[@BKburke] If we're concerned about things getting too powerful, a couple of us are sitting on "I-win buttons" ... or rather I hope other people have them. I have one called [i]AMS Stardust[/i] that exists in a strange place: its fully fleshed out in how it exists in my lore, but it's not currently recognized as canon within said lore. I had no intent of calling it (or any other Imperial Navy reinforcements for that matter) but as the number of ludicrous-power factions grows, I'm glad I have it in my back pocket. I consider the Alduur as a faction on the whole rather strong, but numerically most of the opposing forces have massive advantages and could win the war of attrition long-term. IC this is somewhat mitigated by only having a single tac-ops cruiser at my disposal: versatile, but on the whole weak. Course, The Covenant as an example is definitely something that instantly undermines the raw power I thought I had on the table. If we get too many of those then I need to trade my tac cruiser for a light carrier group or something! Still deciding if I consider that desirable or not. 50/50 on it. :P