Kyra glanced down at the deadman when Brannor mentioned they didn't have the time. Perhaps he was right. Kyra had simply said this to satisfy her own anger. Try to show her enemy some measure of respect to justify her ruthless killing. But it mattered very little now, he was merely another deadman in these woods. Kyra imagined that there will be many more to come. When Brannor had asked what the mercinary had said Orchid explained it in a few words, followed by Parum giving a much longer explanation about how they could infiltrate the cult. She basically said everything that Kyra would have thought of, minus taking Brannor as a prisoner. Kyra didn't like the idea of keeping of their front line warriors bound and defenseless, certainly not against these cultists. Though Kyra did knew a few knot techniques she could use to "Bind" Brannor's hands, but that he could easily escape from. They were meant to hold animals, but against a human with opposable fingers, the knots would be easy to undo even from behind one's back. [color=pink]"Aside from posing Brannor as a prisoner it seems like a good idea. We have no idea what we're facing yet so we need to find this camp and scout it out. Get an idea of the enemy's forces, how many of them are true believers and who is just a sell sword, as well as where the dragon hatchery is located. Finding Leosin is also vital. If he is as strong as the monks say he is I'm sure that he is still alive. He may be in danger though. I'm... Not confident about playing the part of a cultist or mercenary. Perhaps I should be the prisoner instead? Brannor isn't wearing the same armor as he wore when he fought Cyanwrath, and he can hide his features with his cloak and hood. I also know a few knot techniques used to hold animals. But against someone with fingers, I can easily undo my own knots and use magic to fight if we are in danger."[/color]