[b][/b][center][color=lightgreen]"Why do we even bother policing other Gnawers? Redwatch is for Redfield, they can deal with their own problems."[/color][/center] [color=lightgreen][b][u]Name[/u][/b][/color] Erian of Redfort // Erian Sleepy Eyes [color=lightgreen][u][b]Rank[/b][/u][/color] Greenband [b][u][color=lightgreen]Appearance[/color][/u][/b] A young upstart with a penchant for running his mouth, Erian's gotten himself into enough scraps over his short years to gain a number of scars. Swelled, shallow cuts surround each of the mouse's eyes, giving him a strangely tired expression- prompting his nickname. A chipped front tooth thanks to a neighbor wacking him in the mouth with a shovel during a heated argument. Short and scrappy, Erian's body mass is tightly woven beneath his matted fur. His coat is a mess of tangled, black hair with sparse white spots around his torso. Erian's whiskers are long and typically caked in dirt and dust. Years of working in the deepest mines of Redfort, and covering himself in dirt and charcoal, Erian doesn't stress much over appearances. Not to say he's particularly [i]dirty[/i]. But you won't find him getting his coat brushed often or excessively washing his paws. Erian is small of stature, nearly half that of most mice his age from Redfort. Though Erian was always part of the mining unit, following in the footsteps of his parents, he never developed much upper body strength. Most thought he was incapable of it due to oddities in his genetics, tied, likely, to his height. Erian often worked as a scout and a runner. They sent him into the tiniest cracks and crevices to examine potential new areas to excavate. Dangerous work, but Sleepy Eyes was never one to shy away from it. This activity lent him great strength in his legs and a lithe, capable build. [color=lightgreen][u][b]Personality[/b][/u][/color] One would struggle to find a more fiery, passionate soul than Sleepy Eyes Erian. The short tempered miner mouse is a deeply flawed individual. He has great pride in his lineage and his nation, to the point where he blindly believes and supports everything the monarch or her government says. He has a tendency toward violence when angered, especially against those who confront and insult him personally. Rough and coarse, the rodent often times struggles to empathize with others; especially when he doesn't know them personally. His personality tends to lead to conflict with others around him. Erian doesn't enjoy fighting with family or the few friends he has managed to keep a hold on, but a lot of the time the mouse simply can't control himself. He lacks the personal discipline to do so. Erian of Redfort loves his country and his king. He's never left Redfield before, and never had any desire to for most of his young life. Ever since he was a boy, he's looked up to the Redwatch. He sees them as the crowning achievement of his beloved kingdom. A legacy of heroism and defending the legacy of his homeland left an impression upon the young mouse. Erian's blind patriotism and loyalty to the crown has left him jaded, however. He believes the Watch has spread itself too thin trying to protect everyone- some of whom might not eve deserve defending. Why does Redfield need to guard Glendale, or Westercroft? The Redwatch is their creation. It's their army. The other Gnawer kingdoms were a drain on Redfield resources and only ever caused problems for them. Erian used to shout his views from the mountaintops. Several violent confrontations later, and Sleepy Eyes has learned to keep his opinions to himself unless otherwise asked. He's just as passionate about it, however, as he used to be. [hr] Watchers and Watchguards are given 65 points to allocate to their stats, Greenbands are given 60. Each player gets five points to put into their equipment -- each piece of equipment must have one point at minimum, and 5 at most. One point items are somewhat broken, very old, or otherwise crappy items you wouldn't pilfer a dead mouse for, two point items are cheap, old, flimsy, or otherwise unimpressive, three point items are well-made, four point items are very well made, and five point items are masterfully crafted. The higher the number is, the less likely it is to break. [color=lightgreen][u][b]Stats[/b][/u][/color] STR: 6 CON: 15 DEX: 20 CHA: 3 INT: 8 LUC: 8 [color=lightgreen][u][b]Equipment[/b][/u][/color] 3 points - Well crafted bow 2 points - Hunting knife [color=lightgreen][u][b]Traits[/b][/u][/color] [b]+Like A Rat:[/b] Erian fights with the brutality of a savage. He pokes eyes, stabs genitals and isn't afraid to get his hands dirty. Gains a bonus when rolling for a dirty trick maneuver, as well as when defending against a dirty trick. [b]+Cave Diver:[/b] Spending his youth in the deepest caves of Redfort, Erian is a natural at traversing underground environments. Gains a bonus to rolls for climbing checks when inside tight spaces [b]-Don't Call Me Short:[/b] Erian is nearly half the average height for a male mouse his age. His small stature makes him physically weak. Penalty to all melee strikes and strength tests. [b]-'Short' Tempered:[/b] Easily provoked to anger and lacking the discipline to control himself, Sleepy Eyes has a tendency to respond to negative circumstances with violence. Penalty to diplomacy rolls, charisma checks and potential to become 'enraged' if hurt in combat. [color=lightgreen][b][u]Trade[/u][/b][/color] Following in the footsteps of his parents, Erian used to be a miner before he joined the Redwatch [color=lightgreen][u][b]Friend[/b][/u][/color] [b]Diana of Redfort:[/b] Aunt to Sleepy Eyes Erian, Diana is a Watchguard assigned to garrison duty in one of Redfort's burrows. She took Erian in after his parents died, and helped guide him to the Redwatch when the young mouse needed a direction in life. She supports him as best she can, though Erian's temper and shortsightedness make him a hassle to even her. Diana attempts to keep a 'hands off' approach, not wanting to mix her personal life with work- she shows absolutely no favoritism to Erian, and prefers not to interact with him outside of home life. She was his guardian for the two years prior to him becoming an adult mouse, giving Erian lodging when no others would. [color=lightgreen][u][b]Enemy[/b][/u][/color] [b]Vale Goldcloak:[/b] Vale runs the major mining operation in Redfort that Erian's parents both worked in. He and Erian's father were constantly at each other's throats while he was still alive. The father often usurped Vale's authority and was a threat to his position as head of the company. Goldcloak tried to run him out of the job dozens of times. Yet Erian's father, stubborn as a mule, refused to be intimidated. It is suspected by some that the mining 'accident' that claimed the lives of Erian's parents and made him an orphan could've been the work of a desperate Goldcloak, but the authorities didn't have enough evidence to pursue foul play charges. Vale and Erian hate one another with a passion. Erian suspects he's the murderer, and Vale believes Sleepy Eyes to be an impudent child that needs to be put in his place. [u][b][color=lightgreen]History[/color][/b][/u] Sleepy Eyes Erian of Redfort was one of four children born in his litter. His parents were both career miners who had never left the city of Redfort before, and their children were expected to follow in their footsteps. Erian's siblings all died working in the mines in various accidents and cave ins. Erian nearly lost his head on a couple of occasions, but he managed to survive to early adulthood. Short tempered and opinionated, the boy got into plenty of trouble with others, often fighting older, stronger mice and coming home with scars and bruises. His parents, while loving, were too busy to adequately raise Sleepy Eyes- he lacked authority figures in his life and had little to no self discipline. When his parents both died in a mining accident, Erian was left without any close family to take care of him. He was too poor to afford his own living space and would likely starve if no one helped him. His aunt, Diana, gave him shelter. Erian, unable to make a living wage as a miner, was all but required to join the Redwatch if he wanted to survive on his own.