Approved via PM [hider=Samuel Smoaks, Rider Class Card] [hider=Appearance] [center][img]https://pre00.deviantart.net/d3c9/th/pre/i/2016/101/2/b/comm__trip_by_littleulvar-d9yjm40.png[/img] [url=https://pre00.deviantart.net/d3c9/th/pre/i/2016/101/2/b/comm__trip_by_littleulvar-d9yjm40.png]Credit[/url][/center] [/hider] [b]Name:[/b] Samuel Smoaks [b]Age:[/b] 24 [b]Gender:[/b] Male [b]Height/Weight:[/b] 5'9 and 167 lbs [b]Personality:[/b] Samuel is an energetic individual who seemingly has no stop to his relentless onslaught of things that he wants to do. Capable on going on for hours til who knows when he'll stop, he is quite the social butterfly who likes adventuring and just doing stuff in general really to stop from being bored. As an open and outgoing guy, having his eyes on the people of the party and taking notes on those who seem interesting to him. There is a hidden demeanor of being a calculating person who is full of charm as he learns about the people who are around him by studying their actions and conversations. Learning to meld himself into a form which will more likely create cohesion with the environment he is in, his behavior for this comes from the strong survival instincts he has. Who always is in the possession of having a constant and ever-changing personality, the only remotely solid piece of his character which carries on is his charisma which he cools off in one way or another. Keeping his true thoughts locked away in a safe far behind the mask that he has created for the situation, Samuel is truly a secretive individual once you realize this. Liking to be the 'fun one' he likes to tease around with people and have fun with no restriction to what he won't do really. Shaking off fatigue just as easily as he can shake off insults and offense which are greeted with a laugh or joke. Being quite thick-skinned, he shows much restraint and control but when it starts chipping, stay out of the way unless you want to be a target for him to vent himself out. It is the general rule of thumb of 'Beware the nice ones' should be taken of note before you do anything to him. Although his change to a furious state is negligible as he keeps it under wraps until he can get a sucker punch or two in. [b]Character Alignment:[/b] Chaotic Neutral [b]Class Affinity:[/b] Rider [b]Background:[/b] Samuel is heir to the family fortune of the family magus known as Smoaks, focusing on a slightly more modern type of magecraft known as 'explosive magecraft' which heavily involved gunpowder back in the old days. A family originating from the Americas as they took on the new wave of ideas that developed in the country with the passing ideologies and technology that influenced them. With their knowledge being developed and passed down through the family where they could actualize it without the assistance of material ingredients. Despite being the next head of the family, his position is taken with a slight grain of salt as his time so far has not shown his full potential as a magus with much debate about the role that he has. With the displays of his abilities that have been heard or seen has been his shows which have a niche following of magus who actually are humans who like entertainment from his flashy shows. His fire magecraft is most commonly the one on display in his shows, with the creativity that he brought forth in his shows baffling the people that were his fans. Many people wondered what the inheritor of the Smoaks family's crest would be capable of doing if his skills were put to their proper use as a serious combatant. There Samuel after his education at the Clocktower after years of the basics and the independent studies that he took have decided to see more of the world. Obtaining another education outside of his background as a magus, he has a bachelor's in Chemistry which gives him a cover for living on both sides of the mundane and magical world. From the interesting nights of Latin America to the historical tourist sports in Europe, Samuel's most recent travels have brought him to Japan in the Port City of Junyo. Here he had the opportunity to explore Japan as another spot to check off the list of things that he wanted to do, unaware of what he was getting into when he sensed a powerful presence in a card that fell into his hands after his first day of establishing himself. After a stressful day of setting up his room and introducing himself to the school as their new chemistry teacher, he managed to get some time to get himself accustomed to his new home. He went to popular spots such as the shopping centers where he explored and the other places of interests that were something notable for him to see. There he decided to end the day at the beach, having already hit the docks and see the various stores there, he walked along the shore as the day was beginning to end. There on the sands, he saw a glimmering object as the waves seemed to have lodged it into the grainy material that stood out from the floor of shells buried around the beach. It was an eye-catching object, something that tempted a person to be curious what it was and that is what Samuel did as he bent down and picked it up from its place. To his surprise, it was a link to a very powerful familiar if it could even be called that with how powerful the being within the card was. As the card was removed, the waves seemed to crash back onto the shore normally as it smashed into Samuel's legs, causing him to buckle from the sudden force as his hand gripped the fragile card close to his chest before it spoke to him and a lot of other things that entailed afterward. [b]Occupation:[/b] Teacher [b]Known Magic:[/b] A calm and collected person, his control over his magecraft is impeccable with his two attuned affinities towards fire and wind magecraft that is evidence of his skill as a first-rate magus. The blood that runs through him comes from a family of magi that run several generations that have passed down that gives Samuel quality magic circuits and a sufficiently abundant amount within his body that provide enough energy to get what needs to be done and a little more. As the next figurehead of the lineage that his family has backing him, he has inherited all of their teachings which allowed his fine and deft control as his main focus. At the most basic level of his skill, the control over his flame magecraft is astonishing to the point that he can create definite shapes that can represent images. With extensive knowledge about this kind of magecraft, he can be said to reach a high level of mastery that would be suitable to a person like him coming from the Smoaks family despite not showing it. His wind magecraft while not as advanced, is the other side of his focus that is adept enough to be considered a threat even solely using it. With eerily acute control, the fine manipulation of the air above simple blasts of air or flight can be achieved by him and can be expanded to other uses. In more advanced areas, he specializes in explosions which is surprising as given when attacking, he opens a thin pathway to his target by concentrating the density of oxygen to a volatile point to create chain explosions. With his main right hand used for more dexterous application of his mageraft with scary accuracy while the other is used for violent applications, he shows surprising skill in using two elements at the same time. While he dislikes the uncontrolled use of his explosive magecraft, if brute force is needed to accomplish something that fine control can't, then it doesn't bother him to do so. What he lacks in versatility, he specializes in the destructive potential of his magecraft that he is comfortable in saying that could handle any foe. He, however, takes it to an even higher level when combining the two elements into something much more. Using fire and wind magecraft together, he is able to create a strong burst of electricity by superheating gas with his magecraft. His control over this combination of magecraft is rough but highly potent in its purely destructive capabilities that unleash highly concentrated energy. The higher amount of energy he's trying to control the less controllable the action he is trying to do becomes as it becomes more imprecise but higher destructive potential. [b]Special Talents/Hobbies:[/b] He's a surprisingly good cook whenever someone is over to experience it the food Gunmanship is a hobby that he picked up with his family's talents that prove useful Dancing and karaoke singing with friends that he met from all over the place and at home Likes to doodle in a book that keeps in a bag whenever inspiration hits him in the head There is also a camera that he has around him fairly often that he takes pictures with [b]Ambition:[/b] A personal goal of his is to see every facet of the world with the many different cultures and people that inhabit it along with having a good time in general. However, he knows that he also holds the mantle of his family that gives him a certain responsability to hold as well when the time comes. He'd like to take his time and enjoy it while he can before having to offically pack his bags and become the head. [hider=Servant Cards] Davy Jones; Chaotic Neutral Rider STR: D+, AGI: B+, END: C+, MANA: B, LUCK: E, NP: A [b]Noble Phantasm:[/b] The Flying Dutchman - Sunken Ghost Vessel of the Seas (A-Rank) This Noble Phantasm is a galleon with tattered sails and a hull that appears to have been on the losing side of a naval confrontation yet remains eerily functional still. When manifested, the Flying Dutchman is fully handled with a crew of ghost pirates that are loyal to Rider and can operate the ship. These ghosts are not combat capable but at the same time cannot be harmed so long Rider is still manifested. Due to the nature of the legend behind the Noble Phantasm as a symbol of doom, anyone who sees the ship gains E Rank luck which will regenerate one rank per day until its original value. The ship itself is armed with cannons that can fire cannonballs as an attack which are considered C Rank attacks and can be manifested individually instead of the whole ship. The only limiting factor of this Noble Phantasm is that it requires to be summoned in a body of water capable of supporting it. Anti-Fortress. --- Depths of the Davy Jones Locker - Graveyard of Ships (EX-Rank) While some would consider Rider's Ship as his ace in his sleeves, this is the crystallization of his legend that ties to the foundation of him. Represented as a reality marble, it is a symbol for all who travels the seas as an untimely death for all who are unlucky to be in such a situation. The space that is invoked mirrors the ocean in dark stormy weather with towering waves that seemingly push you underneath after each onslaught and drags you under. This aggressive nature is due to the property of the reality marble being 'Death at Sea' which is meant to drown anyone trapped within. For this Noble Phantasm to be activated, Rider must be within the ocean along with the targets that he is facing off with that will seal their fate. Rider's other Noble Phantasm can be manifested within this reality marble is incorporated into the cost that burns the reserves of mana in Rider quickly. At its climax, the Noble Phantasm eventually turns into a whirlpool that crashes everything within the Reality Marble into the bottom of the seas but there is not enough prana for Rider to finish the technique to the end and is dispelled before then usually even with his affinity. There are ways to escape the deadly outcomes of this reality marble but the easiest one is to simply avoid facing Rider anywhere near the ocean. Anti-Fortress. [b]Include:[/b] An option for the classic cutlass fitting for a pirate Chance to wield a flintlock pistol in the other hand or even in both if he wanted to Or use the trusty spyglass to scout and look far ahead [b]Install:[/b] - Gains access to Rider's fashionable pirate outfit which looks like a very nice naval uniform - Gains access to Rider's Noble Phantasm, which upon using either of them turns his outfit into a ruined uniform with barnacles and other sea life on it [b]Install Class Skills:[/b] - B Rank Riding: If this skill is limited to ships only, it increases by a single rank - D Rank Magic Resistance [b]Install Personal Skills:[/b] - A Rank Blessing of the Seas (True): At this rank, the legend of those who crossed the seas were known to be as the Sons and Daughters of Neptune in which they had the blessing from the God of the Seas himself. A trait that has manifest onto Rider as he is immune to most water-based magecraft, abilities, and techniques unless they are of truly exceptional nature. As he is an entity closer to a nature spirit of water brought forth by human imagination rather than heroic feats but can still be considered for such a position in the throne. He gains a rank boost to his physical stats whenever fighting in or on top of a body of water from being in an environment that is conceptually ideal for him, as one could say that he can turn it into his own favor against others. Unique to Rider, this is a skill also causes him to shed the human form that he has on to hide his identity as an embodiment of the sea. This causes Rider to gain a temporary increase in his parameters but in exchange becomes a monstrous being when in contact with water this change is instinctive and reveals his true form more permanently until he 'dehydrates' himself. However, the effect of him changing can be suppressed when in water but is a difficult task that prevents him from engaging very complex actions like combat for a long time while also negating the boosts to his parameter so long as he resists this skill. - B+ Rank Eye of the Mind (True): At this rank, Rider as a pirate has an eye for naval combat that can give this skill a single rank increase when used specifically for it. Otherwise, when fighting on the scale of individual battle, it allows him to observe the flow of battle with calm analysis of the battle conditions even when in danger and deduce an appropriate course of action after considering all possibilities to a situation. Besides, pirates aren't limited to the traditional rules of combat that more honorable folks may be inclined to follow that gives him an edge in creativity. - D+ Rank Battle Continuation: At this rank, combat can be maintained even with wounds that would hinder the Servant from operating at optimal performance until whittled down further. While not able to fully suppress the effects of deadly wounds, it partially allows him to ignore the pain that comes from it but combat is very difficult and other actions are hard to perform as well. When fighting in a body of water, this skill receives a bonus modifier that allows him to withstand and fight even with those deadly wounds that he has received in battle as he is closer to his true self. [b]Install Appearance:[/b] When installing the class card into himself, he dones the outfit of the pirate with a stylish black outfit. With a leather coat over the shirt that goes over nicely with his pants along with the boots that are paired well with the outfit. They are dull yellow decorations on them that serve as buttons for the coat and link up the lower part of the shirt together as well. [b]Servant Biography:[/b] A deadly tale that was passed between sailors and navy men about how ships would get lost at sea and never reach the port. These thoughts eventually lead to the creation of the servant known as Davy Jones that represented the fear of those who traveled the ocean in fear. Unbiased and without judgment in his duty as those who were unlucky to get caught in his wake were left out at sea without seeing home again. There a reputation of infamy was built from Rider's acts that he performed with the people and ships that were sunken in his wake. Appearing during the worst of days with stormy weather and the iconic ship that was a symbol of doom for the eyes who happened upon it. Eventually though, as a creation of human imagination, Rider was a true anomaly as he began to develop in the image of humans that made it fall out of favor with Gaia. Even partaking in human society for the short time that he was able to was enough for the World to decide that Rider was to be terminated and remove the existence that was him. [b]Servant Personality:[/b] A handsome, fearsome and confident pirate ship captain, Rider relishes every challenge and never backs down from a fight, whether the reward is power, riches or women. He possesses the meticulous style and old-school manners of a proper gentleman, but beneath that masquerade lies a vindictive enemy who will not rest until all his enemies have been bested by him. With an outgoing nature and a flirty undertone to everything that he says, its safe to say that people similar to him are best to partner up with him for interesting banter and conversation. [/hider] [b]Other:[/b] Your momma so fat that when we threw her up, gravity couldn't pull her back down! [/hider]