[@Pikmin Eye][@Eklispe] Nincada braced for the rock, and indeed it came. The rock slammed into the grounded bug, sending a small shock through Nincada and the sound echoed through the cave, and the thundering rock was stopped. However, beyond it, Nincada toppled over, having taken more damage than he could handle. Nincada fainted. However, this gave Sprout his opening. The Vine Whip was sent surging for the Onix, and while the rock snake curled back in an attempt to avoid, there simply wasn’t enough space in the cave to escape lest she wished to risk running over her own trainer. The Onix stopped abruptly before that could happen, but was struck by Sprout’s whips. The huge snake let out a roar of pain, the grassy vines leaving rows of vegetation damaging the rock/ground type considerably more than a physical whip would normally have damaged such a tough creature, and Onix’s head fell to crash down in front of Cathia’s eyes. [center][color=6ecff6][i]Dawkin and Martin were victorious! Dawkin and Martin each gained 1423 P for winning![/i][/color] [color=6ecff6][i]Wooper grew to level 8![/i][/color] [color=6ecff6][i]Atlas grew to level 9![/i][/color] [color=6ecff6][i]Nincada grew to level 11![/i][/color] [color=6ecff6][i]Sprout grew to level 11![/i][/color][/center] [color=b2dced]‘O-Onix…’[/color] She lamented, before sighing and raising a Pokéball to return the massive fainted creature back into her Pokéball. [color=b2dced]‘D-don’t worry. You’ll be much more formidable when you’re made of [i]steel[/i].’[/color] That said, she sighed again, before turning with a focused expression towards Martin and Dawkin. She advanced towards them, her expression twitching a little to a frown though she was clearly trying to maintain an aura of grace, despite having become quite the opposite during the actual battle. Then… she took a deep breath… and spoke. [color=b2dced]‘… It doesn’t count. The rules of battle were completely lopsided and unclear. You were somehow playing by the rules of two-trainer double battle, while I was playing by single-trainer battle, and then you switched mid-battle. So, it clearly doesn’t count towards my requirement of never losing.’[/color] She looked away, looking a bit ashamed, before she took forward her bag (that she was clearly carrying around) and put her hands into it, preparing to retrieve some things from it. [color=b2dced]‘Er, that is. You know you won, but…’[/color] And then all of a sudden the two trainers found numerous things thrust into their hands. [color=b2dced]‘… Just…’[/color] [center][color=6ecff6][i]Martin was given 2000P![/i][/color] [color=6ecff6][i]Dawkin was given 2000P![/i][/color][/center] [color=b2dced]‘… don’t…’[/color] [center][color=6ecff6][i]Martin was given a Rare Candy![/i][/color] [color=6ecff6][i]Dawkin was given a Rare Candy![/i][/color][/center] [color=b2dced]‘… tell…’[/color] [center][color=6ecff6][i]Martin was given a Water Stone![/i][/color] [color=6ecff6][i]Dawkin was given a Moon Stone![/i][/color][/center] [color=b2dced]‘… anyone…’[/color] [center][color=6ecff6][i]Martin was given a King’s Rock![/i][/color] [color=6ecff6][i]Dawkin was given a Dragon Scale![/i][/color][/center] [color=b2dced]‘… Okay?’[/color] She gave the both of them a slightest, embarrassed smirk, before turning and running at full speed for the exit. Didn’t seem like she wanted to continue conversing. So, assuming they didn’t interrupt her or somehow prevent her from running, they’re left by themselves in Wet Caverns again. [hider=Known Pokémon]Common: #41 Zubat #74 Geodude #118 Goldeen #283 Surskit Uncommon: #54 Psyduck #75 Graveler #78 Slowpoke #194 Wooper Rare: [/hider] Though, considering the state of their Pokémon, it’s likely that they’re probably headed for the nearest town. Which is straight forward, out the exit that Cathia just dashed for. [hider=If they head on]They headed through the shining opening, and finally, they were out in the sunlight once more. The brighter light is momentarily blinding, before they could finally see what lay ahead of him. There was a small bridge, leading over a river, the river being small parts of the Dragon Lake pouring down back into the ocean. The river from the Wet Caverns also fell down in a small waterfall, joining said river. On the other side was a hill, leading down via a dirty road down to a collection of buildings. Beyond the buildings, was plains, a tall icy mountain, and more forest. Regardless, for now they could head down to the buildings. There… [hider=Arriving in…][center][h2]Lakewatch Town[/h2] [url=http://i.imgur.com/DChhkfk.jpg][img]http://i.imgur.com/QQcVLfQ.jpg[/img][/url][/center] As one looks upon Lakewatch, it is clear it was once built by the side of the water. Yet, over time, Dragon Lake has actually increased in volume, the water-level rising and swallowing the town. Then the natural conclusion would be to move the town back, follow the water-level, and rebuild at the new shore, right? That, does not appear to have been the thought that went through the minds of the designers of this Town, which is essentially placed out in the water on top of older buildings, the streets of the town flooded in water and to get around one has to make use of their many canoes or get on the back of a Pokémon. The town of Lakewatch rises fairly high for its size, and vegetation grows pretty freely around the buildings. Most buildings and streets have white floating cobblestone to walk on either side of the streets, with a river of water flowing in the middle. People here are highly accustomed to this, and the streets are constantly bustling with people heading back and forth, as well as people actually gliding down from the higher buildings from the roofs above using strange little paragliders. It appears people live in the higher floors, while business takes place on ground/water-level. There are canoes basically everywhere that anyone’s free to borrow, townspeople commonly jumping down on a canoe, using the force of the jump to drift it to the other side and then simply jump off. Now, anyone could hear from the name that Lakewatch Town is the town that basically rules the Dragon Lake. The Lakewatchers are a group of people that regularly patrol the waters, and become friends with the dragons that live there. Tours by the Lakewatchers are the primary tourist attraction of the place, along with the fish that is procured from the same lake, and guides are trained to show the way in any surrounding areas. Their boats are also those who trade with the western side through Highhill, keeping the place alive and busy. Plus, there’s always the rumors of treasure or otherwise hiding deep in Flooded Lakewatch, and Descent Tower looms in the middle of town for those hoping to explore… but who really knows? It’s a nice and different place, definitely.[/hider] So, with that, they arrived into this new place, and there are people who just automatically wave at him and congratulate for breaching the Wet Caverns before going about their business, and there are plenty of canoes or people on Pokémon crossing the rivers… a favorite appears to be crossing on a Quagsire, for some reason. There are plenty of them. Also, their pre-evolution Wooper was also hanging around a bit of everywhere. [center][url=http://cdn.bulbagarden.net/upload/7/78/194Wooper.png][img]http://i.imgur.com/lQ3oOD4.png[/img][/url][/center] [color=6ecff6][i][center]Pokédex Entry #194 – Wooper, the Water Fish Pokémon. It lives in cold water, sleeping on the bottom and seeking food by the shore when it's cold. When walking above water, wild Woopers cover their bodies with a slimy, poisonous film that keeps them from dehydrating. It's slightly dull-witted.[/center][/i][/color] [center][url=https://cdn.bulbagarden.net/upload/a/a4/195Quagsire.png][img]http://i.imgur.com/TueBLON.png[/img][/url] [color=6ecff6][i]Pokédex Entry #195 – Quagsire, the Water Fish Pokémon. A very easy-going Pokémon, they swim about and don’t even mind if they bump their heads into things. When hunting, it simply opens its mouth and moves no muscles, waiting for prey to blunder in. When not moving, it expands very little energy and does not need food for a long time.[/i][/color][/center] Anyways. What would they do, now? Note, one basically has to cross water to get through this town. It’s not going to be used to slow anyone down, but to be considered when writing a post about crossing it. [hider=Suggestions to actions]1. Find Pokémon. [i]There’s plenty of water here. Could be any number of Water Pokémon in the different rivers through town.[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Buildings. [i]Visit any of the facilities of the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Pokémon Gym. [i]???[/i] 6.4. Lakewatcher Base. [i]From where Lakewatchers embark to patrol Dragon Lake.[/i] 6.5. Lakewatch Docks. [i]For getting tours of Dragon Lake, just taking a ferry or fishing![/i] 6.6. Explorer’s Guide Service. [i]With all these strange places around, Lakewatch offers guides to the surrounding areas![/i] 6.7. Descent Tower. [i]A tower in the middle of town, with stairs down to Flooded Lakewatch. Come prepared for the underwater.[/i] 6.8. Back Alleys. [i]… What? Lakewatch has a darker section? What are you talking about?[/i][/hider] [i]Connected areas: [/i] Wet Caverns. [i]Water-filled caverns that are located to the west. There’s a small hill to climb to get to the entrance.[/i] Route 5. [i]The main exit of Lakewatch, leading to a grassy incline connecting mountains, forests and plains.[/i] Route 14. [i]The waters of Dragon Lake are also known as Route 14. It connects Lakewatch Town, Highhill Town and Stillwood Village.[/i] [hider=Known Pokémon][i]In Town[/i] Common: #194 Wooper #195 Quagsire [i]Waters outside[/i] Common: #60 Poliwag Uncommon: #318 Carvanha #535 Tympole Rare:[/hider][/hider]