[quote=@Dynamo Frokane] No you're right, God of War isn't crap as a whole, but the combat is pretty bad. The story is fairly engaging if not a little 'nu metal' and the presentation is good. Tight responsive controls and okay-to-decent level design. Voice acting is actually top notch. My issue with God Of War is the combat system is ridiculously simplified buttom mash sometimes and QTE sometimes with nice-ish visuals. God of War 3 was a bad offender having 4 different weapons (or was it 5?) but with all but one performing exactly the same way: square, square triangle, sweep the room. The Character development in KH is non-existent, Sora being a brave young boy, evolving into a slightly braver young boy who has now made loads of different disney friends and understands a bit more about the heartless is not development. He's a thin character, and donald and goofy are one-note comic relief/sometimes expostion, and you spend too much of the game with them, Riku has character development but its nothing we haven't seen before in 1000 different animes/JRPGs done better. [/quote] Combat in the first one i can say they were simplified and the second one i can say combat still had that feel of the first just revamped a bit. Button mashing in that game i felt like if it came up at moments and not too often it would be accepted better. Well in God of War 3 i hated the Blades of Exile. I felt they were too short for me in terms of design but function was copy and paste. In KH which i may have to replay to get a better understanding then Sora was brave in the first one and in the second one being brave in a older body while facing new challenges. Goofy at one part was not character comic relief but motivation for Mickey but I do like Riku's growth but anime's i think have done this a lot better in a less tight time-frame.