Why abandon the chess motif at the last moment? You had something good there and then you went cliche. How about: Rooks, super strong and resilient Knights, fast and agile, capable of running as fast as a horse, masters of the blade Bishop: Capable of firing creating an energy shield to protect themselves or others and healing The Queen: The Sorceress, capable of hurling elemental bolts but can't make shields The King: Can summon ten shadowy warriors, also can command mortals and even one chessman but has to concentrate completely on the chessman