So I recently tried to join up in a space piracy RP, but the GM was building it in a way I disagreed with. In this setting, firearms [i]will[/i] be discontinued entirely, with magnetic weaponry being the primary form of armaments with experimental laser weaponry in existence. Ship armaments will mainly be railguns, with a few Gauss railguns in existence (but not on our ship). I will have control of the captain, but they will never be seen, so whoever is elected as the captain's messenger will be able to make decisions as if they were playing the captain. The reason for this is because I have a side plot in mind to drive the sandbox actions and to keep things interesting. The plot involves discovering how physics works in this setting, so I'll have to hold that info back for now. As for what the purpose of the ship is, that's up to you guys. Anything goes, really, just as long as it's something fun and interesting to wander around as. Any takers?