). After finding her lover was gone, Patchouli slumped into a deep depression and slowly began incapable of raising the other children. After the others in the mansion started to be burdened, Patchouli, fed up and in a sense of hopelessness: split the other four siblings away from each other and had abandoned the twins and Solar in just about the same area of focus... but far apart towards where they could not find each other, the middle child, in turn, was unknown. Solar was risen under the Valentine while being immediately told that he was in no matter of any sort of relation to the family, the only other kid being taken in by the family was Lenseirus - a street urchin with a bad attitude and a troubling history. Raided in his youth by Kassendera and her two daughters (Now Lovely "Rose" Valentine and Golden Rose "Goldie" Valentine respectively), Solar was risen to be a killer and assassin through nature. This was balanced out with a sense of professionalism and a basis of love present, and he was informed that such skills should be dominantly used in self-defense and as a style of work. The patriarch Veniterak Valentine objected to them taking care of a "mortal", but later went ahead with the idea - having had plans. It was at this time that he gained the nickname "Solar" (which had been immediately an alias later on in life) from his natural aptitude for pyromancy. Solar's tongue found it difficult to initially pronounce English, and was more naturally inclined to speak under Japanese. This became his basic form of communication in only short, broken sentences. Lack of coherent education had led to Kass being the one who could vaguely understand him. During his time with the family, Kass would train Solar to use European swords, mainly that of the lighter category (Cutlasses, shortswords, rapiers). Rose and Goldie would educate Solar proper etiquette and English to compensate for his lack of communication. Rapiers, sabres, and estocs later on became Solar's preferred choice of weaponry in his youth, amongst throwing knives. General lower body training was given for Solar to be able to keep up with general footwork, whereas light weaponry became a focus in usage for his weaker, slimmer frame. After taking combat education, Solar's teaching had slowly switched from basic usage to military doctrines. An odd sort, whatever freed-up time he had was spent to learning how to play chess and other methods of strategy to Kass. Strategy had been more or less second nature - especially when it came to slowly breaking an opponent down to nothing, or exploiting their weaknesses. Later on he would then go to playing tabletop games, more often than not by himself. It's been reported that about the age of thirteen, he started to create his own scenarios instead of going by one that a book has given, using the miniature pieces. Although quite the peculiar way to spend free time, and said boring by most- it's may've what led to Solar being rather intelligent and definitely cutthroat. The general interest is known to carry on today, with Solar's erratic manner of thought and unusual tactics complimenting his combat. However; all good manners of nature had come to an end. Rose and Goldie had both suffered a MiA regarding their parents, who had protected them from an avalanche while vacationing out. Having to suddenly rise up to responsibility, the two had to complete Solar's training and raise him with the assistance of subordinates under their command. This led to a massive power schism within their respective government, which basically meant that Solar would more of be left in the care of Rose's friends and servants more often. It isn't long until Solar's training would ultimately be put to the test, and he'd be given his first assignments. Such in particular regarded the "disappearance" of certain powerful figures who'd take advantage of the absent chairs. Over the next two years, Solar, now able to speak widely coherent English, and having completed his training was integrated into Rosaline's present army. Studying further to magic, Solar had applied his arcane theories to other forms of magic semi-dominantly focused upon the occult variety. After one more year, he had mastered the ability to shadowform. As a result, this had allowed him to carry out his hits and receive his dead drops without much suspicion. Now fifteen and doing a routine check-up on another world that was linked to Rose's current area, he had unknowingly found two younger twin sisters out on the street. The younger one having tried to make off with his wallet. After confronting him, she pulled a rusty kitchen knife and pointed it, claiming to've killed seven grown men with it. Solar: being raised on the premise to not be easily intimidated, wasn't impressed at all. "You've much to learn about killing people, then." After easily disarming the younger sister and kicking her to the ground, he rose her back up, only to get a few punches to the face. The two had brawled in the alleyway as the older sister would watch, frightened out of her wits and teary. It would take her crying for the two to stop as she said she felt some sort of familiarity between the two. They stood down, althouh the two would stare as electricity literally sparked from their minds, colliding. After the scuffle, the younger sister had noted that Solar's skill set was like a foul mimicry of "what seemed natural to her. After realizing this, the three started to think more and more. It couldn't be possible that they're connected, right? They shared things in common, similar hues in eye color. White or silvery hair. Pale skin. By now, Solar had the funds to eat like a king and book hotels for a time - but he was never too sure. After asking their names, the younger one noted her name was "Alice", and the older one said her name was "Selena". Solar opted only to give a nickname to the latter, finding Alice simple enough while taking a bit more of a shine to the latter's more (initially) gentle disposition. After getting the findings back from Rose's forces, the three were related as direct siblings. Rose had to then dispel on towards why Solar ended up in the care of her family - yet the younger girls ended up on the streets. He was informed that his mother had founded an Organization of legend with his adoptive mother and his biological father. Trinity was the name - and it was in some manner of disarray. Now that knowledge of Patchouli's children being a reality amidst shallow rumors were present, Rose saw it as an opportunity to not only surge the manner to it's strongest really cry - but took it as a means to continue the work of their respective parents forward. To become worthy inheritors of part of the broken ranks and to send the various worlds a message. That the Organization was back and better than ever, of course, that would take time. The rival organization, Genesis - was known to be more powerful than ever. Solar had used most of his funds from dead drops to commit his younger twin sisters to education in fields of their choosing as he had gotten busy. The first assignment? Bring Genesis to it's knees in a world that would've been it's home. Solar was assigned with four veteran Wardens (Trinitarian Commissioned Officers). Solar's respective teammates consisted of Lexington Thompson, a proud Scottish-Irish man with a candid spirit. Glen Forscythe, a mercenary by trade but a Trinitarian by heart. Silvanteras (Silvan) Caradhras, a knightly sort with an unparalleled sense of duty and conviction. And William Copernicus, an Englishman with a large fondness of aviation and naval forces - the last having high hopes in starting Trinity's own naval forces. The forces were small, yet powerful enough to create large amounts of havoc in waging guerrilla warfare. They were constantly on the move through Solar's use and knowledge of deceptive movement and teleportation magic. Once they had created havoc, they simply laid low by visiting other worlds and seeing if they could rectify problems while keeping themselves hidden from the gaze of Genesis. Solar even having impersonated alternate versions of himself, even when they're dead. This was used to carry out hits in other worlds as a sort of "Downtime" while still keeping his skills sharp. The work succeeded, more and more. And eventually what became known as the illustrious "Warden Team One" and a grim legend to Genesis, Solar and his teammates took it as a thorough manner of accolades - despite the infamy. Eventually the team even grew one more as Silvan had risked life and limb to save a persecuted Cleric in Genesis' ranks, Larxene Du'vent. This ended up filling a major hole in the team as Larxene was capable of healing magic and remedies. The gentle, peaceful soul had shifted the mainly tense, outlaw type of feeling which the team had. Solar continued to stir trouble whenever possible, although that slowly decreased from Larxene's general lack of a desire for combat (although she will fight if necessary). The team had made legendary achievements. And Solar's "internship" and Larxene's "conscription" had earned the both of them promotions, Solar more so than Larxene over his year of work with what would be known as the "Trinity Organization". Soon enough, Solar was delegated out of a result of proving that his training held merit - along with his bloodline: to start a new part of Trinity. Silvan was the only other one likewise delegated. Glen had gone his own ways of usual Mercenary habits whereas Lexington and Larxene had both followed under Solar's direction. After leading his own Warden Team as Trinity's ranks had swelled from the living legends that was "Warden Team One". The number was retired and said team doesn't have much to do with one another as it did over it's previous year of work. Twelve other unspecified teams had formed, and Solar was eventually placed in command of "Warden Team Fourteen". The team was arranged to have Rosaline and Goldie as members, but also new faces. Including Lucien Clairdelune and Violet Loveshroud. Solar would make powerful enemies and overcome them through their lack of experience, even in life or death measures when Violet had been put in critical condition from what could've been a fatal blow to the back from an axe. Solar treated the team as his personal charge, and would go into a blood rage in the case any were to come into critical harm. In response to enemies that would just never die on the other hand, either through persistent resurrection or other means: Solar would formulate a way to just kill them for good and be done with the sort. Having a lack of being deterred, Solar continued to recklessly take on most challenges, only to be humbled. The woman who did the humbling would no less be his eldest sister, now a traveling vagrant who had took on all challengers. Solar's swords had lied dominantly broken (safe for an artifact weapon pilfered from Genesis' vaults) as the woman opened her mouth, "I had watched from the shadows and lied low. But this won't do. Your manner of combat is refined - I'll allow that. But your style of combat. Look upon my arm. It hasn't been touched for decades. And you cut it up well enough. But don't you feel that sense of familiarity. Don't you feel your own heat being able to call upon my blood?". Taking a slight absence and leaving Rosaline in slight charge, Solar had spent the rest of his fifteenth year of life in training under the enigmatic woman. She had taught him in how to use the artifact weapon and explained it to him. It was specifically a katana, and he'd do much better than to "use flimsy lighter weapons while there's a much better, more durable weapon in existence." Warfare is said to never change, but the technology used for it was never unfamiliar to Solar as well. The Trinitarian military had taught him at least a standard knowledge of firearms, and the training under his eldest sister's guidance had quickened his reaction speeds and dexterity to new heights. The training was rigorous and harsh, in where any time Solar was knocked down - she demanded and bid he stood up once more. He wasn't the only one being taught in combat, as well. Solar would come back after a year, faintly unrecognized as his hair had grown out. His clothing became a lot more sophisticated and practical than casual, his tastes had changed. Many people wondered if it was the same Solar under any pretext, although it'd take another fight for them to realize that while the style of combat and a direly needed lesson was present. He had truly never changed. In his absence, the Trinitarian Honor Corps was founded, and they were termed the "First Oriharan Regiment". What would now be the Proving Grounds had spread into a sprawling metropolis over the years and under Solar's control for the next year. Wars were fought and trials were had. It isn't until another year of fighting in which Solar had solidified the city. Many had flocked under liberation from Genesis to serve under the legendary rogue of the first ever modern Warden team. In the midst of the downtime of this higher responsibility, Solar had tracked down his Mother and had reconciled despite the abandonment. Solar kept the grimoire which he had kept since birth as a manner to learn magic. He claimed it was a book long overdue to be returned to the "Voile Library" Upon finding the location where his mother has stayed, the family's dominant trait was known as a lust for knowledge. Although nothing captivated him more than the legends of Japanese mythology, Tsukuyomi. And eventually what he started - the "Lunarian Republic". Patchouli has only heard stories of what would be the one woman to captivate Solar's interest: Yorihime Watatsuki. A married woman, tons older than Solar in turn - although that didn't deter him. Hearing her take on what would've been the best warriors in Patchouli's region without so much of a problem. He wasn't sure what to feel. He wanted to meet this woman, and maybe learn more about this Republic. The Oriharans sorely needed allies, and all they had were only future weaponry being in development. And none of what they had was particularly modern until Orihara's war in the later years. So he devised a plan. A scum-sucking plan at that, he'd come off as not an optional ally. But a necessary one, he had succeeded, although he said that his motivation for the alliance wasn't only to cover both sides' weaknesses in war. Ultimately, it was an ultimatum. Artifact blades were only so strong, but if he's to become a legend. Then only a legend would need a legendary blade. He found the perfect sword, only problem? It was a Lunarian treasure. Yorihime had wielded the counterpart, so he figured he'd prove his trial through combat. Initially meeting the woman was rough, and she saw him as arrogant. Once more, he was humbled. Beaten and sliced enough to be in extensive care, and placed in the infirmary. What would've been traumatizing only made him fall deeper in his infatuation. Was it masochism? Certainly not. Since his encounter with his older sister, Solar had took it as a further challenge. He pushed his body to the limit to merely move, even if it meant death. Whatever wounds that had opened were cauterized through use of pyromancy. This both concerned and impressed the object of his affection, although was revenge for basically coercing an alliance - Yori had plotted with her sister as a means of payback. And what further one than to create a relationship, and devastate the father? All while giving the Lunarians the ultimate manner of defense. Solar's arcane aura was pure, and that could be well put for biological daughters and sons which could be merely loyal to the alliance. Yori had divorced her husband already, and she knew how cruel romance can be. How about giving him a taste of reality? Solar remained oblivious, although the plan never came to fruit. Fascination with the outside world alongside Solar's general, friendlier behavior made the plan easier. But the plan became harder to impossible as the time spent had created a strong bond. The result was immediately furthered by Oriharan's first war within this time frame. Solar had performed necessary cruelties, but did it in the sake of survival and protecting his own. Yori had questioned this cruelty as Solar's brutal war waging had resulted in the loss of life (Something completely never seen from the Lunarians, who remain immortal from Tsukuyomi's blessing). Throughout a year's worth of warfare, some hardship. Disagreements and discoveries, the two had turned out to be a rather well fit couple. Later, the passions that burned bright and brought the Lunarian Republic and the Oriharans through the war had actually improved relations (at least for the liberal side of the Lunarians and their underlings, the Lunar Rabbits). Solar had ignored these passions for the most part safe for one event, which his beloved was absent for a week. He had awoken to a most peculiar sight. A girl who looked similar to him and Yori. Alarmed, he jumped out of the couch he was sleeping on and was informed that the child was indeed theirs', and that it defied all manner of biology. The child was completed from Yori's divine power and usage of both of their DNA. Two more were kept a secret for now, as it took the woman a lot of power. This child had the perfected body, whereas the two prototype "older sisters" had lacked stable souls for the time. Eventually, the rise of such had became in itself, like a folk tale. Solar's pyromancy and preference of the color black. As well as after the series of wars that Orihara had fought gave him a reputation. He wasn't referred to as simple "That rogue" and the like. But his many achievements and manner of combat gave him a title. "The Black Dragon of Orihara." And the Dragon did indeed take flight. Within the next three years, the relationship had furthered. The "prototype" daughters were "activated", and then also a reality. Despite his general lifestyle and his past, Solar had turned out to be a rather good father figure - provided the children were made the same way as the "perfect" first that Solar had initially met. This was made easily through use of both magic, and divine power. And sustained through technology. His wife, in turn was called the "White Dragon." A being bearing the name related to the sun, and a woman hailing from the moon. It became a wide story, and through their children - the two had eventually wed. And many think the Black Dragon might just have many more achievements to come. He's regarded as Orihara's best in spirit (Although not it's completely best fighter), and is seen as overall the city's dictator and leader. By now, Orihara has advanced technology and just the same sophisticated uniforms. The rise of the Black Dragons had been upon it's respective area, now known as Kagerou. [/hider] [hider=Personality] Having the nature of a cool-headed tactician and a cold-blooded assassin, one would think that Solar only knows to be constantly cruel and by most extents a "monster". Although getting to know him in person would tell a lot. Unpredictable by nature, Solar's nature is constantly deceptive unless he's with his own kind - Family or Oriharan alike. He possesses a rather acerbic wit and has dominantly cynic views on what is considered good or evil. If you were to ask him a question, he'd say that neither good or evil exists. And heroes and villains are only a simulacrum of everyone's minds. If you were to look at anyone, you only judge: and as a result, Solar would argue that it doesn't matter whom people are - and their motivations are no doubt, sometimes selfish despite their "Hero' or "Villain" status. This nature comes from supposed "Noble" targets being the scum of their realm, and even "Heroes" who had tried to kill him. The foulest of which had been known to be "Heroes" to all, yet would take advantage of a poor maiden if she wasn't feeling up to it. As such, he writes off "Good and Evil" as a meaningless way to think about things. People are people, and an individual is instead defined by themselves at their best and worst. Solar's worst being the outright cruelty and lack of mercy he'd show to most enemies that he deems beyond redemption. The biggest case to support this in where he burned an enemy's kingdom to the ground, killed their best friend in front of them - and ruined their marriage on top of it by opening the husband's eyes to the enemy's threat to him and their child. He views cruelty as a necessary case to discipline. This doesn't mean he's completely heartless - however. He doesn't show his children or his subordinates the same discipline. A leader by example, Solar inspires his own troops and is near fanatically worshiped by his daughter Lorelei for his better traits. While not the most passionate or sensual lover in the world, he offers his homunculi children with outright kindness - taking his heart to heart with his mother as a lesson. His warmer side initially started to poke when he allied with the Organization and then became part of it, particularly towards his younger sisters and Larxene. Solar often masks the warmth behind his professional side and even a sense of insecurity. It's also known by closer relatives that while Solar is occasionally fond of his handiwork, he also doesn't always enjoy it. On a mindset basis, Solar is a joker by the basis of a lack of taking most things not as seriously (and uses this mockery to play the enemy right into his hand). Although he's a romantic in basis, he views love as a weakness of sorts as well. He's a heavily tactical and logical thinker, but such things can get in the way of where emotion would fare better. From how he's been taught at a younger age, it would arguably have been a case where cases of sociopathy could develop. Although never a confirmed portion, Solar could more or less be considered a very high-functioning sociopath due to his worst traits that are alike to cruelty - but count more as warning signs and traits. These traits have mellowed out later but still occasionally come into play; possibly from Yorihime's intervention and sort of low-key "rehabilitation". People are often taken aback by how much the esteemed Black Dragon would treat things so casually. Sadism, as well as being a pathological liar, able to twist words around and bend them to his advantage. This means he's very proficient with doublespeak, and could even create new identities on the fly. Amongst this "Criminal creativity", he only makes up aliases for himself - rather than different identities to masquerade by. Whether or not someone notices depends entirely on their perception, rather than outright a telling sign that he is. However, Yorihime seems to be able to completely spot whether or not Solar is lying, which means that she might know of his telling sign, which no one else has. This is often the only thing that strains their relationship. As Solar might lose his own sense of identity. In occasional moments of where he loses hope, however.. It is safe to say that occasionally, Solar lapses into apathetic behavior and depression. A soldier wouldn't see it, but his children and the missus are one of the better things to happen to him. Fierce and protective natures would be a thing towards him. Without the Oriharan, Solar would arguably be nothing. Although without Solar, the Oriharan would persevere. Solar also treats his siblings with the same love as he does his own daughters, although on a less doting scale (safe for the twin sisters). The only direct family member who doesn't receive this is his father, whom Solar would kill on sight should he ever see him. Which alludes to once more, his more vicious side. He treats friends and soldiers much more warmly compared to strangers and definitely enemies. He will converse with strangers if they do interest him - or join him in his occasional wanderings. It's often that those that do travel with him may end up joining the Oriharan if they have no other group to belong to. He holds a large amount of care to his own, and will do his best to prevent them from having their light snuffed out too soon. He does view casualties as a grim reality in his line of work, although when going against the enemy. If getting them to change their mind doesn't work, then he won't mind having those poor bastards die for their cause. Occasionally, Solar gives little quips of being a deadpan snark. If he finds something wrong with something, more or less he'll make a snide comment. [/hider] [hider=Abilities] Rigid training has allowed Solar to easily make little to noise upon his movement, allowing him to even sneak past sleeping dogs at least fifteen feet away. Intensive study on the other hand has allowed him to be a dangerous magic user, and a cutthroat tactician. Simulations were nearly perfected from the working cogs of his mind, and these are extended to Solar directing his soldiers in order to minimize potential casualties. His tactics when used, taught, and adapted showed a rough increase of survivability of the Oriharan troops. With a small force, he's capable of taking out up to four times as many soldiers, and potentially an enemy base. Engaging in battle with him is not only just merely fighting, but it's a grand scheme of strategy where the greatest strategist will see the end in success. Psychological manipulation is one of Solar's clauses of strategy, knowing his foe and getting inside of their head would give him a wide advantage over how they'll react. Once inside, he'll manipulate his opponent to performing desired actions - and he'll hit them with the appropriate countermeasure. While overall a technical jack of all trades, this lies in Solar's biggest advantage to fight. An uneased or an enraged opponent is much more easier to fight than a level headed one, and saying just the right words or insulting them in just the right way will make them lose sight of what he's truly up to. Solar believes in a "Anything goes in love and war" state. And dirty fighting via this manner (and others) compliments his overall strategic style. Combat wise, Solar is capable of wielding lighter swords with utmost proficiency, most of his skill running in light sabres, estocs, and katana. Solar is also fond of using balisong knives and throwing knives, as well as firearms (and in even rarer cases, explosives). He knows how to maintain sub machine guns, handguns, and sniper rifles - although he can't modify them. He often leaves modification to Alice and Selena's work, and focuses on his gunplay and marksmanship when it comes to wielding such weapons in the latter case. The becomes all the more dangerous for Solar also dabbling in magic, and learning at a young age has matured him into a deadly fighter. Solar's training in firearms had allowed him to have a second nature hand-eye coordination. Solar takes slight essence from "Glass cannon" while not being complete being glass cannon. He can take slash wounds well, and special-themed attacks are easier to blow off than physical, bludgeoning ones. Solar's lightweight and wiry frame possesses unnerving flexibility. And his strong lower body allows him to create flashy and acrobatic - nearly dancelike moves. His main manner of defense is particularly by seeing what his opponent is planning, and dodging out of the way. Solar's assassin training has made his reaction speed go to peak values, and he has one which can go to a superhuman level of 0.14 seconds. He's capable of altering his perception of time to where things occur slower to him (and thus easier to job) to take this up even higher. He cannot use this for extensive periods of time, however. Magic wise, Solar has mastered pyromancy (heat energy magic). He's capable of creating not only fire, but electricity as well through thermoelectric clause. Solar's fire takes on an initially white, then ever since his adulthood: blue hue. His electricity on the other hand is of a purple color. He also has some knowledge in umbramancy, and can shadowform into an opponent's, or an environment's shadow. He knows very light, beginner's level cryomancy (which often he can only really use to create mist). The only other fields he knows is some time and space magic, where he can at least teleport, slow down his perception of time, and afterimage. In cases where if he's allowed to build up enough mana and is allowed to channel it, he can stop time. Although only with the assistance of his Chronosabre. Solar's magic is regarded unstable, particularly with his pyromancy: and as a result can be highly explosive. [/hider] [hider=Weapons] Chronosabre: A prototype Oriharan weapon which requires knowledge of time and spacial magic. The weapon is unique in which it takes the form of a large pocketwatch, and can form it's hour hand into a handle and minute hand into a blade which can shapeshift into any form of weapon - often the wielder's preferred weapon. Yuguretsuki: A legendary Moonblade in the form of a Katana. Rumored to have once been wielded by Tsukuyomi and a Lunarian Republic treasure and a counterpart of the Watatsuki family sword which had been passed through millenia. Yuguretsuki had a protective obsidianate coating in the blade and cast over it, although Solar's extensive heat usage had deformed the obsidianate folds in the blade. Inside of the folds is an even more powerful ore - lunasteel. Obsidianate coating was fully removed after the third or fourth Aetherium tournament, after Solar realized that heat could be used to exploit a weakness in obsidianate (whereas lunasteel's melting point was significantly higher). The sword gives Solar benefits which increase depending on the moon's phase. These include: Magical damage to physical attacks, overall speed boosting, as well as faint regeneration. The sword glows with Solar's arcane aura, and gets to it's brightest in the case of a Full Moon's eclipse. Midgardsormr: Replacing Solar's Retribution (And Smite before that), Midgardsormr is a black handgun named after the legendary dragon. It's ammunition is custom-made explosive tipped .45 ACP-AP rounds, and boasts incredible stopping power. The clips dominantly consist of eight rounds before needing to be reloaded, and was considerably useful in Solar's last year of Orihara's originally assigned location before it's migration. The wounds created from the rounds can be enough to sever a limb from smaller lifeforms. And leave larger lifeforms (like a Human or an Auriseld) bleeding out. The handgun's long barrel helps to dampen the recoil Solar would receive from firing them. As with Nidhogg and Tiamat below, Solar's personal firearms respond to his magic signature, and will only fire as long as it's wielded by him, his younger twin sisters, or his wife using her left hand. Nidhogg and Tiamat: Dual revolvers, both use custom-made .44 ammunition, but they can only handle different types. Nidhogg is capable of using armor piercing incendiary rounds, whereas Tiamat uses an explosive-tip that is linked to most of the bullet released. Tiamat is capable of creating much more severe wounds, whilst Nidhogg can end up cauterizing the wounds if the incendiary procs. The overall heat of the incendiary round released would allow Solar to take advantage and use his pyromancy to "jumpstart" the fire left from it. Both have seven shots. Black Ace: A balisong used for deceptive throws and a link to his wire gauntlet, a gauntlet which uses microfilament wire attached to it to give an opponent an unexpected electric shock or taze. Allows Solar to play mindgames and close the distance using electromagnetism, or to provide a quick and easy nerve-destruction of the target using electricity. Provided the wound is deep enough. Wounds created from this weapon are deep, and may require treatment before the opponent bleeds out. Black Joker: Formerly one of Solar's main revolvers and now a hunting revolver. Used custom-rounds and possesses a six-shot chamber. Uses .44 magnum cartridges, and lacks a scope (safe for iron sights). It's a bit more elaborately engraved. Jery-rigged Mosin Nagant: A Mosin Nagant which has been converted to a psuedo semi-auto in it's later year. Uses the standard dreaded Trinitarian bolt ammunition, and is Solar's sharpshooting rifle. Has a detachable scope and integrated COMLink functionability with it. The loading mechanism has been completely changed to a double-action, self-feeding and loading format. Upon loading a new clip, Solar would have to start the loading process as any other semi-auto would require: By cocking the gun. Crow Sheath: A specially made sheath after Yuguretuski's original sheath had broke in a training match. The sheath's "crow feathers" act as a sort of blade catching and parrying device, allowing Solar to gain the advantage if an enemy's melee weapon or hand gets caught in the sheath's blade feathers. The sheath is an Alice-Sellie special, being a shotgun sheath. While not a literal shotgun, it allows Solar to pull a trigger and user his magic to propel Yuguretsuki's pummel into someone's stomach, mainly to know the wind out of them. He does this often within close range, using the gun shot sound to startle the opponent (thus making them let their guard down). And the pummel to knock the wind out of them. Solar can plan his movement accordingly, catch the blade, and strike quickly to make a quick lethal blow. Obtained weapons: Any SMGs, Sniper Rifles, or pistols Solar can get his hands on can be used by him. He also won't object to using an enemy's weapon against them if he ends up taking it. He'll prefer his own, though. [/hider] [/hider] [hider=Fourth and Lastborn - Twins: Selena and Aliciara] [img]https://cdn.discordapp.com/attachments/257743833373081601/356615033696026624/unknown.png[/img] "Ye~s? Need anything~?" "Welcome..." [b]Portrayer (Sellie):[/b] Black Dragon Sol, ALesbianAgainstAntartica (Off-guild) [b]Previous Portrayers (Sellie):[/b] BitByte1214, PrettyLittlePsycho (Off-guild) [b]Portrayer (Alice):[/b] Black Dragon Sol, Lillyflower (Off-guild) [b]Previous Portrayer (Alice):[/b] MysticAlice, Dovelyn (Off-guild) [h2]Twins [color=ec008c]Selena "Sellie" Flareborne[/color] and [color=00aeef]Aliciara "Wonderland" Flareborne[/color][/h2] Durarara x2: Toritate Rhapsody | https://www.youtube.com/watch?v=Mc9nYNruWzk FFXIV Stormblood: The Lochs (Nighttime) | https://www.youtube.com/watch?v=Cdppk3_HhNs [hider=General Info (Selena)] [b]Race:[/b] Auriseld Witch [b]Physical Age:[/b] Fifteen [b]Chronological Age:[/b] Eighteen [b]Build:[/b] Mousy and somewhat slender (Albeit bottom heavy) [b]Hair:[/b] White to faint lavender [b]Eyes:[/b] Crimson [b]Complexion:[/b] Pale [b]Height:[/b] Five feet, five inches. [b]Weight:[/b] Unknown (When asked she sarcastically replies with "sixteen pounds") [b]Birthdate:[/b] Seven days from the Winter Solstice [/hider] [hider=General Info (Alice)] [b]Race:[/b] Auriseld Witch [b]Physical Age:[/b] Nineteen [b]Chronological Age:[/b] Eighteen [b]Build:[/b] Lithe and slender (yet busty). [b]Hair:[/b] White, some parts dyed pink. [b]Eyes:[/b] Azure [b]Complexion:[/b] Fair [b]Height:[/b] Five feet, five inches. [b]Weight:[/b] Undisclosed [b]Birthdate:[/b] Seven days from the Winter Solstice [/hider] [hider=History] Despite the always smiling pokerface that Sellie's capable of giving, one would ultimately assume that with such a face - her life must've lacked diversity and action. Thus, she's seen as one blissfully ignorant. Although historians and philosophers have begrudgingly worked together to find an answer towards one thing. What makes a Sellie? They had to draw the lines, and simply - A Sellie would be made through some rough hardship in a one year slump towards poverty, with nothing but her younger twin sister at her side. The bond created was stronger than diamond itself, as the two sisters had understood each other on a completely grand scale. Selena Flareborne is the fourth child of the Knowledge-Flareborne family, being Alice's older twin sister. The two had rather sharp minds when they were young, and they vaguely remembered their parents at the age of three - up until their abandonment. Selena and Alice were found on the streets by a woman running an inn of renown, ran by attractive housewife-esque women. There were initially plans for the two to be raised amongst them and to become part of their "family". They were educated, fed, dressed. They had done chores since they were five, and had lived at the Inn for a total of seven years. Both girls were taught how to sew, Selena was taught how to perform with a violin. Alice was told how to even weave clothing and stitch any holes together in a barely noticeable fashion. However, as with good business goes: there will always be something to try and drive anything good under their heel. The women were approached by a man who wanted to convert the Inn to a brothel during the night, the leading matron had refused. The man responded by spreading rumors, creating stiff competition, and blackmailing. The matron had never broke to the last, although the two eventually ruined the once good reputation of the illustrious inn, tarnishing it. Soon enough, the Inn had ran out of customers, and had to go out of business. The man from before had bought the inn, although changed up management. Alice and Sellie were given an option: Serve as it's illegal option for clientele, or get kicked out. They were kicked out, taking their belongings with them as they had gone. Selena had fear for the road ahead, although Alice on the other hand rationalized the situation and had schemed a plan for revenge. The girls had to live through stealing others' property. And taking what could be offered. Sellie was able to make money off of violin performance until the strings had broken from lack of tools for maintenance and wear down. Alice was able to convince a chef to keep himself from throwing away a knife and to give it to her - citing that she wouldn't mind any durability to it. Using whatever money they could pilfer to avoid the coldest winter nights and move from place to place. They moved stealthily, and whenever they stole or committed anything else illegal - they'd wear black cloaks (made from whatever dark cloth Alice could scavenge) to disappear within the night as well as to hide their faces. Being the most unlikely pair of criminals in looks from Sellie's timid behavior and Alice's togetherness in providing for her sibling, they were often overlooked by the police. Those that were more suspect of them were usually imprisoned for something they've done. Some would come for revenge for their actions, for either stealing from them or somehow landing them in prison. Some even noted making the two girls "pay out of their hides", although Alice's preparedness with a knife and innocent helpless look would catch any would be attackers offguard. As a result, the two would keep moving at their own pace; although eventually they came across a man who would be more prepared than them. The man had easily disarmed Alice, and the two had spilled into a fistfight in an alley. Selena would cry out and beg for the two to stop, although they only would after getting a punches and kicks in to one another. Both girls took note of the man looking rather similar in appearance. The man wasn't set to kill Alice, although he did say that now that Alice tried to steal his wallet: That he'll be doing something about it. He at least allowed them to sate their curiosity in turn, and had both sisters and himself DNA and blood tested. After confirming that he was their brother (who now they know is a bit too young to be a soldier), he noted that he was too busy to take care of them. He gave them an option of a large array of textbooks to read off of, all of it coming from a majority of their brother's money. The topic agreed on was mainly Engineering - of the automobile, weaponry, and explosive varieties. Sellie had also took it one step farther and got a textbook on marketing. It's said that the aftermath had caused a drastic one-eighty shift, whereas any timid behavior had then disappeared and was replaced by a confident, more cheerful and lively set (complete with a pokerface smile). Alice on the other hand, had followed likewise, but with a textbook upon wilderness survival. They balanced this with education from the Grand City Academy for military training later on, and they were taught marksmanship (with Alice having an unusual choice compared to today's conventional warfare: a bow). Both sisters became rather proficient snipers. Eventually, their brother visited them with a solemn look. He explained that while they are training, he has to carve into them and brand them with the same type of wounds and brands that he got (although he was ultimately a bit gentler compared to his deeper, heavier scars). The end result cause Selena completely silent and losing her pokerface for just a few days, before going back to it - although it was ultimately assumed that she was distraught in wondering why her brother would willingly hurt her for her own good. Alice had received her own without much emotional trouble. Later after their training, the girls were allowed to accompany their brother on his missions (sometimes with just the three of them), planting bombs behind the scenes as Solar or Warden Team One had gained Genesis' attention. When given the signal, they'd detonate high yield explosives at areas of strategic importance for the Templari, using their previous lives as thieves as experience for stealthy movement. Soon enough, the end result would be driving Genesis outside of Kagerou for good; thus allowing their brother to make his move and found Orihara. The eager soldiers who had joined the Organization in Kagerou from the First Warden Team's actions had then became known as the Oriharans. Alice and Sellie had then returned to their studies for a time, before starting up their munitions business. They had no respect for patents and illegally modified various weapons, gaining new clientele in the process: The Kagerou Tengu Mafia (Kagerou-dan/Kagerou-kai depending on the group talking about them.) After gaining a black market footing, the sisters had worked with their new friends and Solar to eradicate any presence of Genesis still present in Kagerou. The sisters (specifically Sellie) had learned from the Kagerou-dan in lessons, playing dirty to their competitors in order to run them out of business. Eventually, the sisters got rich enough to hire workers. Granted, any worker who tried to lie a hand on the sisters usually got punched and terminated, not in any specific order. Likewise for would-be customers. Those caught embezzling however, were usually peppered into swiss cheese by Selena. That, or given a near instantaneous death by Alice compared to her sister who'd rather let them bleed out. Their histories as thieves had also allowed them to create very effective countermeasures towards anyone who'd try to make away with their merchandise. The most brutal method would be tasers that respond to any hand that isn't Alice or Selena's magic fingerprint index. After driving all of Genesis out of Kagerou, the sisters had set up a base of operations within the taiga forest that is near where Orihara has been founded. And it's to this date that their munitions company serves the Oriharans and their allies, along with the Kagerou-dan. Give or take a few years, and the munitions company has became the monopolist for almost anything that's a weapon in Kagerou, facing only competition from Lavi's Yukiriva Corporation, and Masquerade Labs. The companies have had run for such a long time [/hider] [hider=Personality (Selena)] Having formerly been timid out of all things, Selena is shown to be fairly childish, and tends to go upon life in a carefree manner. She also, however, possesses a slight sadistic streak, such as laughing to herself after shooting someone in the back three times that has threatened her brother. Despite a seemingly selfish and pokerfaced nature, she's perhaps the most compassionate and loving sibling from the whole group. This leads to her being very protective and loyal to the point where she's willing to sacrifice most things or even commit a crime to protect them. She also has a habit of saying things within a sing-song manner and tends to hum every now and then. She's known to love Alice the most out of her siblings (rumored to even be incestuous levels), with Solar close behind. She loves taking care of merchandise for sale, but is also quick to protect it if it's in danger. Being a quick sort to rush out of the store with her weapons at the ready. Regarding merchandise, however - she is always happy to try and get people to buy her goods. Quick to suggestive sell and cater to more beloved patrons, she offers discounts to members of The Organization, The Lunar Defense Corps, Kagerou-dan and Bastille Icaria. Where in contrast and quite possibly, she wouldn't mind trying to scam outsiders that would abuse the weapons or use them for wrong doing. With likely even putting a fault in the weapon, or making it so the weapon would stop working, so they'd have to cough up more of their funds. That aside, this doesn't mean she wouldn't give fair deals to some outsiders. She can also be quiet and outwardly cold to people she hasn't met, unless it's a customer, often ignoring their existence. But she'll still be as polite as possible (likely to just get them to buy something). Despite being able to feel a wide amount of emotions, however: she keeps her constant smiling poker face, which'll make it hard to read how she actually feels. She'll also tend to laugh and smile no matter what emotion she's feeling (whether or not this is to put a positive image of herself or if she's really happy is something of question). Whether or not she fakes her smiling demeanor, or is just constantly happy is a matter of question. Her worst traits are greed, and being just as deceptive as her older brother. [/hider] [hider=Personality (Alice)] In sharp contrast to Selena's personality, Alice is quiet and highly reserved as well as sounding rather lackadaisical in voice. Compared to Selena's pokerface, Alice is taciturn and stoic: making it hard to tell her emotion for a completely different reason. While certainly not as much of an ice queen as her sister in law, Alice could possibly be irritated without even looking irritated. Despite how she could be described as a seemingly carefree and lazy girl, Alice has an occasionally strong work ethic: even going out to hunt for both her sister and herself to eat whilst having the potential to go overboard. Despite her nonchalance in general, she also possesses dreams: the biggest is to be a housewife. This does make her occasionally go into lapses of consciousness in daydreaming. Alice's sense of humor is very dry, and her approach to logic is direct and down to earth - sometimes resulting in her stating the obvious. Her sense of mood is more or less told by the tone of her voice and the rarely occasional smile or frown. When it comes to people closer to her, some aspects of the humor and logic remain -- however: Alice is a bit more expressive and informative. She could also go to great lengths to ensure happiness for the family, (not as far as taboo acts, but to take her time in order to get food and drinks. As well as to play situations to their advantage.) although such acts can be occasionally tiring for her. She has a love for taking naps, and after education sessions or doing a chore or two she may take one for an hour or so. While having lost most of her killer instinct, Alice can be very perceptive of her surroundings let alone the "prey" that she's tracking. Her focus, despite the fact that it's occasionally the opposite (and overall she doesn't appear very much focused) is usually gone enough to lengths to where she just appears like she's staring into space. Alice's mind can also compose a myriad of thoughts in processing information to an alarming rate. She could very well be compared to a robot that can self-sustain itself and hunt, while taking in mind a target's movement pattern and attacks. One would think that the scatterbrained and arguably ditzy sort of persona she gives off is just a veil for a more serious personality. [/hider] [hider=Shared Skills] Both sisters are very proficient markswomen in their own right, and have a solid grasp of engineering to jeryrig various items. Automobiles are not necessarily their forte: although they could fix more of minor issues regarding them. Their main talent can go into creative ways of modifying weaponry, as well as creating various types of deployable traps. [/hider] [hider=Abilites and Weapons (Selena)] Selena is a witch and therefore has a large mana pool for spells. Most of her spells consist of cryomancy, spaciamancy, and lumenmancy. This magic is sometimes implemented with her weapons (specifically her landmines), and is sometimes used to misdirect the foe. Selena also possesses a rather high pain tolerance, and will use that to her advantage when preparing an attack - usually taking it on the chin and hitting the enemy with a brutal counter as they're open. Amongst that however, is a quality unusual of a which: High physical strength, which Sellie has built up by lifting and pulling the merchandise alongside using heavier weapons initially. This also means that if someone's light enough, she could very much throw them if she gets their hands on them. Selena's weapon is a light riflescythe with a revolver chamber for it's ammo holder. The riflescythe holds .500 rounds, capable of creating gruesome exit wounds (although is more of used for revolvers than actual rifles). The scythe acts as the butt of the rifle, and the scope is a folded 4x scope connected to a touch mechanism which Sellie can activate by merely tapping the area. The scope will raise itself up, otherwise, it acts as an ironsights point. The scythe on the other hand, seems to've been (quite incorrectly) used as an impaling weapon instead of a slashing weapon. The riflescythe's name is "Expiation's Insanity". Capable of underbarrel attachments such as grenade launchers or shotguns. Selena is also proficient with using power tools for weapon modification, although she might not always have them on her person. [/hider] [hider=Abilities and Weapons (Alice)] Amongst her marksmanship with a bow, Alice is capable of aeromancy (leaning towards storm magic, so a little aquamancy on top of it), and umbramancy. She is also capable of acrobatics to a decent degree, and wouldn't mind flipping over the enemy or some cover in order to get a better shooting angle. Alice is able to use her aeromancy to slightly "curve" her arrows after firing them, allowing them to slightly alter then course. and potentially hit a target behind cover. She cannot instantly slow down an arrow when doing this: She can only speed them up. Alice's arrows are oddly black in color, and could viciously pin would-be prey or targets to a wall. Alice's weapon is a transforming bow named Knowledge Comet, a marvel of magic and engineering both. It's string doesn't exist in a physical sense, and is instead made out of magic. This allows Alice to not worry about the string of her bow breaking. The form the bow took used to vary by crank, although now it's done by Alice's command over the magic running through her famed bow. The bow is capable of taking three forms, a shortsword, a normal length bow, and a longbow. The last is used for sniping, and the first is used for closer combat. Alice tends to use knives for her off-hand as not only a parrying guard, but as a quick method of counter attacks and openers. Alice can dance about the field, switching from ranged to melee at will. Alice also knows survival techniques and first aid in the case of injury or being cut off. She's also an excellent hunter and tracker, but not in the case of tracking people. [/hider] [/hider] I'll work on more of this when I have time.