[@Bishop] Damage/Offensive nullification could certainly be a thing, and they could indeed be used on the basis of keeping hostiles in check should the need arise. I would simply place them in a lower number however, since the numeric system is based off of offensive potency. As I have mentioned before somewhere, a low number does not cry weakness; for example, a Child with irreplaceable support abilities will have a lower number simply because violence isn't their thing. [@Rockette] 8 is yours. You can go as nasty as you like with the mutations and experimentations, it's part of the fun as GM to look upon the rainbow of characters. Looking forward to seeing what you come up with! [@jynmi88] Always open! [@Ruby] Oh I love her. Can't wait to see everyone in action ~ [@The ghost in black] You're good to go!