[hider=The Chromatists] [center][h2]The Chromatists[/h2][/center] [hider=Data] [b]Official Name:[/b] The Chronological Foundation [b]Common Name:[/b] Chromatists [b]Government:[/b] Associative Theocracy [b]Dominant Species:[/b] The Glinnvyr, the ideological founders of the Chronological Foundation [b]Capital:[/b] The Cyan Soul, a bright star whose blue hue is accentuated by a reflection nebula is where the Chromatists convene ritually and so is treated as a de-facto system. Systems Owned: They don’t officially own any star systems, instead they exert hegemonic rule over a multitude of smaller world states. [b]Planets Owned:[/b] Same as above. [b]Population:[/b] 1:3 ratio to the average population this setting has as standard. [/hider] [b]Overview[/b] The Chronological Foundation is a solipsistic society which has a deeply idealistic worldview of the universe which has shaped its every move, more like a sprawling cult than a political entity, the Chromatists seek to upend existence itself and shed the illusory fabric to which we exist in before it all melts away. Their motives are based on the dogmatic belief that a synchronicity between all life in the universe must be attained, because if such unison thought is not attained all will melt. Melt away into nothingness. This is not the same as entropy, for they are of the belief this melting will be exponential in nature and people will literally melt away. Much of these beliefs are said to have come from a living star which is referred to by the Chromatists as the Cyan Soul, a bright star which is notably anomalous and well known to astronomers for its peculiarities, though studying the Cyan Soul hasn’t really shown much at all on the star itself being alive. That hasn’t stopped the Chromatists, of course, who know firsthand that the star isn’t literally alive. That would just be superstition. The Cyan Star is living in a more alien sense, it is the congregation of plasma life within the star they speak to! [b]History [/b] The history of the Glinnvyr is a messy, convoluted affair spanning multiple time periods of differing dominant belief systems, but the smaller political units which they exist in has been a constant due to the Glinnvyr usually preferring smaller political structures with confederate associations to act as common defense against outside forces. This cyclic will not be elaborated upon for the time being, instead what shall be elaborated on is the birth of the Chronological Foundation. Once upon a time there was a Glinnvyr known as the Brightest One, the Brightest One was a escapee from the rotting world-state of Xipani who in the stellar abyss came across the Cyan Soul, at the time uninhabited due to being too far from the common ecumene of galactic civilization. The Brightest one, banished to this burning star system with its radiation, fluctuations and unpleasant lack of any world habitable for any life (there wasn’t even a terrestrial body- it was all asteroids and gas giants) would eek a menial existence among the asteroids surviving off the icy deposits. Using the young system’s resources to make a small home for itself, The Brightest One unwittingly stumbled across a revelation- the burning star was alive and the Cyan Soul had managed to speak to it. The Cyan Soul claimed to have been an aggregation of beings who had seen the thousand years and saw the universe melting away. Everything would melt away, unless a unity could be made to break free of reality itself. The Cyan Soul claimed itself a conduit from another universe, seeking to get out of their universe and into ours so that we may cooperate on breaking out of our universe to break into a better one that won’t melt. This message would be spread by the Brightest One to other world states, the message directly so that all would see it and thus a new faith was born. The Brightest One never regained the fame it had sought, but the inhabitants of the rotting world state of Xipani had forgiven the Brightest One for bringing to light this new truth and the Brightest One in death had gained the greatest legacy- being the de facto founder of the Chronological Foundation. The Chonological Foundation’s origins came from a military cult which distorted the original message- a call for help made into belief that the universe could be kept from melting away by decreasing the cosmic complexity and ensuring everyone believed the universe was about to melt. It had to be done, or else all galactic civilization would become a slushy liquid to be slurped away by some sentient clouds. The Chronological Foundation’s early military period quickly developed into a more civilian organization whose chapters grew in numerous parts of the galaxy, with ebbs and flows as to the progress on dealing with the galaxy about to melt. The melting was seen everywhere by the Chromatists, who depicted the melting as a slurry, fluid rainbow flooding the cosmos imploding star after star, eating away at all the worlds of the galaxy littered in the metallic remains of von neumann probes and the military machines of the last wars, from which the devouring clouds would come to existence from the fumes. ((And from there, I’ll need collaboration)) [b]Starmap Information [/b] A bluish color please, with a small circle denoting the location of the cyan soul (randomize it). [b]Galactic Location[/b] The left part of the galaxy between the UAC and the Amucians. [b]Major Holdings[/b] [u]The System of Deterrence[/u] A multiple star system which has a multitude of habitable, titan-like worlds notorious for the fact every world state here has stock piled numerous missile systems they aim at each other at all times, each world state is self-isolating and believes the others seek to expand while also believing they should expand. Tensions in this system has been going on for a century, but could escalate into a system-wide conflict at any moment according to the locals. This system of Deterrence is most notable for having the largest amount of military in any single star system, the cold war here having only been made worse with Foundation meddling in the region. [u]The Vibrancy[/u] The Vibrancy is a swarm of orbital habitats made by the Modulus in Coalition territory, notable for being harassed regularly by the others in this region of space. The Orbital habitats are synced to make a multitude of patterns reprenting the flow of labor in all forms of green and, sapphire blue and crimson. The Vibrancy is a melting pot with the descendants of Nerkin recruits having taken up the foam themselves to labor to the vision of the Architects Council. The Nerkin have even manage to get a couple of their own as part of the Council. The Vibrancy, while in many regards an art project, has also come to double as shelter and a defense system for those who live there over the multiple generations (120 years) the structure has been under construction. [u]The Cyan System[/u] A multiple star system, with an O-class star as the dominant star with distant A-class co-orbiting stars in the distance. This system has very few planets, due to being so cosmically young that there's only the dust and a couple rapidly formed gas giants. Still, this was enough for the Chronological Foundation to make its base around one of the grey-white gas giants as the site which they listen the Cyan Soul and have votes on how to proceed in basically every policy- be it the color that should be used at the next ritual or whether or not to go fund terrorist organizations in other parts of the galaxy. [u]The Locus[/u] The Locus acts as a center of many hyperspace tunnels between multiple societies and is the main control factor the Chronological Foundation has over Glinnvyr space and whatnot. It is also a pathetic, loose and often mocked symbol of suppossed "glinnvyr unity"- a concept very few take seriously anymore, but is cynically expressed in hopes of getting enough dupes to whatever imperialistic forces of the time want. This Locus is a terminus of Glinnvyr Activity and has seen its fair share of conflicts and wars, much to the disdain of the Modulus contractors the Empire of Foam had contracted. [u]The Foamiest World[/u] The Foamiest World is where the five autocrats live, on a icy world with five continents which host huge installations for bureacracy and filled with foam and foam contorlled automata to the brim, of which only the autocrats can manipulate. The Foamiest World is protected by various Glinnvyr renter-protectors as well, basically a volunteer Guard who help the Autocrats with their agenda and act as a personal guard since they bought into the ideal of Foam Supremacy or are trying to vye for one of the Autocrat's positions. [h3]Social Information [/h3] [b]Demographics [/b] [u]The Glinnvyr [/u] [img]https://t01.deviantart.net/cfRpcoNHImDL_NY5HhfRCpNmCAM=/fit-in/300x900/filters:no_upscale():origin()/pre00/6de8/th/pre/f/2016/306/d/a/the_glinnvyr_by_zoppadoppa-dan49gc.png[/img] The premier species of the Chromatists, made by the Glinnvyr who run practically everything, the minority species being there but not running anything- the Glinnvyr are not ones to trust other species with running things seeing how they ran their own societies in other parts of the galaxy. [hider=Details] The Glinnvyr are icy tetrapods with fractal limbs who like bathing in hydrocarbons, hate high gravity and tend to alternate between being completely still and moving because they can't think and move at the same time. They're quite big in size (they could climb onto the roof of a single-story house if it wasn't for terrible terran gravity), but highly brittle due to coming from a very small, icy planet in ancient times. Glinnvyr psychology has affected their general life style greatly, as their timing of movements dominates their thinking and military doctrines, with organizing in small pack units being the norm for them (for their niche in nature was that of a pack predator). [/hider] [hider=The Pasis] The Pasis are silicon based beings who are known primarily for their mega cellular body make up and being like specialized, advanced slime forms with highly protective exteriors and gooey innards. They are generally viewed as being made of rock and paste, with various specialized sensory cells to get the attention of those around them. The Pasis are a common sight primarily due to their tolerance to lower gravity environments and being a huge core of labor for the Glinnvyr. The Pasis take on a multitude of forms, included bipeds and radial spiders with long, thin prod-like legs made from cone shaped cellular units lined in a mweb of interlocking cells with hardened membranes which act basically like bones. They are most often found dwelling about the Modulus in super structures and notably do take something of a leadership role. Elsewhere they do the work the Glinnvyr won’t. The Pasis are generally considered more collectivistic than the Glinnvyr. [/hider] [hider=Whandl] The Whandl are tall, aggressive many limbed somewhat insectoid beings with numerous limbs which bind and separate at will from their cylindrical body who tend to live on cold, mars-like worlds. They are a radially symmetrical species who cohabitate and tend to keep to themselves. They are the third major species of the Modulus and have been profoundly affected by the Cyan Soul’s messages to a degree not even the Glinnvyr are, though unlike the Glinnvyr they have a seemingly obsessive embrace of the melting. Like the Pasis, the Whandl are more collectivist than the Glinnvyr, but are not as collectivist as the Whandl who have more a concept of individuality that gives them a psychology which is shockingly human-like despite how different their form is. The Whandl are very exploratory by nature and have diasporas in other parts of the galaxy, mainly due to a fair share of them having great contempt for the Glinnvyr and wanting to go elsewhere. Have you seen what the Glinnvyr think? [/hider] [b]Society [/b] The Foundation as an organization is known primarily for a wide range of rituals which they carry out in the belief that it delays the melting, often to great mockery, but still a significant amount of Glinnvyr have come to believe in the melting on their own terms making life harder for the many polities of the Realm, especially the two major powers. The Foundation, while the dominant force must deal with the interplay between two other rival powers which have emerged since, mainly the Modulus and the Empire of Foam who have significant influence form the Foundation, but generally behave as wholly independent actors in their own petty conflicts with other Glinnvyr of the realm or with other species in other parts of the galaxy. The Modulus is a coalition of many worlds who share common resources and are in general, a deeply socialistic multi-species cooperative unified by the various projects the Architects Council push forward. The Modulus has a widespread influence and has gone out of its way to build its structures really wherever they believe would be best, to the expense of whoever’s territory they are building in. They’re not actual expansionists, but their colonization pattern is notoriously spread out far beyond the realm with hyperspace conduits linking around to various structures they have built. They don’t have many systems, just seven total, but each of their systems are very heavily developed or still being built on. The Foundation has used this to their advantage in trying to spread the fundamental truth of the melting much to the dismay of the Architects. Their projects often become living spaces and military installations simply because it takes so long to make them that the workers come to live in the structures, have kids and over a several generations start calling the bizarre structures home. This happened every time. The Modulus has a considerably higher population density than most of the general realm. The Empire of Foam meanwhile is an empire ran by a pentarchy of rulers who control the different aspects of society and would rather everyone be ruled by them, though they are checked by multiple military alliances and so never really make much ground. The Empire of Foam is explicitly imperialist and is called such due to the nanofoam which they liberally use in everything. It is like wearing tons of tiny little computers in an almost utility fog-like niche. The Foundation holds a considerable degree of influence in both societies, with many regional leaders in the Empire of Foam deferring to the tribune more than the pentarchy at times and the exploitation of the infrastructure the Modulus spent over a thousand years building up. The world states tend to be federal societies with low stratification and low populations- the Glinnvyr like their personal space and tend to own large amounts of personal land on a world-state. The Glinnvyr tend to have intersecting land claims, but they usually don’t dispute them and often may just give intersecting land to a larval Glinnvyr. The Glinnvyr culturally are very tacit by nature and usually view movements as much more important than speech. They have copious amounts of archived information and such, along with media systems based more around physical sensation than on visual sensation. The Glinnvyr tend to live in their own little worlds, each Glinnvyr an island is the general attitude, even if in practice they act as groups on a regular basis and did so even more so before they could have machines do all the shit work for them. The Glinnvyr tend to colonize icy worlds, which are in the vogue in the universe and terraforming an icy world to be more like their home world is not terribly difficult, just a matter of nudging and patience. Hotter parts of star systems they are usually fine with other aliens having, but do often like to mine for materials lacking in the outer system. The Pasis colonize similar worlds to the Glinnvyr while the Whandl colonize small desert worlds closer to the center of the star system. They often will share star systems and one of the reasons for this is because it was commonly agreed upon that you can’t claim ownership on a star system, only planets and moons. Thus, you end up with many star systems with guns aimed at each other all the time which only occasionally end up in interplanetary skirmishes. The Modulus is a huge exception to this as is the Empire of Foam, of whom tend to try integrating the species to varied levels of success. The Chronological Foundation, the leviathan in the room tends to exert its presence through cult chapters who are notorious for flooding the media with their messages from the Cyan Soul and carrying out coups in places they view as making the universe melt faster (which has no consistent definition, you just are expected to know that. This tends to translate to being whatever the tribune or cyan soul does not like). The Cyan Soul itself has no ability to influence anything beyond the star itself, speaking to whoever can hear it. Whatever the hell is in it, no one has a clue. How to get it out, no one has a clue. If anything, some Glinnvyr seem to want in the star and lots of life has been sent to the better place as reward for their services, which translates to a trip to the Cyan Soul’s conduit star. [b]Government[/b] The association that makes up the Chronological Foundation consists of a loose, informal representative tribune which makes decisions by plurality and deals with potential conflict through a corpus of ancient laws from various world states, which is important as different world states have different means of resolution and keeping track of all this is one of the major elements of Foundation bureaucracy and why they are so tolerated by various world states despite their theocratic nature. Communicating with the Cyan Soul itself is a long process, though messages from the Cyan Soul are common enough that they can be verified and sent out to all the chapters of the Foundation. There is no formal ruler as they see these as a common initiative and generally try deferring to the Cyan Soul for what their agenda should be. In effect the Cyan Soul’s interpreters in practice hold the keys to power as they come to a census of what the Cyan Soul is saying- other listeners have translated the Cyan Soul as well, but their interpretations are usually considered less valid. Usually, much to the horror of the tribunes who do not want disunity on a mission to save the universe. Ritual action is common whenever the tribunes and interpreters convene, usually in the form of sending a primitive alien specie’s members to the better universe as per the Cyan Soul’s demands and through various silent dances. The lower levels of the Chronological Foundation are a mish mash of political entities and cults who act like they work together when they really do not and active effects expanding chapters to other societies has hit many snags. Even when the messages are displayed many individuals or collectives from other civilizations of a similar degree of advancement are unconvinced. So often they opt to find more primitive alien societies to influence who are more apt to believe them as unlike the others, they are clear minded enough to understand the universe is about to melt. Still, targeting the poor of other societies with their cults has produced one positive result- the destabilizing of the target society. Such destabilizing is viewed as useful by quite a few in the Tribute, cynically to weaken potential rivals and more optimistically to slow down the universe from melting by funding terrorist groups who will reduce the complexity of interstellar civilization across the board. [h3]Technological Information[/h3] [b]Technology Overview [/b] This tech overview will concern itself with the general set of technology one can expect from the Glinnvyr and everything within the general realm of the Glinnvyr. Much of the technology the Glinnvyr are made from the combined product of the various world-states and societies which have come and gone in the times past. Over time, progressively more exotic technologies began to appear as energy transfer became an art for the engineers of this realm. Being able to transmute, sap, project and extract energy using all matter of methods is a critical skill set many Glinnvyr technicians learn of. [b]Major Techs[/b] [hider=Chromatic Energy Networks (CENs)] Chromatic Energy essentially means the rainbow of energy which the Glinnvyr use, these colors are used to represent emotional states. Quantum tunneling energy transfer has allowed the Glinnvyr to basically be able to have no wires in their tech, using instead quantum tunneling based transmitters to get around the issue of using lasers for energy transfer- you just project the laser through tiny hyperspace tunnels instead. This took ages to get practical, but once it did it caused a huge energy revolution within the realm. Energy networks are essentially networks of energy transferred about using quantum tunneling about to whatever devices are needed. These energy networks have become so miniaturized that it is used in their nanotechnology, with the many colors and wave lengths being used for different applications. As a disclaimer, quantum tunneling only works at the speed of light. It cannot be used with or at FTL velocities. Hyperspace is used for that instead, which requires being far from gravity wells as per usual. [/hider] [hider=Hyperspace Networks] The Glinnvyr use both Slipspace and hyperspace. Hyperspace conduits are usually placed in places hard to reach for outsiders and often protected with codes local worlds have at hand, these key masters controlling passage to far off places. The Modulus is very notoriously strict with their hyperspace network due to a well founded fear of subterfuge. [/hider] [hider=Diamond Composite Alloys] A more ancient Glinnvyr tech that has ironically become more relevant in the age of quantum energy transfer, for these diamond composite alloy systems are well known for being able to absorb tons of energy without melting (you can overwhelm them in sheer amounts of energy, usually done using kinetic weapons such as railguns or mass drivers). It is used frequently as a building material in mega structures (usually in the inner layers, with the outer layers using scale based alloys instead) by the Modulus and in military space craft for its resilience to energy weaponry. [/hider] [hider=Molten Sulfur] Molten Sulfur is a common chemical material used by the Glinnvyr and Whandl, primarily for its colorful nature and also can be used to make sulfuric acid on the fly. Molten Sulfur is the material of choice in antique handheld weaponry due to its scalding, odious properties and in art for its many colors. Sulfuric acid is used regularly as a corroding agent in making spaceship interiors and in testing alloy systems along with dissolving all matter of unwanted waste. [/hider] [hider=The Foam] Another major medium is that of the Foam, which is basically a exotic form of nanotechnology which is a cloud intelligence that acts with the will of the user. This foam acts as the building blocks for much of the automata the Glinnvyr use and is why the Modulus has builders- the Builders have to be there to think the foam into performing correctly. This foam is unlike circuitry due to being entirely wireless, instead being basically many, many cellular conduits with various specialized functions. The Foam's waste heat is transferred to objects known as heat boxes. The Foam is a major cultural technology as well, mainly due to being used for touch based media and is worn regularly as clothing by the Glinnvyr, especially in the Empire of Foam which is well known for having an elite pathologically obsessed with the technology. The Foam is capable of being used as a weapon due to being able to bloat itself to obstruct passage ways and become very, very sticky. The Foam also is regularly used in missile systems as a the targeting AID, aiming the missile where the user wants the missile to go. And the Glinnvyr have tons of foam. [/hider] [hider=Heat Boxes] Heat boxes are dispensaries for waste heat transmuted using quantum tunneling from whatever energy source needed. These heat boxes tend to be stored in places where their energy can be recycled for later use. They are not 100% efficient, however, as the heat boxes themselves radiate heat on a regular basis and can be overloaded in waste heat, a problem which has lead to all matter of heat box industries flooding the markets. Heat boxes sometimes are stored in missiles as heat boxes tend to contain tons of pent up energy, to the point where they may cause nuclear explosions (nuclear accidents with heat boxes has been a frequent issue). [/hider] [hider=Polymorphic Augmentation] Polymorphic augmentation basically is a way of accelerating one's metamorphic chances and form changes. It is a worn plastic modifies the basic form of the wearer to better fit whatever environment they are in. It's basically a smart suit and has built in settings to contend with high gravity, heat and the vacuum of space. These forms are preset changes which take time to have happen, usually a minute, but are incredible life savers. [/hider] [hider=Petrifiers] Petrifiers are a very elaborate form of anti-radiation which basically sap away the energy from molecules. These petrify their targets by basically sucking all the heat out of them. Petrifiers require a physical conduit on the target however, and so cannot be used as a energy ray, instead they must somehow be latched onto the target to suck its energy out. Petrifiers are used regularly as a sabotage mechanism or to subvert CENs by rival Glinnvyr factions. They can be deployed by the foam as well in some cases, though the foam being what it is means it is not sapping at the rates a larger Petrifier can. And size does matter with Petrifiers, bigger Petrifiers means faster energy sapping! The Glinnvyr have rifles which penetrate their targets with many Petrifiers to saps away all their energy, usually leaving the target in a stone-like state. Petrifiers have medical functions as well, in situations where someone has too much energy inside of them they can be used to transfer that energy to a heat box or transfer energy from one heat box to another heat box. [/hider] [b]Industry[/b] (Again, kinda optional. Do you wish to share with us how amazing your industry can be? This is the section for it! Major industrial methods, complexes and such can be also mentioned here.) [h3]Military Information[/h3] [b]Military Overview [/b] (Describe your military in general. For a select few types of civs this might be alone enough.) [b]Space Forces [/b] (Describe your space fleets in more detail. You can also list your important ship and other unit types but nobody is forcing you. But keep in mind, no Death Stars!) Navy Doctrine: How does your navy operate in a general sense? What are the strategies and tactics commonly employed? What design philosophies are used and how are the affected by your country’s strategies. In short: what can we expect to see from your country’s navy? Bonus points if you give your doctrine a real name such as fleet-in-being. [b]Ground Forces [/b] (Describe your ground forces, too. This is especially important in this RP since ground/planetary combat will enjoy a spotlight. So we do suggest you to take extra attention to this section.) [b]Ground Doctrine:[/b] How do your ground forces operate in a general sense? What are the strategies and tactics commonly employed? What design philosophies are used and how are the affected by your country’s strategies. In short: what can we expect to see from your country’s ground forces? Bonus points if you give your doctrine a real name such as human wave. Credit goes to Willy for actually making the sheet outline for us, and for those of you who don't know, click raw and copy paste the bbcode into docs and type it in that way so it's already formatted when you post it in guild! Thank you. [/hider]