[b]Faction Name[/b]: The Covenant [b]Faction Leader/Government[/b]: [b]Heads of State[/b]: The Hierarchs - Prophet of Truth, Prophet of Regret, Prophet of Mercy. These three are the Shepards that will illuminate the way to the Great Journey. [b]De facto leader[/b]: Prophet of Truth. High Council: Consists of more than 200 Sang’heili & San’Shyuum, they lead the daily conduct of the Covenant. Military and Civilian operations. [b]Brief Description of Technology[/b]: The Covenant technology is repeatedly referred to as more imitative rather than innovative. Their technology is based largely on mimicry and reverse-engineering of the leftover Forerunner artifacts they have discovered. In Covenant culture, there are religious laws set that prevent them from fully exploring what the Forerunners employed to create that technology. Their ships can enter slipstream space and travel faster than light. Most of the Covenant arsenal is plasma-based Directed Energy Weapons, however the Covenant are known to utilize pulse lasers, particle beam weapons, as well as antimatter and even chemical crystal-based weapons. Types of beings that exist in your faction (All humans, mixed alien etc): The Covenant consists of various species that inhabit their corner of the wide-spread galaxy. The two leading species within the Covenant are The Sangheili and the San’Shyuum. (The link provides an overlook over the other species: http://halo.wikia.com/wiki/Category:Covenant_Species ) [b]Philosophy/Goals Etc:[/b] The Covenant Empire is founded on and united by a single religion, based upon the worship of the ancient race of beings known as the Forerunners. According to the Covenant religion, the Forerunners, being nearly omniscient and all-powerful beings, discovered a method to transcend the physical world and achieve divinity. To transcend like the Forerunners did, the Covenant have scoured their part of the Galaxy for centuries, desperately and zealously searching for the conduit which will bring forth the Great Journey. Through a recent discovery of a Forerunner database, the Prophet of Mercy believes that he will find a clue in the search within the Galactic Center. No one will stand in their way. [b]Brief History:[/b] The Covenant formed 4 centuries ago, when the Sangheili and the San’Shyuum decided to end their warring and focus on the thing that truly mattered: The Great Journey. From there on, the Sangheili acted as the Military leaders of the Covenant, while the San’Shyuum led the leaders of State and Faith. Throughout their search and expansion, they have recruited various species. It has only been through faith and fear that these species have kept it together. There have been conducted genocides in order to keep the Peace within the Covenant. But in the recent years, the High Prophets and the High Council have grown intolerant of outsiders, and are hostile. If an unknown species inhabit a world where there may be Forerunner technology, they are considered heretics, and must be purged. Those whom have defiled the Creator’s creations shan’t be granted a spot on the Great Journey, the High Prophets say. A great number of Sangheili are now starting to question the High Prophets, even some of the High Council shares doubts. Tensions are at an all-time high. Through a recent discovery of a Forerunner database, the Prophet of Mercy believes that he will find a clue in the search within the Galactic Center. Which have eased some of the tensions, he only hopes the Covenant won’t fall until he has found the Conduit to the Great Journey. The Prophet of Truth have blessed Prophet of Mercy with an expeditionary fleet into the Galactic Center. The Arbiter, Arath Nar’ Lodimee have been given the task to escort the Prophet of Mercy to the Galactic Center with a fleet of 50 warships and 25 support ships. He is to retrieve any Forerunner technology as possible, and if needed, terminate potential infestations on Sacred Grounds. The Prophets have christened this fleet with the name of; The Fleet of Pious Transgression. [b]Name[/b]: Arath Nar’ Lodimee [b]Title/Rank [/b](if you have one): The Arbiter [b]Gender[/b]: Male. [b]Species[/b]: Sangheili. [b]Description[/b]: [img]https://s-media-cache-ak0.pinimg.com/originals/07/87/02/07870237f52ac79602e9a6330954676f.jpg[/img] [b]Unique traits/Personality:[/b] The Arbiter is known to be ruthless and zealous in his devotion to the Prophets, and to the Great Journey. His entire life have been based upon an obsession to gain Ascendance into the Great Journey. He trusts no one, besides the Prophets, might even call him paranoid, not to his face however. The Arbiter feels himself to be superior, as he have been hand-chosen by the Prophets to be their Arbiter and to lead the search for the very artifact that shall bring upon the Great Journey. [b]Equipment[/b]: The Arbiter dons the traditional and mandatory suit that befits those of the Rank of an Arbiter at all times. The only time the suit comes off is the day he dies in the name of the Covenant. It is an older and less flexible suit than the equipment the normal Sangheili dons, but there’s no equal when it comes to endurance. He will withstand much more than the usual soldier will withstand. His weaponry consists mainly of his Energy Sword and a Carbine rifle, but he has adapted most of the arsenal of the Covenant throughout his military career and has no problem utilizing it. He commands the fleet of Pious Transgression with his flagship: The Illuminated Consecration. [img]http://www.spartangames.co.uk/wp/wp/wp-content/spartanimg/CAS_Image_2.jpg[/img] [b]Brief Bio[/b]: Before his rebirth as the Arbiter, he was born to an old and noble family of the Sangheili. On the planet of Sanghelios, the homeworld of the Sangheili. From the day he could walk, he was indoctrinated into the military ways of his species. He was destined to battle in the name of the Covenant, he was destined to die in the name of the Covenant. Arath was always at the top of his classes during the military academy, defeating every opponent that his instructors would send at him. It didn’t take long until he had his first command in clearing a sector of that was infested with a rogue species that had once been of the Covenant. It was there he gained his reputation as being a cruel and ruthless commander. No one of the enemy survived the cleansings he conducted towards their planets. No man, woman or children. At the age of thirty five, he had gained the rank of shipmaster, but at the end of a five year campaign against the last remains of the rogue nation, he had ascended to the rank of Fleet-master. Few had of the age had seen such an efficient commander, or a more crueler devil that deposed of all that opposed the Truth of the Covenant. But his glorious military career reached an end when the patriarch of his clan, his elder brother, was found guilty of heresy. That meant the end of his family’s influence and status as nobility. It also meant that Arath had to be eliminated as Fleet-master, seeing as he shared blood with an infidel. The High Council sentenced him to death. But the Prophets had other plans for him. They needed a man of his prowess to lead the search for a Forerunner database that could contain the secret for the Covenant’s ascendance, it was of outmost importance. To elevate him to the rank of Arbiter meant that his death sentence was postponed, for some time. Arath, as a person, died when he accepted the role he was given, and was reborn as The Arbiter. With a determination to save his place within the Great Journey, he now escorts the Prophet of Mercy and lead the Fleet of Pious Transgession at the outskirts of the Galactic Center. Having their sights aimed upon a planet of habitable environments, and a civilized population. May the gods that the population worship save them, for The Arbiter intends to do the opposite.