I mean, I agree with him especially the parts about social media exaggerated things and people started thinking things like CrowbCat's video or whatever selectively edited thing was indicative of the game as a whole. Was there some bad dialog? Yes, absolutely. But then name one BioWare game that doesn't have dialog that misses. People made a huge stink over shit like "My face is tired" as if that was the entire game or else they turned to the initial flirting with Suvi as a sign that the dialog was all cringe 'Tumblr shit' completely failing to understand that Ryder isn't badass space soldier man Shepard but is literal space nerd young twenty-something who, at the time, is basically bumbling around in a position she wasn't at all trained or qualified for and now there's a cute girl complicating things. Granted it was still kind of embarrassing but that was kind of the point. Andromeda had a lot of problems going into development starting with it being foisted off to the C-Team as well as the people leaving the company mid-development. BioWare is trying to shift towards a more open world style game since Inquisition was their blueprint going forward but that sort of thing is in exact opposite to how BioWare has typically structured their games and while I'm all for a dev taking a 'risk' considering one of Inquisition's biggest flaws was the open world having little of merit to do and areas being expansive and a chore to explore and that Andromeda was even [i]worse[/i] about that I'm not sure why they are so focused on that instead of honing on the strengths that got them there. No one thought the Mako side shit was the best part of Mass Effect. Gamers are the worst types of hobbyists.