[quote=@Savo] Other people might be just as bad or worse than zombies if there are looters around. Along with that, there's food to worry about as well... [i](the outbreak was quite sudden inside Raccoon City, so many of the grocery stores were only partly-looted before citizens died/escaped/went into hiding. Fortunately, zombies do not shop for groceries, only brains.)[/i] maybe. I'm pretty sure Jack didn't stock up on an official zombie apocalypse pack :P Plus, our characters do know that there might be another safe place thanks to Jack's off-handed comment, so the characters will need to manage and help both places a bit... even though they do need to escape. I would say that they should find some of the weapons while scavenging around. Along with that, it was mentioned Jack had access to an RPD Radio; that could be the driving case that leads them to the police station - to reestablish a plausible connection with them. I mean, it probably will take a bit to find all the items, but they could probably head to the RPD and spoof up with protection as well in one day... essentially I'm in agreement with the turtling option. [/quote] 1. [u]Jack's radio is currently out of service & no communication with the outside world is possible. [/u] Jack has attempted to communicate externally to the authorities, but the radio seems jammed or unresponsive. This will play into a future [color=00aeef][b][Mission].[/b][/color] 2. Some people already "claimed" a [Weapon] with their CS, which they can discard when we get to the RPD. Will in the most recent post [u]used a [Trash Can] as a weapon, so there are many ways to do damage besides just bullets.[/u] By time we're in the RPD, everyone will be armed. Starting off with a blank inventory/without Weapons just makes things more equal. Also gives everyone a common goal. 3. Regarding the "turtling" strategy: it's wise to be defensive, but there is such a thing as being too cautious. [u]There is always the possibility that if you stay in one area too long, a bigger, stronger viral threat will be attracted to your location.[/u] If anyone is willing to be a meatshield or "tank" for the team, be my guest. The thing about the [G and T-viruses] is that the infected monsters usually aren't phased or affected much by how much damage they've taken - they're ferocious from start to finish. Even Bigby's kick in his recent post, mainly served to put distance between the [Canine] and survivors. Also there IS the option of fleeing sometimes, but in the [Alleyway] encounter with Will (my character) and Bigby (Kazemitsu's character), both players are in a narrow hallway and there is nowhere to really flee or cover oneself. Minor spoilers/warning: many of the rooms in the RPD are also narrow hallways, except of course the lobby/main hall.