[@Ascendant] Ehh, the GM has done a pretty solid job. The RP has a solid OP with all the information you need, including two versions of a map. The IC was started promptly, which from experience I can say is always a plus. Both Googer and I have been answering all the questions you've had. The stat and roll system has been explained in-depth by Googer and you were told that it would expand as the RP progressed. Right now, the catalogue is small because we're meant to start from the bottom, but the plan is to reach a point where there are mechs, aircraft, and all kinds of goodies to play around with. So no offense, but I'm not really buying the "disorganization" excuse. And in what way are the mechanics "suspect"? I will grant that Googer's model will probably evolve with the RP as he figures out how to best handle stats and whatnot, but considering the RP literally just started and not even a single turn has passed, you really can't know whether or not the system is flawed. And I hope you're not alluding to unfairness or whatever, because that concern has even less of a foundation. People drop out of RPs, and that's fine. No hard feelings. It's disappointing to see people come and go without giving the RP a chance, but ultimately that is your choice and it's whatever. But these claims of "disorganization" aren't fair and I don't really appreciate it given the work that Googer put into the RP and into answering your questions, and rolling your stats, and all that shit he certainly would not have bothered doing if the RP was "disorganized." So, yeah, nah. If you're leaving because you're disappointed the RP didn't start off with a dramatic freefall into an active volcano, just say that upfront instead of conjuring up problems with "disorganization" and "suspect" mechanics.