If I have to get skipped forward I'm alright with that. It's part of the nature of RPs. Never going to get around that aspect I don't think. From my experience running RPs with a team things are hard to progress without skipping time eventually. We generally told everyone when we were going to skip and anyone that still had something to wrap up could do it in a "flashback" style thing. Everyone else moves forward while anyone having to tie loose ends could still do it they just need to define that it was before the present and catch up.