Here's my character [@DeadbeatWalking] [hider=Oliver of Rosewood][center][color=lightsalmon]"I vowed to help and heal whomever I came across regardless of creed- I can't leave now!"[/color][/center] [color=lightsalmon]Name:[/color] Oliver of Rosewood [color=lightsalmon]Rank:[/color] Greenband [color=lightsalmon]Appearance:[/color] Oliver is a light brown- almost drab colored mouse with clear white chest hair. His only particularly distinguishing feature is a stripe of dark fur that runs vertically up his face starting from his nose. Rather unremarkable among other mice, Oliver is nice looking, if in a rather plain sort of way. He's an average sized mouse, though his small personality makes him seem smaller than the average mouse. He wears a brown jerkin and a leather belt, the only source of color being the green armband over his left arm. A leather belt at his waist holds a variety of pouches with mainly a collection of herbs within them. Over his shoulder he has a leather satchel that carries a variety of supplies for medical purposes- needles and thread, clean cloth, a small supply of spirits, and clean water. Also inside the satchel is a sketchpad and a book detailing a number of useful herbs, where they are commonly found, and their medical uses. He wears a plain cloak over all of this- not a watcher's cloak, but merely a travelers cloak. [color=lightsalmon]Personality:[/color] Warm and kind-hearted, Oliver is a timid young mouse with a strong sense of right and wrong and a well developed moral compass. This level headed and gentle hearted mouse tries his best to stay brave and rational in the face of hardship and adversity despite his inexperience, but is rather easily shaken or surprised. Due to his age, Oliver is rather impressionable, and expresses a desire to learn various skills and tricks from the older veterans, though is often self conscious about his lesser skills when compared to that of the more experienced members of the group. Honest and trustworthy, Oliver is compassionate and kind, if a little shy and soft-spoken. His personality only really changes when he is treating wounds or delivering care to others- as far as he's concerned, when a mouse lies onto his medical cot, they're in his kingdom. An attempt to sit up and leave while suturing a wound or an attempt to call the wound 'naught but a scratch' will likely result in a sharp blow to the noggin and an equally sharp exchange of words. Generally a very down to earth and grounded individual, Oliver possess a calm and positive demeanor, and while occasionally bordering on naivety, bolsters the spirits of those around him. [color=lightsalmon]STR:[/color] 6 - Not particularly strong nor particularly skilled, Oliver makes a poor excuse for a fighter. [color=lightsalmon]CON:[/color] 10 - Average, or just above, Oliver deals with pain and sickness about as well as the next mouse. [color=lightsalmon]DEX:[/color] 12 - Years of work in an apothecary has resulted in a pair of steady, deft paws. [color=lightsalmon]CHA:[/color] 6 - A timid heart and a typically soft voice does little to help his presence in conversation. [color=lightsalmon]INT:[/color] 18 - Bright and knowledgeable, Oliver can surprise others with his vast knowledge of mouse physiology and use of herbs and chemicals. [color=lightsalmon]LUC:[/color] 8 - Nothing particularly special, sometimes he stubs his toe. [color=lightsalmon]Equipment:[/color][list] [*] Militia Spear: 2 pts - A common, standard issue spear often given to recruits or used by caravan guards. A long haft of appreciably solid wood with a steel point affixed to the end. Easy enough to pick up and use- just point the metal bit at the bad guys. [*] Short Sword: 3 pts - A well made shortsword. Good for stabbing and slashing, and small enough to be used in close quarters- if Oliver was any good with it. [*] Healer's kit - A leather satchel filled with most supplies for basic and moderate medical emergencies. Its no hospital, but it'll keep a mouse in one piece until they can get dedicated medical care back in Redfort.[/list] [color=lightsalmon]Traits:[/color] [b]+ Steady hands[/b] - Oliver gains a +4 to dexterity when treating and suturing wounds. [b]+ Wallmouse[/b] - Even in broad daylight, Oliver is harder to notice when with others. [b]- Easily intimidated[/b] - Oliver takes a -2 penalty charisma bonus to convince, charm, diplomacy and deception rolls when interacting with those of higher constitution or strength. [b]- Unskilled fighter[/b] - Oliver receives a -2 penalty to attack rolls against prepared/aware opponents. [color=lightsalmon]Trade:[/color] Before joining Redwatch, Oliver was an apprentice at an Apothecary. [color=lightsalmon]Friend:[/color] Oliver came across [b]Aran Badgerslayer[/b] - famed Redwatch Watchguard- shortly after he slew the badger for which he earned his namesake. After tending to and mending a rather nasty wound, Aran declared that the young mouse had saved his life and vowed to repay his debt in some way, some day. Aran would later encourage Oliver to join the Redwatch, where his skill with medicine could save the lives of many a mouse. [color=lightsalmon]Enemy:[/color] [b]Brand of Burrowhill[/b] is a particularly nasty mouse that joined the Redwatch the same time that Oliver did. Brand relentlessly torments Oliver, whom he sees as weak and unfit to be a part of the Redwatch. [color=lightsalmon]History:[/color] Born the fifth son of a relatively poor merchant family in the town of Rosewood, Oliver was sent off to learn a trade so he could provide for his family. Due to his relatively frail nature, most physical trades were denied to him, and he would eventually find his place in the local apothecary. Here, it seemed, Oliver shined- a naturally intelligent mouse with a knack for medicine. After finishing his apprenticeship, Oliver left for Redfort, the capital of Redfield to ply his trade. Along the way he came across and saved the life of Aran Badgerslayer, who encouraged him to join the Watch. After a short time in Redfort, Oliver eventually sought the Watch. [/hider]