[center][hr][hr][sup][h1][color=000000][b] Wᴇʟᴄᴏᴍᴇ Tᴏ Sᴀʟᴇᴍ, Mᴀssᴀᴄʜᴜsᴇᴛᴛs[/b][/color][/h1][/sup][hr][img]https://madwomaninanattic.files.wordpress.com/2014/04/blogha4.gif[/img] [url=https://www.youtube.com/watch?v=tO8GTwMy6tI]Stevie Nicks - Seven Wonders[/url][hr][hr][/center][indent][indent][sub][h3][color=000000][b]► In Character Info:[/b][/color][/h3][/sub][hr][/indent][/indent][indent][indent][color=8b8b8b]Salem, Massachusetts - 1692. That's when everything started. The witch hunters came into town and the witch trials began along with several hangings. The whole entire town pointed fingers at each other, friends turned against friends and family turned against family, causing fear and panic to everyone within the town. With more than twenty persecuted then eventually executed, fear still lingered over the town of Salem and the community was still left rather suspicious, leaving many questions unanswered. Everyone just wanted to be safe but the hunters wanted to know if they really did rid all of Salem of the witches and the witches wondered if they could really come out of hiding after discovering that the witch trials were finally over. About eight years passed by and many believed that the witch fever has died down but that wasn't really the case. Now that it is 1700, many witches began to bond with each other but only behind the scenes. Even though many witches don't mix and kept a safe distance away from each other, what was happening in Salem was a unique phenomenon and this was the beginning of a truce between witches. In order to create a front against the hunters, the witches had to create a front and that was when they made another truce with other creatures, such as werewolves and vampires, within the supernatural community. So that another event like the witch trials would not happen again, they needed to stick together and make Salem into the haven like it was before. Now that many, many years have passed and the truce has been created and intact ever since. Peace and serenity seemingly returned to the town of Salem. Or has it? With the witches becoming too comfortable and complacent with the truce, things are currently changing along with everyone's safety. The Witches and the Voodoo have drawn battle lines with each other, once again and old grudges are coming to the limelight between these two covens. Many witches are getting tired of hiding who they truly are and think that it is time to break free from the truce that has been kept in place many, many years ago. This caused much tension to rise within the ranks of the covens and on the other side of the town; the hunters haven't been sitting idly by neither. Truces and alliances have been tested once again ever since many people went missing and have died mysteriously in the woods. The hunters aren't with the guessing names, fear and panic mongering, trials and hanging like the original witch trials over the years. Instead, they have been gathering their information and going on quiet hunts, trying not to draw too much attention to themselves. While werewolves and vampires never really wanted to get involved and sat down on the sidelines after all these years, they are now having their old and new loyalties tested. But how does one go back when they have been shunned and made to go back to their makeshift communities? So, what are they to do now? Many humans, who are the normal ones, feel that something isn't right and that a storm is brewing. The humans who really know what's going on, is there anything that they can do? Or must they sit back and watch the aftermath of the storm? In Salem, this is really only the beginning. The rest of the world may have discarded the Salem Witch Trials as massive hysteria and panic over the years but the truce is fracturing and creating a demimonde around it. But the real question isn't a matter of how long it will last when everything comes to head. The real question is, which side will you choose?[/color][/indent][/indent] [indent][indent][sub][h3][color=000000][b]► Out of Character Info:[/b][/color][/h3][/sub][hr][/indent][/indent][indent][indent][color=8b8b8b]Hello, everyone! Welcome to a rather supernatural HushedWhispers Productions roleplay. First and foremost, I'd just like to state that the creative credit for this roleplay goes to a tumblr prompt that I was reading but the inspiration comes from my love for the Salem Witch Trials. But this roleplay will be heavily character and plot driven with many themes thrown in by myself, the GM and my Co-GMs. What that means is whatever your character does effects their direction within the roleplay, so be wisely because there can be character death in this particular roleplay. This roleplay is a high casual, realistic and supernatural themed but the only supernatural beings involved are witches, warlocks, werewolves and vampires. That's it. Of course, I do want some hunters thrown into the mix, as well. The roleplay will start with a Founder's Day Celebration type of ordeal and we'll just go from there.[/color][/indent][/indent] [indent][indent][sub][h3][color=000000][b]► What You Need To Know:[/b][/color][/h3][/sub][hr][/indent][/indent][indent][indent][color=8b8b8b][b]Super thanks to my Co-GMs, Merlin & Snow for most of the information below. :)[/b][/color] [hider=Vampires] [center][img]http://media.tumblr.com/tumblr_mb313pwOyz1rboq4lo1_500.gif[/img][color=ff0000][b][u][h3] V A M P I R E S [/h3][/u][/b][/color] Vampires tend to fit two categories. The first is to be an elder; an elder has grown more powerful over time, is typically wise and very knowledgeable, and has survived the antics of hunters. The second is to be a pawn; a convert of an older vampire who is wild, unfamiliar with his/her new powers, and a prime target for hunters for their lack of skill. Few of them actually survive to age and calm down; those that do can be considered lucky. [color=8b8b8b]• They are immortal. • No, they are not all pale. In fact, they all have different back stories and ethnicity. They do not sparkle in the sun light and their eyes are not golden. They appear to be rather normal. They do not transform into bats. • They are gifted with the ability to compel, which is under the category of mental manipulation. It allows the user to render others unconscious with sufficient mental force, slightly increase/decrease mental capacity, influence mood, and lightly inflect their voices with a compelling edge. Effectiveness of this ability depends on the willpower of the person they attempt it on. it is greatly reduced in power against other supernatural entities or witches. • They have the usual bonuses for supernatural strength, speed and agility, and an accelerated healing rate. •. They live naturally forever. They can be killed by a stake to the heart or by decapitation; though not feeding for an extended period of time greatly weakens them. They are also weakened by vervain, and large quantities of the substance can be fatal. • They sustain themselves off of blood, whether it be human or animal. Most opt for human blood because it is richer and sweeter, especially if drunk from a witch, but there are some who choose not to partake in harming a human. The coven even has humans called blood slaves or pets that they drink off, though they tend to get possessive of their own. Recently feeding on rich blood offers a slight boost to a vampire’s power and awareness. Not feeding weakens them. After two weeks,, they decline human strength. After three weeks, they are severely weakened and become animalistic. On the third week, they decay on the spot in a gruesome display and die. • Sunlight for shorter periods of time causes a tan and a severe skin irritation. Staring into the sun may blind a vampire. Being exposed for too long (two hours on a very warm day) will make their skin red and extremely hot. After five hours on the same day, they begin to burn to death over the course of one more hour. The local vampires have rings that were gifted to them by witches centuries ago that make sunlight much less damaging, and simply gives vampires a tan and slight skin irritation after several hours with no further damage. • They do not procreate. The only way to become a vampire is to have ingested and contain two feeding sessions of vampire blood at least twenty-four hours before death. Ingesting vampire blood makes an individual lusty for more blood and become aggressive, almost feral in nature. It may also cause hallucinations after the second feeding. It is poisonous to werewolves.[/color][/center][/hider] [hider=Werewolves] [center][img]http://media.giphy.com/media/cQISLN4RuNhiE/giphy.gif[/img][color=0055ff][b][u][h3] W E R E W O L V E S [/h3][/u][/b][/color][color=8b8b8b] Werewolves typically live to be 100-150 years old, and generally live normal lives with society. They typically live in packs, though Salem has a rather loose pack, and one that is not territorial enough to remove outside werewolves that come into town. • They are not all tanned or dark. They are also not huge (No, we are not in Twilight). They are regular sized wolves, all with the same eye color as in their human form with a more intense stare and brighter glow. The alpha of a pack is often notably bigger than the other wolves, but not overbearingly so. They can either partially morph (after much practice) or completely morph in seconds, though their clothes are not saved unless removed beforehand. • They have a pack mentality, more so than humans or a witch’s coven. After spending enough time together (2-3 years) they develop a sort of neural connectivity that allows them to speak to each other up to several miles. • They are gifted with accelerated healing, supernatural strength and speed/ agility. When they are highly emotional or, put simply, completely pissed off, they are able to ignore pain up to but not including fatal wounds from their main weaknesses. Their canines are just as sharp as a vampire's bite and may cause hallucinations if someone survives a neck bite. Their strength, speed and healing applies to their human forms. • They can breathe underwater indefinitely (though they are quite slow when in werewolf form this way), and are almost heat-neutral when transformed. The same effects apply to a more limited extent in human form. They are vulnerable to sharp reflections and highly sharp noises. • Werewolves not immortal and can be killed by silver (must be a solid mass embedded in skin, though ingesting it in powdery form can severely damage their insides), ingestion of wolfs-bane, and decapitation. Other injuries may weaken them, but cannot kill them. Decades of healing allows them to regenerate lost body parts. • Save for things that may kill them, werewolves are slightly resistant to magic, more so than other supernatural beings. A witch’s curse does not quite hit them at full effectiveness, for example, though it still cannot be ignored. • Werewolves may reproduce. Children have a random chance to be human or werewolf. If they are werewolf, there is a 60-85% chance of death at childbirth for a human mother, and the same chance for a werewolf child. For a werewolf mother, it is much harder to conceive children; the child is more likely to become a werewolf, and the mother is likely to live past birthing the child. • On every full moon, every werewolf is forcibly transformed. There is no exception to this rule. It is a painful process, especially for younger wolves. The process makes them feral, rampaging beasts that have an inclination towards tearing apart whatever life they come across. Conversely, it grants a small boosts their strength, speed, stealth and regeneration slightly. They may wear special necklaces granted to them by witches upon the full moon that allows them to mostly control themselves at a slight cost to their boosts that makes them slightly stronger than normal. Any other day, they may transform whenever they like, though they may feel cramped if they have not transformed after approximately one week.[/color][/center][/hider] [hider=Witches & Voodoo] [center][img]https://media.giphy.com/media/dAACb8JmbPu80/giphy.gif[/img][color=000000][b][u][h3] W I T C H E S [/h3][/u][/b][/color][color=8b8b8b] Witches are not satanic entities that wish to curse all of humanity and drag mankind to hell. Some, yes, have ulterior dark motives; however, they are watched by their sisters in their covens and as such don't have many opportunities to try and take over the world. The are not gnarly old ladies; most in fact look young beyond their years. A 40 year old witch can pass off as 20 by her natural looks and a potion here and there, and an old witch has rather few wrinkles. They are, at least by fellow witches and other supernaturals, considered preserving entities of nature. This is caused in no small part by the fact they've helped vampires and werewoves over the years, though that was also partially inspired by a desire not to be eaten for their rich blood. Over time, two philosophies and forms of magic developed - the "normal" witches and the Voodoo. • Magical affinity is inherited, though how much affinity is purely random. Some are quite strong, while others are only capable of minor manipulations. They often drift towards specialties that their affinity grants easier access to. • Witches typically fall into the following branches. They can dabble in multiple areas, but the average witch specializes in one. Normal ones tend to specialize in natural manipulation, elemental magic, short-term enchantment, scrying, and in rare cases, Dark Magic that saps upon the user's soul and can be used to potent ends. Voodoo witches may work with illuison, charms, manipulating the properties of items such as dolls and figurines, alchemy, curses, poisons and sophisticated forms of Dark Magic that include intricate rituals (though rituals do not necessarily have to be dark). Normal witches have more spontaneous spells and effects, while voodoo witches often require preparation, considerable knowledge to get the spells right, and a variety of ingredients. Voodoo magic, however, may survive much longer than standard witch magic. • Dark Magic is considered taboo. Hunters, vampires, werewolves, and fellow witches band together to destroy witches of this type, as it often includes sacrifices and the dark practices associated with witches in general. Death spells are the most potent, but the darkest and most frowned upon. Excessive use of dark magic taints a witch and damages the ability to use other branches of magic, as it is a corrupting influence that is about as addicting as heroin to use. • A voodoo witch and a regular witch that get along is rare and is often frowned upon by both sides. • Typically, witches have heirlooms passed down over the course of generations. • Witches are as durable as humans, though they can cast some protective spells. However, they have lifespans that can naturally reach about three centuries.[/color][/center][/hider] [hider=Hunters][center][img]http://images5.fanpop.com/image/photos/31700000/-allison-argent-allison-argent-31768962-500-281.gif[/img][b][u][h3] H U N T E R S [/h3][/u][/b][/center] [color=8b8b8b]• The Hunters are, simply put, humans who hold some sort of grudge against supernatural creatures. They frequently operate in groups, and many of the most notable of this category were born into their role. • Those born into their roles typically have heirlooms that have a special power to them; typically, items enchanted by witches that were taken from their former owners as bounty. • A hunter’s job is extremely dangerous; they are typically underpowered and outmatched. Those who live past the age of thirty in this occupation are considered powerful and almost godly, though they’re simply hardworking men and women who likely encountered luck more than once. • Hunters are more likely to acquire items that work towards a given supernatural being’s weaknesses. [/color][/hider][/indent][/indent] [indent][indent][sub][h3][color=000000][b]► Playable Roles:[/b][/color][/h3][/sub][hr][/indent][/indent][indent][indent][color=8b8b8b][b]I can add more roles for each category, as well. [/b][/color][hider=Roles Inside][color=8b8b8b]Leader of Vampire Coven Coven Member #1 Coven Member #2 Coven Member #3 Alpha of The Pack Pack Member #1 Pack Member #2 Pack Member #3 Supreme Witch Witch or Warlock #1 Witch or Warlock #2 Witch or Warlock #3 [b][s]Supreme Voodoo Witch[/s][/b] Voodoo Witch #1 Voodoo Witch or Warlock #2 Voodoo Witch #3 Head of the Hunters [b][s]Hunter #1[/s][/b] Hunter #2 Hunter #3[/color][/hider][/indent][/indent] [indent][indent][sub][h3][color=000000][b]► Character Sheet:[/b][/color][/h3][/sub][hr][/indent][/indent][indent][indent][color=8b8b8b][b]The only thing that’s really optional within the sheet is the theme song section. If you’re not going to do the theme songs, please delete that area from the sheet. Where you see [.hr], please remove the . for the coding to work.[/b][/color] [hider=Sheet][code][center][h1][color=???]Character Name[/color][/h1] [img]Realistic img or gif here[/img] [color=???][b][sub]{ [i]"Insert character quote here."[/i] }[/sub][/b][/color] [url=link]Theme Song I[/url] || [url=link]Theme Song II[/url] || [url=link]Theme Song III[/url][/center][.hr] [color=???][b]|[u] {Full Name} [/u]|[/b][/color] [indent]First Middle Last.[/indent] [color=???][b]|[u] {Nickname} [/u]|[/b][/color] [indent]Do they even have one?[/indent] [color=???][b]|[u] {Date of Birth} [/u]|[/b][/color] [indent]Month/Day.[/indent] [color=???][b]|[u] {Age} [/u]|[/b][/color] [indent]For vampires, put their real age along with their apparent age. Anyone else, whatever age you choose is fine but nothing under 16.[/indent] [color=???][b]|[u] {Gender} [/u]|[/b][/color] [indent]Male? Female?[/indent] [color=???][b]|[u] {Sexuality} [/u]|[/b][/color] [indent]Hetero? Homo? Bi? Pan?[/indent] [color=???][b]|[u] {Relationship Status} [/u]|[/b][/color] [indent]Single? In a relationship? Divorced? What?[/indent] [color=???][b]|[u] {Role} [/u]|[/b][/color] [indent]Witch? Warlock? Werewolf? Vampire? Hunter?[/indent] [color=???][b]|[u] {Occupation} [/u]|[/b][/color] [indent]Do they even have a job?[/indent] [color=???][b]|[u] {Face Claim} [/u]|[/b][/color] [indent]Who are you using to portray your character?[/indent] [color=???][b]|[u] {Dialogue Color} [/u]|[/b][/color] [indent][color=???]Color here.[/color][/indent] [color=???][b]|[u] {Appearance} [/u]|[/b][/color] [indent]I want at least one full paragraph detailing their appearance, please. Include clothing style, tattoos, scars and piercings, too. For werewolves, even include their wolf appearance.[/indent] [color=???][b]|[u] {Habits & Quirks} [/u]|[/b][/color] [indent]At least three.[/indent] [color=???][b]|[u] {Hobbies} [/u]|[/b][/color] [indent]At least three.[/indent] [color=???][b]|[u] {Likes} [/u]|[/b][/color] [indent]At least seven.[/indent] [color=???][b]|[u] {Dislikes} [/u]|[/b][/color] [indent]At least seven.[/indent] [color=???][b]|[u] {Fears} [/u]|[/b][/color] [indent]At least three.[/indent] [color=???][b]|[u] {Secrets} [/u]|[/b][/color] [indent]Everyone has them. At least one would do.[/indent] [color=???][b]|[u] {Abilities} [/u]|[/b][/color] [indent]For witches and warlocks, what are they good at? For Vampires and Werewolves, it’s pretty obvious for most, but still. For Hunters, what skills do they excel in?[/indent] [color=???][b]|[u] {Limitations} [/u]|[/b][/color] [indent]What limitations does your character have to their abilities or skills?[/indent] [color=???][b]|[u] {Personality} [/u]|[/b][/color] [center][h3][u]♦ [color=???]Positive Trait[/color] ♦ [color=???]Negative Trait[/color] ♦ [color=???]Positive[/color] ♦ [color=???]Negative[/color] ♦[/u][/h3][/center] [indent]At least two detailed paragraphs, please.[/indent] [color=???][b]|[u] {Place of Origin} [/u]|[/b][/color] [indent]Where were they born? Not everyone has to be from Salem.[/indent] [color=???][b]|[u] {Background} [/u]|[/b][/color] [indent]At least three detailed paragraphs, detailing their life. For witches and warlocks, explain how they felt whenever they found out about their abilities. For vampires and werewolves, please include when they were bit and their transformations. For Hunters, where did they learn and who taught them their skills?[/indent] [color=???][b]|[u] {Extra} [/u]|[/b][/color] [indent]Anything else we need to know about said character? Make sure you've read the rules, too.[/indent][/code][/hider][/indent][/indent]