[hider=#22] [center] [img]https://i.imgur.com/4CyBmkl.png[/img] [color=#F0F8FF][b][i][sup]"Boo."[/sup][/i][/b] ∟ NAME: [color=#B0C4DE]Asmodeus[/color] ∟ FIELD NAME: [color=#B0C4DE]Blink[/color] ∟ RANK: [color=#B0C4DE]22[/color] ∟ CLASS: [color=green]Safe[/color] ∟ GENDER: [color=#B0C4DE]Male[/color] ∟ PHYSICAL PROFILE: [color=#B0C4DE]Asmodeus stands a bit below the average height, at about 5'8", with an agile build. His ability entails his body to be slightly toned, and muscular, hence having more of a 'runners' physique compared his peers (as he tends to follow a workout everyday). His most standout features is his paler complexion, with white hair and eyes. He usually adorns his green jacket, with his inner white shirt everywhere he goes, and never really changes up his wardrobe if permitted.[/color] ∟ PSYCHOLOGICAL PROFILE: [color=#B0C4DE]Asmodeus is relatively normal, his general attitude seems to reflect this. He is one of the more, [i]upfront[/i] individual in the caste; he speaks his mind when he feels like it, edging on brutal criticism at times. His words aren't meant to antagonize but they do so anyway. He also openly does this to 'children' whom are higher ranked, earning him little love. He is unable to hold his tongue, as he lets loose his opinion on those willing to listen. That and the he smirk he dons almost perpetually, contributes to his fellow peers thinking of him being prideful. Anyone who sticks around, Asmodeus will try to befriend. Other than that, he jokes around, and banters with the few friends he has.[/color] ∟ ABILITIES: [indent]Enhanced speed: [color=#B0C4DE]His body is specially trained to be able to withstand his enhanced speed granted by the DNA of the hydras, coupled with daily workout routine and a few cybernetic augments (both given by the institute), he is one of the fastest 'child' in the Project. The untrained eye usually have trouble following Asmodeus. In this way, he usually kills Hydras at record speed, receiving minimal damage in return. He can also use this ability to easily scale buildings, allowing for easier mobility. It also gives him some offensive capability versus flying enemies, launching off vertical walls and leaping to his enemies.[/color] Tactical mind: [color=#B0C4DE]Naturally (and cybernetically) gifted in the art of strategies, he is able to run hundreds of simulations in his head in a split second. He uses the fastest, and most efficient way to destroy a monster using his speed and weaponry. On another note, he tends to have a calm, and clear mind during fights; bordering on emotionless as emotions tend to muddle his simulations.[/color] Weapon handling: [color=#B0C4DE]Specially handcrafted by the institute. A pair of short daggers that can send an pulse of electricity through it when needed (usually enough to stun if hit in vulnerable areas. It is also incredibly sharp, being able to pierce the tough hides of the Hydras.[/color][/indent] ∟ WEAKNESSES: [indent]Exhaustion: [color=#B0C4DE]His enhanced speed, coupled with the hundreds of simulations running in his mind can wear out Asmodeus quickly if not used cleverly. While his body is cybernetically augmented, he is still (in majority) a human. He tries to reduce this by constantly working on his endurance and stamina. When he hits his limit, Asmodeus can possibly collapse from exhaustion. The longer the fight, the more he tends to stumble and his success rate lessening.[/color] Closed-ranged fighter: [color=#B0C4DE]He has nothing that can handle far ranged enemies, usually trying to find a way to get upclose and personal with all enemies. This is a problem at times as when behind cover he can do nothing if the enemy is bombarding him.[/color] [/indent] [/color] [/center] [/hider] [hider=Opinions/Interviews] [b]∟ Number 1 // ALPHA[/b] [color=#B0C4DE][i]"I do try and talk to her, even questioning her apathy about... basically everything. Always looks back at me with those eyes that says it has seen it all, and maybe, just maybe she has."[/i][/color] [b]∟ Number 2 // CENTIPEDE[/b] [color=#B0C4DE][i]"One of the people who takes what I say to heart, she listens enough and sometimes even applies what I've said. In a fight against hydras, she's close to a frothing berserker, the contrast is uncanny between her calm self, and her murder every Hydra on sight self."[/i][/color] [b]∟ Number 3 // VECTOR[/b] [color=#B0C4DE][i]"I can sympathize with her having to basically run equations in her head to use her powers relatively safely. It gets annoying every once in a while, I can't imagine what it's like to run process everything in your head before having to do it as I only do so during battle. Aside from that, I honestly try and reprimand her for her lack of care of her fellow teammates, some of which I've been on the receiving end of.[/i][/color] [b]∟ Number 4 // ADAM[/b] [color=#B0C4DE][i]"A bit off this one, but I don't think he's a bad guy, right? Bit of a fashionista if anything, though I do question him bringing fanciful clothes during rather murky and muddy fights, but I have seen him come out completely clean at times which is uncanny and impressive."[/i][/color] [b]∟ Number 5 // MONSTER[/b] [color=#B0C4DE][i]"You know, sometimes, I think the Institute does go a bit too far, even if I think it is justified due to the Hydra threat. It's hard to say much, he... she? keeps to themselves most of the time. I think they listen to me at times, I hope."[/i][/color] [b]∟ Number 6 // PSYKER[/b] [color=#B0C4DE][i]"It's like trying to reason with a teenager when I converse with this one. She either actively ignores me, which is fine, or challenges me. Thankfully I can scoot before that happens."[/i][/color] [b]∟ Number 7 // REAPER[/b] [color=#B0C4DE][i]"Our local fire starter, if anything he's dependable. Guy can light his hands on fire at will, that's pretty cool. Only thing I can say is that he needs to be more of a team player, the hydra threat won't go down with lone wolves, but that's what i think."[/i][/color] [b]∟ Number 8 // ABBADON[/b] [color=#B0C4DE][i]"This guy... he exists? I have never been on a mission with him present, but it might just be because he's allowed to mingle with other single digit units. I have zero idea how strong he is, or his mannerisms in the field, he's like the 'lockdown so tight that he doesn't exist' kind of person."[/i][/color] [b]∟ Number 9 // ZOMBIE[/b] [color=#B0C4DE][i]"His regeneration is off the charts, even by our standards. I've personally seen him lose an entire arm to a hydra, only to regrew it back whilst fighting the hydra who was still holding his amputed arm in it's mouth. In missions he's is absurdly reckless, to the point where I wouldn't let him watch my back. He has no sense of self preservation, I can't really sympathize, I mean I run hundreds of simulations in my mind to try and find a way to keep damage minimum. His hubris will probably cost us a mission in the future, or worse, his life."[/i][/color] [b]∟ Number 10 // GESTALT[/b] [color=#B0C4DE][i]"Okay. You Institute scientists need to keep a tight watch on this one, if it were me he wouldn't even be one of us. I mean I heard his interview process cost alot of personnel already. I've seen him stare at the single digits hungirily, and at double digits like we're some sort of appetizers or dessert. Hopefully I can outrun him, it? if the time comes."[/i][/color] [b]∟ Number 11 // SIXCLAW[/b] [color=#B0C4DE][i]"I'll refer to him as Kyo, less of a mouthful. Outside of the field, he's a legitimately nice guy, which is rare to see, I couldn't detect a hint of ulterior motives or maniacal agenda from this one. It's not difficult to see that he's hard on himself. Other than that his glowing eyes are cool. In field, he's reliable enough, he actually makes competent strategies which is impressive seeing as he doesn't have any cybernetic augments that I know of (Weaver would tell me). Only fault I spot is him losing composure, once it's lost he becomes an easier target, so I gotta talk to him about that. Another interesting note is that he's also one of the faster 'children', which is interesting, gotta challenge him to a race one day."[/i][/color] [b]∟ Number 12 // RED[/b] [color=#B0C4DE][i]"Wouldn't exactly be a stretch to call her a vampire. I barely see her around, the Institute tends to keep her on a rather tight lockdown, or so I've heard. Other than that, there's rumours around the children water machine that she has three phases, and that if we were in her vicinity when she reached stage 3 we would be walking blood sacs. Thankfully for me, I've only ever witnessed two of the three phases, and hopefully it stays that way. However I'm optimistic I can outrun her if needbe."[/i][/color] [b]∟ Number 13 // ELEMENTAL[/b] [color=#B0C4DE][i]"Man you guys are harsh to unwilling 'children', huh? I can tell by someone's eyes when they don't want to fight, and this guy has no fighting spirit in his."[/i][/color] [i]Asmodeus shrugs indignantly[/i], [color=#B0C4DE][i]"Well, I can't really do anything since i'm basically your slave. Not to say he isn't useful in the field, he is. Not much to say really. Out of the field he seems to try and get along with us, which is more than enough for me, considering his circumstance."[/i][/color] [b]∟ Number 14 // NUCLEAR[/b] [color=#B0C4DE][i]"Aptly named. People say the dude does nuclear fission in his body, which is pretty interesting. I'm sure the Institute scientist loved trying to figure that out. Other than that, he's one of the 'children' that's pretty much never around, I think he doesn't play well with others. So I can't really say much about him."[/i][/color] [b]∟ Number 15 // VOID[/b] [color=#B0C4DE][i]"I've been paired with her in a few missions, I have to say her first form is notably fast. Can't observe much on the field though, fighting for my life and all that. Outside the field, she seems compassionate, and one of the easier children to converse with. Course' she also has her moments of doubt, but in a place like this, who wouldn't?"[/i][/color] [b]∟ Number 16 // WEAVER[/b] [color=#B0C4DE][i]"Man she towers over me whenever I speak to her, but she's actually one of the nicer people around here. Her cheery disposition really does contrast with her hulking metallic figure. She helped in improving my cybernetics, and I'm grateful for that as I've reached speeds I haven't thought were possible. I also come to her for repairs of said machinery. All in all, a great person to converse with about augments, and such."[/i][/color] [b]∟ Number 17 // RIGOR[/b] [color=#B0C4DE][i]"You know, I've been reading some book about some deadly sins. This guy is pretty much pride. In the field he really detests getting help, preferring to go lone wolf most of the time, doesn't stick well with me, I'd rather not die due to someone thinking they can go all hero. Outside of the field he's fairly level headed (which unfortunately doesn't seem to transfer well into the field), but other than that I don't know him too well."[/i][/color] [b]∟ Number 18 // ECHIDNA[/b] [color=#B0C4DE][i]"She reminds me of 2 in a way, except she's more spawn Hydras at enemies that being upclose an personal. She's really tight knit on the whole 'keep every child alive' thing, bordering on scary at times. I think I'm safe from her."[/i][/color] [b]∟ Number 20 // DRAKE[/b] [color=#B0C4DE][i]"This small cute thing is basically everyone's little brother. People might think it's a bit sad that he goes out to fight aswell, but his transformations are pretty damn reliable. I've heard his final form was some large towering beast, and that sounds pretty sweet. Another thing people said that one of his forms is pretty fast, might ask him for a race one day, who knows?"[/i][/color] [b]∟ Number 32 // PUPPETEER[/b] [color=#B0C4DE][i]"She's so... normal, even moreso than me. And normal is the 'weird' around here. Huh. Thinking of it I've never heard her speak. Wouldn't get on her bad side, her hallucinations are no joke, but thankfully I really can't criticize what I don't know."[/i][/color] [b]∟ Number 64 // LYRIC[/b] [color=#B0C4DE][i]"Lydia's circumstance are fairly interesting to say the least, her regeneration pretty much saves her from certain death in alot of cases but does nothing more than that, so she sports an uncomfortably healthy amount of scars. Her powers are notable though, bending any 'sound waves' in any way, shape, or form is pretty badass. Outside of the field I really don't have that much opportunities to converse with her, she's a tough customer to talk to. Course' I still do voice my very 'helpful' criticisms when I can, no one is exempt from this."[/i][/color] [b]∟ Number 66 // EVE[/b] [color=#B0C4DE][i]"I haven't seen much of... her, is she a she? Anyway, not in the field anyway. It's also pretty rare to see her in the institute, as I myself have only gotten a few glimpses. So I can't say much."[/i][/color] [b]∟ Number 74 // GHOST[/b] [color=#B0C4DE][i]"She pretty much lives up to her name, I have personally witnessed her taking over one hunter and promptly decimating the unknowing pack members. It was a pretty dirt tactic, but hey, all guts in war right? Frankly it was pretty awesome. In the institute she's the local troublemaker, and I would be lying if I said she hasn't pulled a prank on virtually anyone she could. Other than that, I have seen her observing the silent cues of people, their body language, speech, and such, and it's pretty uncanny. Atleast it's useful in the field."[/i][/color] [b]∟ Number 114 // PINPOINT[/b] [color=#B0C4DE][i]"Very reliable in the field, especially since she covers my ass when she shoots down Swarmers. She's also fairly fast, course not as fast as moi but it's impressive. Outside of the field, she's somehwat congenial with me, I think she believes I'm comparatively one of the more intact 'children'. I do try to tell her to be a bit less paranoid, but when I see 10 skulking about with added security, my words lose some credibility."[/i][/color] [b]∟ Number 120 // PISCES[/b] [color=#B0C4DE][i]"Good ol' doc, he's pulled my ass out of the fire alot of times where my calculations were a decimal off. Very helpful on the field, dude can inject himself with the disease of the afflicted and give you the antibodies he produced on the spot. He gets his job done, it's unfortunate that he's not a 'battle' medic, and has to rely on one of the digits to cover him (preferably one of the single digits). Oddly enough I think he's a pacifist, even staring down the jaws of death he won't move to protect himself, not the best quality as I'm all for self preservation. Outside of the field, he's a real ray of sunshine, relatively atleast. Don't think he talks that much, and like 74 observes, unnervingly so. Still, I have a soft spot for the guy."[/i][/color] [b]∟ Number 124 // MIRROR[/b] [color=#B0C4DE][i]"Can't speak much for in the field, I've barely seen Miriam there, maybe a scant two or three times. Outside of the field, she has crazy memory. I rarely do speak to her, but sometimes she mirrors my own voice and it's uncanny to my own, scarily so. She also never forgets anything I've said so I have to be kinda careful what I say around her."[/i][/color] [b]∟ Number 128 // CIPHER[/b] [color=#B0C4DE][i]"It's cause of this guy that I think the ranking system is weird. He has the potential to shut down SINGLE digit members, and he's 128? Crazy. I have no idea if his powers affect me, might have to ask. Other than that, he's one of the more difficult 'children' to converse with, it's hard to read emotion from an emotionless person."[/i][/color] [/hider] [hider=Log] [list] [*] Finished relations sheet for current cast. [*] Added #17, and #74. [*] Added #11, #12, and #120. [*] Added #13. [*] Added #14. [*] Added #8. [*] Added #15 and #20. [*] Added #64 and #124. [/list] [/hider]