[U]Name[/U] [List] [*] Nivaria [/List] [U]Classification[/U] [List] [*] Inland Kingdom [/List] [U]Location[/U] [List] [*] [i]Designated in Blue[/i] [img]https://img.roleplayerguild.com/prod/users/622907a3-2aaf-4e09-aa03-2a4e7aab3927.png[/img] [/List] [U]Major Settlements - Establishments - Locations[/U] [List] [*] 1. Sastead [*] 2. Avleigh [*] 3. Kreim [/List] [U]Population[/U] [List] [*] 70000 [/List] [U]Politics - Economy - Atmosphere[/U] [List] [*] Nivaria makes its money through means typical to other inland kingdoms. Consider this nation as a jack of all trades and a master of none. It’s main exports include lumber, livestock, beasts of burden, agricultural products, and derivatives of the aforementioned exports. Nivaria exploits its surroundings more than any other nation currently defined. If there is a particular resource that can be mined, molded, melted down, or made for transport in anyway to states that will pay real coin for it Nivaria will exploit that potential relationship. Nivaria’s economy is directly impacted by the imports that pass through the port city of Sestead as well as the plethora of bandits that raid the traveling caravans. On most days, the kingdom imports precious metals, gems, weapons and armor from the Golden Mountain dwarven kingdom of Nelgarlun and food as well as a number of rarer amenities from other areas of the world that may be seen as valuable to the people of Nivaria. Survival in this area is quite simple as the state’s military might maintains a worthy presence over its well defined borders. While the military is prevalent along the borders of the kingdom as well as the cities in between major boroughs bandits roam free and are allowed to do so to fuel the economy. Those who require assistance find comfort in mercenaries for hire to defend their journey. Otherwise, those robbed by bandits must acquire new goods from the local stores. With a population as large as Nivaria’s, many people find solace in the animinity blending in with the metropolitan atmosphere of the nation’s capital city with ease. [/List] [U]Relations[/U] [List] [*] Nivaria holds trade treaties with the dwarven nation of Nelgarlun, although neither ruling body has met to discuss new terms on the trade agreement in more than a century. The dwarves typically stick to their mountain range and Nivaria maintains separation at their borders. As with many other nations, Nivaria acts as a slave to the pirate lord’s of Sandalphon’s Leg, where the only time the two states interact is during ships are moving. Sandalphon’s Leg will very often maintain a strong presence before Sestead and within the Gulf of Sowth to main control over maritime trade. While Nivaria holds strong trade agreements with these other nations they are not beholden to respond militarily should the need arise. The response to an issue of this magnitude is strictly on a case by case as well as a benefit-cost basis. Because of Nivaria’s position between the Gold Mountains and the Iron Heights, the state has little direction interaction with the states found further south on anything less than a superficial basis. [/List] [U]Major NPCs - Inhabitants[/U] [List] [*] Fineous Galthran, Sovereign King of Nivaria [*] Lorenzo Erling, Baron of Avleigh [*] Lewin Mezizto, Baron of Sestead [*] Aeris Castrata, Baroness of Kreim [*] Arterion Marcel, Hand of the King and Royal Advisor to the Kingdom [/List] [U]Other[/U] [List] [*] Think of Nivaria as the classic medieval fantasy setting. Sometime attune to the rolling hills of Rohan speckled with rocky outcroppings. Dense thickets tucked in beneath loose-grown forests speckle with the remnants of lumberjacks quartering word for their fires, homes, and other daily needs. The forests house goblins. The crystal blue waters of rivers and lakes might house mermaids or other aquatic wonders and in that rock might very well be a sword waiting to be drawn by the true king. Anything and everything can truly take place here whether it be a fabled damsel in distress or some epic of espionage that flips the entire kingdom upside down. [/List]