[hider=Hector Sea]Name/Alias: Hector Sea, The Dark Angel Species: Vampire, Baali/Lasombra hybrid Appearance: [img]https://i.pinimg.com/236x/f3/91/fe/f391fe2583996286b7c78b644224b2e5.jpg[/img] Faction: Devils of the Deep (Pirate Crew), Prometheans (remnants of Carthage) Personality: Dominant, Reserved, Proud Biography: Hector Sea was born in the Mediterranean to a family of Navy men. They became a family of aristocrats famous for winning many battles for the Navy. He was known for being the most talented of his family and for his hand to hand combat skills. He was quickly picked out of his siblings as heir for his self control and strength of will. However, it was his talents that lead to his family's downfall. A Vampire of an Original Bloodline of Half Baali, half Lasombra Vampires named Azaneal who had been slumbering deep within the sea arose from the ocean and wanted to spread his curse across only the greatest, most powerful of potential progeny. Azaneal arose from the sea, and slaughtered the town where Hector's family lived with an army of flesh crafted monsters and demons. Azaneal used his Demon and Shadow magic to destroy any of Hector's family that foolishly tried to defend themselves and the town. Hector attempted to fight back with his martial arts and almost put up a fight until he was put down by a single punch by the Vampire. Azaneal saw the potential in Hector, and he held his limbs with shadowy tentacles and bit into his neck. When Hector awoke, Azaneal greeted his new slave. He immediately shoved some of his blood down his mouth, forming a blood bond with Hector. The military came by the town with reports that Hector was a vampire now. Azaneal instructed his new progeny to destroy them all with his new shadow magic, and Hector obliged, but not willfully. Shadowy tentacles emerged from Hector's body that ripped into every last soldier and tore them limb from limb. Proud of the abilities of his new progeny, Azaneal forced him to follow him into his lair back in the ocean. Hector served Azaneal for a while and carried out his will onto the world, gathering blood dolls for use and helped him sack the city of Carthage, which was a city where the Supernatural and Mortals were living in harmony. A supernatural from Carthage hunted Hector down for revenge and defeated him. He left him near death on a deserted island. Hector watched as the man escaped the island and Hector was left without his blood feedings from Azaneal, freeing him from his servitude. Stranded and defeated on the island, Hector dove into the ocean and endlessly drifted in slumber until he reached the mainland. Now free of his servitude to Azaneal, he regrets his actions as his slave. Since then, he has developed his Baali and Lasombra powers. He has assembled a pirate crew of various supernatural/mortal beings and was known as the Dark Angel to the people, his crew was known as the Devils of the Deeps and they were feared throughout Europe. Hector is currently in Constantinople to use the city as a base to fight his way into the Holy Lands and strike at Azaneals servants in the Holy Lands. Hector has made his personal vendetta to destroy Azaneal for what he did to him, and to recreate Carthage with the Prometheans, a group of Supernaturals who wish to see the return of the peace of Carthage. [u][b]Melee Weapons[/b][/u]: Hector uses his fists in battle and is master of many martial arts. He can also use a shadow cutlass and is a expert fencer. [u][b]Firearms[/b][/u]: Hector does not use ranged weapons, he uses magic instead. He can use Darkness as energy blasts. [b][u]Skills/Abilities[/u][/b]: [b]Inlaid Powers:[/b] As half Baali/Lasombra, he has the power of Obtenebration (shadow control), Daimoion (Demon Powers), Celerity (Speed), Potence (Strength) -[b]Arms of the Abyss:[/b] Hector's Shadow Magic let's him summon black tentacles from around his body and from the ground that rip and tear apart everything and act as extra arms. They can be used to combo or grapple opponents -[b]Shadowstep[/b]: His Shadow Magic lets him Shadowstep (teleport through shadows) [b]Shadow Creation[/b]: This lets him create shadows and objects out of shadows such as shadow armor, summoned swords out of shadow, create a single shadow doppleganger and use the darkness like an energy weapon. -[b]Dark Angel's Demesne[/b]: This is Hector's ultimate attack, this lets Hector blanket an area in a shadow that expands, draws out the blood of it's victim and devours or badly injures (depending on how strong the victim is) anything it touches. He can also exhale this out of his mouth. -[b]Demon "Dark Angel Form"[/b]: He has a Demon form which is a combination of his Vampiric and Demon forms as a result of being half Lasombra and half Baali. In this form he truly earns the name of the Black Angel and gets Shadowy Angel Wings to fly with in battle, along with enhanced magic, power and speed. Demon form:[img]http://vignette1.wikia.nocookie.net/topcow/images/3/3f/Darkness_Flight.jpg/revision/latest?cb=20131111040547[/img] [u][b]Other[/b][/u]: -In his Demon Form, Hector can walk around in the daylight unhindered unlike most Vampires[/hider] [hider=Serena Mort]Name/Alias: Serena Mort, the Carrion Species: Vampire, Cappadocian who's consumed Tremere blood Appearance: [img]https://vignette.wikia.nocookie.net/vsbattles/images/0/00/Adventurer_Nabe.png/revision/latest/scale-to-width-down/400?cb=20160111034947[/img] Faction: Devils of the Deep, Prometheans, formerly a Dreamspeaker Biography: Serena was a Dreamspeaker necromancer who was well known for her treatment of death as a tool for her own gain. She ruled over a village, using the dead from the plague as bodies to protect her small fort. She kept the village superstitious and in fear of her necromancy, allowing her to cast her magic uninterrupted. A progeny of the Cappadocian antediluvian vampire took interest in the Necromancer, and waged a small war of zombies in Serena's fort outside the village. The Vampire won the war, and he used his strength to subdue her and turn Serena into a Vampire. The Vampire attempted to blood bond the newly turned Serena, but Serena turned on her potential new master and stabbed him with her sword. While the Vampire writhed in pain, she escaped into the night. Scared of her new condition and distraught that she could no longer use normal magic, she holed up in an Inn and was eventually found by Hector Sea and Hector offered to show her the ways of the Vampire. She has since become a faithful member of his crew and is the Necromancer of the Devils of the Deep. Personality: Vile, Cruel, Domineering [u][b]Melee Weapons[/b][/u]: A simple broadsword, she can channel her necromancy through this [u][b]Firearms[/b][/u]: She uses the power of Necromancy to summon winds that rot, decay and poison enemies [u][b]Skills/Abilities[/b][/u]: [b]Spirit Body Summon:[/b] Serena can pull spirits from the afterlife and summon large groups of undead warrior bodies from nothing [b]Channel Decay[/b]: Serena can rot living flesh with a simple touch, and can channel this power through her sword [b]Plague Winds[/b]: Serena can summon winds that rot and poison enemies [b]Tremere Blood Magic[/b]: Serena can control blood and send bolts of blood at her enemy, boil the blood of her foes or drain enemies of blood. Other: -She is not only the head Necromancer of the crew, but is also the Alchemist -The humans of the Devils of the Deep pirate crew are untrustworthy of her, thinking she will perform necromantic experiments on them -Her Cappadocian curse of a corpse appearance gives her pale, moonlight skin[/hider]