(Replying before you can thus denying you a quad post.) [quote=@KoL] This also means that battles with special "minigame" like conditions can become a thing once again, just like the two of you said you would like to try. The single biggest issue with this was that, invariably, whatever side I was in would have a disproportionately large chance of winning, because... I'll be frank on this one, no one reads the rules and plays by them seriously. Now that I won't be on anyone's side, no one can blame me for going straight to the objective and making the battle "unfun". So, I already have a few ideas of what can be done in the next conflict. [/quote] While I am sorry that you've had to bench yourself, I'm actually very happy objectives might be returning. I really liked the more objective based battles as they added more variety and challenge rather than "just kill each other". It also makes it so characters not strictly combat oriented can be viable again (maybe). [quote=@KoL] like the armies everyone always forget that come with each faction to the battlefield, [/quote] Meanwhile at the faction drops points: "Got any 2's?" "Go fish. Got any 7's?" "Uh...HEY is that the commander finally giving us orders?" "Ha ha real funny, Brian. Now hand them over."