The cleric’s mind beckoned her white avian to tour, once more, the overcast heavens, ringing a Nietzschian spiral, in order to copiously appropriate all what the town’s labyrinthine rues and alleys had to offer. Eagles benefited from a keen sight, abundantly flattered by nature to survey a horizon to procure the positions of easy prey and wandering predators. Gliding on the circular pockets of zephyrs, the diviner’s bird soon dived into disappearance, into the safety of a pocket dimension, protected from the pangs and tribulations of which this unknown world continued to harass its new guests. All straddled, now plump with the spoils of victory in a sanctuary which encompassed an apparent crypt, dedicated to the fallen saviors of Ysgard. [i]Would this shrine bear an Angurvadel, of the famed Frithjof, the sword that historically blazed in war but gleamed dimly in peace? Or Sigmund’s Gram? Or even Lug’s Fragarach?[/i] A celestial hand gently caressed her patron’s scythe, stroking and petting its hilt in efforts to quell its thirst for a grim harvest. The grip tightened as the blade unsheathed from Wick’s flank scabbard demonstrating its illustrious curved metal vane. Radiance glistened, as the warlock, mouthed words of silence and respect, waving the weapon in a simple flourish, finally skewering its brilliant shiny pointed pinnacle through the loaf’s remnant dissecting its bready corpus and piercing the center wooden table, an altar dedicated to brimming mead and crumbling food. The light, flashing from the sickle, shimmered brightly, attempting to aid any further derision as the helmeted holder of [i]Hela[/i] turned his attention onward. A song of Roland was morbidly absent as the heroes witnessed Valmjr wade further into the [i]Hall[/i], in pursuit of catacombs below. It seemed a fool’s errand without the proverbial sabres, [i]Gramimond, Hauteclaire, Marmoire, Murgley, and Sautuerdu[/i], gilded by his side. Her twinkled gaze no longer chased after the mighty ax wielder, knowing that numbers and rest held strength at its helm, despite the monster slayer issuing a charge as some scurried forth. She yearned for such a respite, now, since dawn’s pandemonium of frays and skirmishes. Her attention turned to their new refuge, hoping to glean any useful strands of succor. Any additional bolstering threads that could be gathered and sewn into the tapestry of their arsenal would encourage the plight of their almost endless riots against the darkness. The ancient librarian audibly sighed. Not with disdain but with slight apprehension for those who rushed ahead. A deep breath was necessitated before the plunge below, lest each drowned in brooding pools of blood, given freely due to lack of preparation. [Hider Mechanics] Wick’s Eagle circles above the Hall one last time to discern if anyone or anything is approaching the Hall, with its Passive Perception of 14 and Keen Sight. Wick casts Light on her sickle and stick it onto the table to enlighten the area. Allusions of historical and fantastical weapons were utilized in the formation of the above post. If you desire references, please PM me as I intend to mix this flavor more often into Wick’s scholarly musings. Wick will [url=https://www.roleplayerguild.com/rolls/4499]Investigate[/url] for a total of 17, specifically looking for any books and/or magical items. If the short rest is allowed, all her warlock slots are replenished. She will also employ Arcane Recovery (Wizard Level 1) during her short rest and restore 1 of her 2 contributing Wizard Slots to her total 3 Full Spell Caster Slots. [url=https://www.myth-weavers.com/sheet.html#id=1197066][color=ec008c]Wick[/color][/url] HP: 22/22 Temp HP: 6 AC: 17 (Breast Plate (14) + DEX Mod (1) + Shield (2)) Weapon: quarterstaff in dominant hand, others (sheathed) Arcane Focus: Fleece Necklace Concentration: Nothing Spell Slots: Warlock (Level 2): 0/2 First Level Full Spell Caster (Level 2): 0/3 First Level Globe of Light Limit: 1/1 (used) Spell Attack/DC: Cleric: 3/11 Warlock: 6/14 Wizard: 4/12 Lesser Restoration: 1/Day after finishing a long rest (unused) Arcane Recovery: 1/Day after finishing a short rest (used) Fey Presence: 1/short rest (unused) [/Hider] [@Hekazu][@Rig][@The Harbinger of Ferocity]