[@Jaded] I think Durk is pretty interesting, he'll fit right in. Before that, however, I do want to hammer out some details. I may not have made it clear in the first post, but the biological sciences have advanced very considerably compared to our current understanding. Burn victims, with the right amount of money, can basically get a brand new, better body that's almost impossible to tell is lab grown. That part of his history will have to change a bit, but I understand if it was originally an aesthetic choice. If you want to keep him looking as-is, there's a couple paths you can take (that I can think of, at least). You could have his body burned so that he doesn't feel as much pain, though there are other ways to go about that, you could note that the doctors also did it to make him a bit more unstable. Maybe the doctors who worked on him didn't bother to fix burn damage left by an earlier incident for lack of funding. There's a lot of possibilities there. As far as his modifications, I feel like you should make him a bit more powerful. Durable and dangerous he may be, but there's going to be some tough enemies he needs to face down regardless. I don't want you to be wanting in the balance department. The skills section is supposed to cover general "things this character is good at" mostly leaning towards the combat, and social side as those are most relevant. Durk's personality is fine, I really don't mind that section being short. Finally your question: I was going to announce it once the IC started, but I might as well now. The fakes are going to be a pool, which I will pick from randomly. Before the first fake goes aggro, I will message all members and ask them how they feel about their character being a fake. This will be between me and the individual player, so no one accidentally or purposefully meta games. [@eklispe] if you have any concerns with the character, please chime in~