The clockwork human Sieve was trading ranged attacks with instantly lost interest and began to bolt away, leaving the proud doctor to feel a little down. He had managed to celebrate his heritage by burning things that he didn't like, and even developed a firm grasp on wind magicks! Still, it felt odd being around such competent teammates. His old squadmates would wrap their used teabags in his ribcage and would blindly send him to scout ahead, so having the robots imply that he wasn't the most eye-catching or expendable member of the team felt bizarre. The only option available was to adapt to the situation at hand, or in other words, chase the creature down. The gliding skeleton made his way to the machine's whereabouts, his spectral movements halted by the spiderwoman's warning about defeating their foes. He quickly gazed around and was surprised at what he saw. The marked ones around him were shielding eachother, stealing weapons and fighting viciously. Sieve knew that they were to be a team from now on, but it was at this moment that the idea finally settled in his skull. The gray machina called out the sensible strategy of incapacitating their enemies, which would be difficult for a magician. His target lay on the floor like a cockroach before dragging itself back up, after having been struck by one of its allies own weapons. As the struggling machine tried to click back into place, Sieve began to make grappling motions with his left hand, like crushing a ball of paper. The force in his fist began to fight back at being pressed so tightly, and the skeleton responded by only inhaling more air. This ball of wind would have to be as accurate as possible. Sieve carefully stretched his bones and launched the orb in a straight line at his opponent's left arm, hoping to amputate it. After this the skeleton glided in a half-circle around the robot, preparing an identical attack at his other limb.